cFg

black129

necesito ayuda sobre el commandmenu ... como acerlo y tal asias espero k m contesteis !

davinchu

Yo te recomiendo q te bajes el de alguien y q lo modifikes

black129

Joder ni dios sabe como se ace ??' escribir plz !

TANIS

HABER TIO abre tu puto commandmenu y te viene esplicado ahi es q si encima no nos tomamos la molestia ni de trabajar un poco LoL y sino pos haces loq t eha dixo coges y miras cualquiera (o el tuyo) y lo modificas q asi aprendimos todos !!!!!!!!

xdBlackshark

entrate en un archivo .TXT llama lo Command menu. y pon alli esto:
// Command Menu definition
//
// Basic Format:
// "" "" ""
//
//
//
//
// Buttons can also open up submenus, as follows:
// {
// "Some More Options",
// {
// ...
// }
// }
//
//
// Buttons preceded with "CUSTOM" are handled in special ways. They can only be moved
// around or deleted.
//
//
// Limitations:
// Maximum of 40 menus.
// Maximum of 100 buttons per menu.

//--------------------------------------------------------
// Everything below here is editable

"1" "Help"
{
CUSTOM "1" "Map Description" "!MAPBRIEFING"
"2" "Time Left" "timeleft"
"3" "Adjust Crosshair" "adjust_crosshair"
"4" "Use Left Hand" "cl_righthand 0"
"5" "Use Right Hand" "cl_righthand 1"
}

"2" "Change Team" "chooseteam"

// Here are the rest of the buttons and submenus
// You can change these safely if you want.
"3" "Team Message"
{
// Map Specific

MAP cs_siege "1" "map cs_siege"
{
	"1" "'Take the underground'" "say_team Take the underground!"
	"2" "'Enemy in parking garage'" "say_team Enemy in parking garage!"
	"3" "'Rush hostage room!'"   "say_team Rush the hostage room!"
	"4" "'Snipers! Watch out!'"  "say_team Snipers! Watch out!"
	"5" "'Take the upper route'"  "say_team Take the upper route!"
}


MAP de_train "1" "map de_train"
{
	"1" "'Rush trainyard bomb!'" "say_team Rush the trainyard bomb site!"
	"2" "'Rush enclosed bomb site!'" "say_team Rush the enclosed bomb site!"
	"3" "'Flank them!'"   "say_team Flank them!"
	"4" "'Bomb site secure!'"  "say_team Bomb site secure!"
	"5" "'Lend me your blaster!'"  "say_team Lend me your blaster!"
}


MAP de_vertigo "1" "map de_vertigo"
{
	"1" "'Rush the upper level!'" "say_team Rush the upper level!"
	"2" "'Rush the lower level!'" "say_team Rush the lower level!"
	"3" "'Flank them!'"   "say_team Flank them!"
	"4" "'Snipers! Watch out!'"  "say_team Snipers! Watch out!"
	"5" "'Bomb site secure'"  "say_team Bomb site secure"
}


MAP de_prodigy "1" "map de_prodigy"
{
	"1" "'Rush to pipes'" "say_team Rush to the pipes bomb site!"
	"2" "'Rush to the lab!'" "say_team Rush to the lab!"
	"3" "'Take the hallway!'"   "say_team Take the hallway!"
	"4" "'Flank them!'"  "say_team Flank them!"
	"5" "'Take the APC route!'"  "say_team Take the APC route!"
}


MAP de_aztec "1" "map de_aztec"
{
	"1" "'Take the bridge!'" "say_team Take the bridge!"
	"2" "'Enemy at bomb site'" "say_team Enemy at bomb site!"
	"3" "'Rush to bomb site'"   "say_team Rush to the bomb site!"
	"4" "'Bomb site secure'"  "say_team Bomb site secure!"
	"5" "'Take the water route!'"  "say_team Take the water route!"
}

MAP de_inferno "1" "map de_inferno"
{
	"1" "'Take the bridge!'" "say_team Take the bridge!"
	"2" "'Enemy at bomb site'" "say_team Enemy at bomb site!"
	"3" "'Rush to bomb site'"   "say_team Rush to the bomb site!"
	"4" "'Bomb site secure'"  "say_team Bomb site secure!"
	"5" "'Take the water route!'"  "say_team Take the water route!"
}




MAP cs_office "1" "map cs_office"
{
	"1" "'Take the back route!'" "say_team Take the back route!"
	"2" "'Rush to the hostages!'" "say_team Rush to the hostages!"
	"3" "'Do it for Manilov!'"   "say_team Do it for Manilov!"
	"4" "'Take the front route!'"  "say_team Take the front route!"
	"5" "'Flank them!'"  "say_team Flank them!"
}



MAP cs_backalley "1" "map cs_backalley"
{
	"1" "'Flank them!'" "say_team Flank them!"
	"2" "'Enemy overhead!'" "say_team Enemy overhead!"
	"3" "'Rush to the hostages!'"   "say_team Rush to the hostages!"
	"4" "'Go you blaster!'"  "say_team Go you blaster!"
	"5" "'Taking heavy blaster fire!'"  "say_team Taking heavy blaster fire!"
}


