MISC
- Fixed an issue that could cause the blinking light on C4 carried by players to be visible through geometry.
- Fixed a regression in molotov detonation timing.
- Fixed a movement regression when crouching through openings at ground level.
- Fixed a weapon accuracy regression when crouch moving.
- Fixed a small regression in acceleration computation.
- Fixed disconnected players sometimes not showing up on end of match Danger Zone scoreboard.
- Fixed a crash that showed a “CUtlLinkedList overflow” dialog box.
- Fixed floating white boxes that would appear for some players.
MAPS
Mirage:
- Fixed shading on stone blocks around A site
Vertigo:
- Updated clipping on wire railings around the map
- Fixed C4 stuck spot near T spawn
Alguno tiene un bug que de vez en cuando ve cuadros blancos? Sobre todo en donde hay luces de lamparas etc..