#3421 Eso es relativo, cuando modificaron el plante de bomba y se podia plantar para cocina era bastante facil ganar A con 2 humos y unas flases, al menos para plantar la bomba
#3422 Hombre metias el humo y cualquiera que este algo cerca oye el sonido de plantar metias la manguera por donde se supone que se planta y asi uno tras otro xD y si se va el humo a ver quien es el valiente qu ecoge la bomba xD
Por algo lo han hecho XD, ni con humo se podía plantar ahí, si querias plantar primero tenias que despejar la zona si o si.
Buenas, suelo jugar a diario uno o dos competitivos, ultimamente me pasan cosas como aparecer volando, a veces aparezco en negro y solo veo la pistola y el cuchillo, a veces aparezco agachado y no puedo levantarme y correr... es muy raro, mi equipo es i7 3770k 4.3 ghz gtx 980 g1 gaming y 16 gb, pero dudo que sea por el equipo, si el juego si me funciona y no me crashea ni nada por el estilo y mis amigos me ven en el spawn como si no me ocurriese nada, en otros juegos por ahora ningun tipo de problema... a alguien le pasa? cada dia suele pasarme algo de esto y es un tanto incomodo >.<, saludos gente!
Edito: después de verificar la integridad del cache de los archivos del juego, según me dijo #3428 no parece que haya vuelto a tener ningun problema... por ahora!!!!!! gracias
#3427
es el pan de cada dia, el juego despues de dos años aun sigue bugeado, no ers tu solo.
#3430 source 2 no iban a ponerlo?
Lo suyo es que pongan una opción para quien quiera actualizarse a Source 2, ya sabes, la pestaña de BETAS. Por que si lo meten a todos los PCs, se los cargan.
MISC
– Reduced latency of voice audio.
– Community servers now can show viewer counts when players are streaming their match.
– Fixed regression in Deathmatch Bonus mission evaluation.
– Fixed a Deathmatch exploit where players could maliciously cause the server to run out of entities.
– Fixed buymenu’s Accurate Range weapon stats being computed incorrectly.
– Fixed AWP viewmodel rendering when zoomed.
– Added flavor text to Arms Deal Case 1 and fixed typos in previous flavor text
– Positional sounds spatialize to within 15 inches of the player and no longer “spread” to stereo when nearby.
MAPS
– Major changes to Cobblestone
-Bombsite A:
–Made bombsite A courtyard smaller
–Removed spiral stairs at back of bombsite A
–Pushed forward side-balcony at bombsite A, making it easier to check corners before jumping down
–Added a static door to entrance to connector from bombsite A
–Shortened battlement in long A, making it easier to check
–Raised wall around bombsite A slightly, to give some cover when out in the open
–Added additional cover in bombsite A
–Removed balcony at CT side of long A
–Added an additional chest-height wall at A ramp
–Removed large boulders in A site
-Bombsite B:
–Made bombsite B courtyard smaller
–Rerouted T main entrance to bombsite B
–Made it easier to throw grenades into B site from a safe position as T
–Added some cover on T platform in bombsite B
–Moved bombsite B more to the middle of the courtyard
–Flattened ground at bombsite B
–Removed back of B area
–Hut at back of B can now be shot through
–Added a static door to entrance to bombsite B from connector
-Other:
–Removed stairs and overpass route from dropdown room
–Widened upper dropdown passage
–Added a ramp to dropdown to make it easier to peek into lower
–Players can now jump up via flowerbed in connector to get into dropdown room
–Removed walls in T tunnels
–Removed CT sniper room
–Added a static door to CT side of water room
–Tweaked layout of water room slightly
–Removed double window room near T spawn
–Moved T spawns forward a bit
–Added a direct ladder to T sniper tower
–Various optimizations
–Increased player visibility
–Fixed a bug where very few chickens were spawned
Help me mv, desde la actualizacion no me deja entrar al cs, abro el juego y se cierra diciendome que se a cerrado inesperadamente
PD: lo he reinstalado, he verificado el cache y no se que mas hacer.
[GAMEPLAY]
– Smoke screen overlay fades faster now when exiting smokes quickly.
– Adjusted boundaries of smoke screen overlay slightly.
[TOURNAMENT SUPPORT]
– Added server setting sv_reliableavatardata: when enabled player avatars are reliably exchanged between all players and casters on the game server, reliably delivered to GOTV spectators, and recorded in demo files.
– Added the ability to specify team logos just like we specify team names or flags (via convars mp_teamlogo_1 and mp_teamlogo_2 using team’s shorthand image name).
— Team logos now show in the spectator scoreboard, the win panel and the player scoreboard.
– Added a new win panel string that shows the team name if they win the round.
[MISC]
– Added ff_damage_bullet_penetration convar to control how much penetration power and damage is scaled when hitting a friendly when FF is off.
– Fixed pistol muzzle flash so it no longer stretches to the map origin at low framerates.
– Fixed fog clearcolor calculation that caused free-cam spectators to see bright colors behind level geometry.
– Speculative fix for spectating audio bug.
– Added player flashbang visual indicators with a progress bar that shows over players heads when you are watching via GOTV.
– Updated the first person flash effect when spectating someone via GOTV.
– Fixed bug which stopped CS:GO from working on OSX Snow Leopard.
– Added flavor text to the Bravo Collection weapons.
– Added 5 new Music Kit Offers.
– Added 12 new Sticker Offers.
– Fixed gamepads being reset and deactivated on map load.
– Added support for hot-plugging of gamepads rather than requiring that they be connected prior to game launch.
[MAPS]
-Cobblestone
–Removed various boosts
–Further optimizations
–Tweaked layout of underpass room
–Moved door from CT side to T side of underpass
–Made cubby at entrance to Bombsite A smaller
–Widened arch at end of long A
–Set correct surface types on textures
–Brightened haystacks at entrance to Long A
–Updated collision on broken wall in bombsite A and B