MAP cs_747 "1" "map cs_747"
{
	"1" "'Rush the plane'" "say_team Rush the plane!"
	"2" "'Meet in terminal'" "say_team Meet in the terminal"
	"3" "'Enemy outside plane'"   "say_team Enemy outside plane!"
	"4" "'Enemy in cargo hold!'"  "say_team Enemy in cargo hold!"
	"5" "'Flank them'"  "say_team Flank them!"
}


MAP as_oilrig "1" "map as_oilrig"
{
	"1" "'Rush to chopper!'" "say_team Rush to the chopper!"
	"2" "'To the elevator'" "say_team To the elevator!"
	"3" "'VIP spotted!'"   "say_team VIP spotted!"
	"4" "'Sniped spotted'"  "say_team Sniper spotted! Look out!"
	"5" "'Protect the VIP'"  "say_team Protect the VIP!"
}



MAP cs_assault "1" "map cs_assault"
{
	"1" "'Rush the building!'" "say_team Rush the building!"
	"2" "'Take the vents!'" "say_team Take the vents!"
	"3" "'Enemy in vents!'"   "say_team Enemy in vents!"
	"4" "'Rush hostage room!'"  "say_team Rush the hostage room!"
	"5" "'Team! Regroup!'"  "say_team Team! Regroup!"
}



MAP de_nuke "1" "map de_nuke"
{
	"1" "'Go To Main hall'" "say_team Go to the main hall"
	"2" "'Go To the Basement'" "say_team Go to basement"
	"3" "'Flank Yard'"   "say_team Flank Yard"
	"4" "'Flank Comm-room'"  "say_team Flank comm-room"
	"5" "'At the Entrance hall'"  "say_team At the entrance hall"
}


MAP de_cbble "1" "map de_cbble"
{
	"1" "'Heading Central Hallway'" "say_team Heading to central hallway!"
	"2" "'Heading to Underpass'" "say_team Heading to underpass!"
	"3" "'Sniper in Tower'"   "say_team Enemy in sniper tower!"
	"4" "'Bomb target areas secure'"  "say_team Bomb target areas secure"
	"5" "'Guard start area'"  "say_team Guard start area"
}


MAP de_dust "1" "map de_dust"
{
	"1" "'Heading to Hallway'" "say_team Heading to hallway!"
	"2" "'Heading to Underpass'" "say_team Heading to underpass!"
	"3" "'Bomb A secure'"   "say_team Bomb area A secure"
	"4" "'Bomb B secure'"  "say_team Bomb area B secure"
	"5" "'Sniper at Underpass'"  "say_team Snipers at underpass"
}



MAP de_dust2 "1" "map de_dust2"
{
	"1" "'Heading to Hallway'" "say_team Heading to hallway!"
	"2" "'Heading to Underpass'" "say_team Heading to underpass!"
	"3" "'Bomb A secure'"   "say_team Bomb area A secure"
	"4" "'Bomb B secure'"  "say_team Bomb area B secure"
	"5" "'Heading to tunnel'"  "say_team Heading to tunnel!"
}

MAP cs_italy "1" "map cs_italy"
{
	"1" "'Meet at Market'" "say_team Meet at the market!"
	"2" "'Rush the House'" "say_team Rush through the house!"
	"3" "'Head to Wine Cellar'"   "say_team Head for the wine cellar!"
	"4" "'Rush Long Passage'"  "say_team Rush the long passage!"
	"5" "'Hostages being rescued'"  "say_team Hostages being rescued!"
}


MAP cs_estate "1" "map cs_estate"
{
	"1" "'Go to sewer'" "say_team Go to the sewer!"
	"2" "'Enemy on first story'" "say_team Enemy on first story!"
	"3" "'Enemy on second story'"   "say_team Enemy on second story!"
	"4" "'Enemy in back'"  "say_team Enemy in back of house!"
	"5" "'Enemy in front'"  "say_team Enemy in front of house!"
}


MAP as_tundra "1" "map as_tundra"
{
	"1" "'Use secondary route'" "say_team Use the secondary route!"
	"2" "'Use primary route'" "say_team Use the primary route!"
	"3" "'Snipers! Watch out!'"   "say_team Snipers! Look out!"
	"4" "'Rush to APC'"  "say_team Rush to the APC!"
	"5" "'Rush to chopper!'"  "say_team Rush to the chopper!"
}	


MAP cs_militia "1" "map cs_militia"
{
	"1" "'Meet at garage vent'" "say_team Meet at garage vent!"
	"2" "'Meet at front of house'" "say_team Meet at front of house!"
	"3" "'Meet in backyard'"   "say_team Meet in backyard!"
	"4" "'Enemy is topside!'"  "say_team Enemy is topside!"
	"5" "'Enemy is in sewers!'"  "say_team Enemy is in sewers!"
}


 "2" "'Acknowledged'"			"say_team Acknowledged"
 "3" "'Negative'"				"say_team Negative"
 "4" "'Go Go Go!'"				"say_team Go Go Go!"
 "5" "'On my way'"				"say_team On my way"
 "6" "'Need backup'"			"say_team Need backup!"

}

"4" "Drop Current Item" "drop"

"5" "Winamp"
{
"1" "Main Controls"
{
"1" "Play" "HLamp Play; developer 1; echo PLAYBACK HAS STARTED; developer 0"
"2" "Pause" "HLamp Pause; developer 1; echo PLAYBACK HAS BEEN PAUSED; developer 0"
"3" "Stop" "HLamp Stop; developer 1; echo PLAYBACK HAS BEEN STOPPED; developer 0"

	"4" "Fast Forward"
	{
		"1" "10 Seconds" "HLamp FastForward 10"
		"2" "20 Seconds" "HLamp FastForward 20"
		"3" "30 Seconds" "HLamp FastForward 30"
		"4" "45 Seconds" "HLamp FastForward 45"
		"5" "60 Seconds" "HLamp FastForward 60"
	}

	"5" "Rewind"
	{
		"1" "10 Seconds" "HLamp FastRewind 10"
		"2" "20 Seconds" "HLamp FastRewind 20"
		"3" "30 Seconds" "HLamp FastRewind 30"
		"4" "45 Seconds" "HLamp FastRewind 45"
		"5" "60 Seconds" "HLamp FastRewind 60"
	}
}

"2" "Playlist Controls"
{
	"1" "Next Track" "HLamp NextTrack"
	"2" "Previous Track" "HLamp PreviousTrack"

	"3" "Skip Tracks"
	{
		"1" "5 Forward" "HLamp NextTrack 5"
		"2" "10 Forward" "HLamp NextTrack 10"
		"3" "20 Forward" "HLamp NextTrack 20"
		"4" "5 Backward" "HLamp PreviousTrack 5"
		"5" "10 Backward" "HLamp PreviousTrack 10"
		"6" "20 Backward" "HLamp PreviousTrack 20"
	}

	"4" "First Track" "HLamp PlaylistBeginning"
	"5" "Last Track" "HLamp PlaylistEnd"
}

"3" "Volume Controls"
{
	"1" "100 Percent" "HLamp SetVolume 255; developer 1; echo VOLUME IS NOW AT 100%; developer 0"
	"2" "75 Percent" "HLamp SetVolume 192; developer 1; echo VOLUME IS NOW AT 75%; developer 0"
	"3" "50 Percent" "HLamp SetVolume 128; developer 1; echo VOLUME IS NOW AT 50%; developer 0"
	"4" "25 Percent" "HLamp SetVolume 64; developer 1; echo VOLUME IS NOW AT 25%; developer 0"
	"5" "10 Percent" "HLamp SetVolume 25; developer 1; echo VOLUME IS NOW AT 10%; developer 0"
	"6" "MUTE" "HLamp SetVolume 0; developer 1; echo VOLUME IS NOW ***MUTED***; developer 0"
}

"4" "Other Controls"
{
	"1" "Repeat"
	{
		"1" "On" "HLamp ToggleRepeat 1; developer 1; echo REPEAT IS NOW ***ON***; developer 0"
		"2" "Off" "HLamp ToggleRepeat 0; developer 1; echo REPEAT IS NOW ***OFF***; developer 0"
	}

	"2" "Shuffle"
	{
		"1" "On" "HLamp ToggleShuffle 1; developer 1; echo SHUFFLE IS NOW ***ON***; developer 0"
		"2" "Off" "HLamp ToggleShuffle 0; developer 1; echo SHUFFLE IS NOW ***OFF***; developer 0"
	}

	"3" "Panning"
	{
		"1" "Left" "HLamp Pan -127"
		"2" "Middle" "HLamp Pan 0"
		"3" "Right" "HLamp Pan 127"
	}

	"4" "Playlist Creation Mode"
	{
		"1" "On" "HLamp SetPCM 1; developer 1; echo PLAYLIST CREATION MODE IS NOW ***ON***; developer 0"
		"2" "Off" "HLamp SetPCM 0; developer 1; echo PLAYLIST CREATION MODE IS NOW ***OFF***; developer 0"
	}
}

"5" "Announce"
{
	"1" "Current Song" "exec HLamp.cfg; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; HLamp_AnnounceCurrentSong"
	"2" "Current Time" "exec HLamp.cfg; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; HLamp_AnnounceTime"
	"3" "Current Date" "exec HLamp.cfg; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; HLamp_AnnounceDate"
}

"6" "Display"
{
	"1" "Current Song" "exec HLamp.cfg; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; HLamp_EchoDisplayName"
	"2" "Current Time" "exec HLamp.cfg; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; HLamp_EchoTime"
	"3" "Current Date" "exec HLamp.cfg; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; HLamp_EchoDate"
	"4" "Winamp Version" "exec HLamp.cfg; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; HLamp_EchoWAVersion"
}

"7" "Music"
{
	"1" "Some Band"
	{
		"1" "Song One" "HLamp Load C:\Music\Some Band\Song One.mp3"
		"2" "Song Two" "HLamp Load C:\Music\Some Band\Song Two.mp3"
	}

	"2" "Another Band"
	{
		"1" "Lala" "HLamp Load C:\Music\Another Band\Lala.mp3"
	}
}

}