Para los amantes de configs
alias "tex1" "gl_texturemode gl_linear_mipmap_nearest"
alias "tex2" "gl_texturemode gl_nearest_mipmap_nearest"
//___________________________________________________________________________________________________________________________,
ati_subdiv "0"
ati_npatch "0"
cl_shadows "0"
cl_weather "0"
hisound "0"
sensitivity "2.13"
zoom_sensitivity_ratio "1.50"
max_shells "-1"
max_smokepuffs "-1"
max_rubble "-1"
max_wallpuffs "-1"
rate "25000"
cl_cmdrate "101"
cl_updaterate "101"
cl_cmdbackup "2"
cl_resend "6"
cl_dlmax "128"
cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "1"
ex_interp "0.05"
fps_max "100"
_cl_autowepswitch "0"
cl_corpsestay "0"
loadas8bit "1"
hud_saytext_time "2"
con_color "0+0+0"
voice_enable "0"
//___________________________________________________________________________________________________________________________,
cd_fps "1"
cd_sound "0"
violence_ablood "1"
violence_agibs "0"
violence_hblood "1"
violence_hgibs "0"
fs_lazy_precache "1"
vid_wait "1"
fastsprites "1"
gl_dither "0"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_keeptjunctions "0"
gl_d3dflip "1"
gl_lightholes "0"
gl_max_size "256"
gl_round_down "1"
gl_smoothmodels "0"
gl_texsort "0"
gl_wateramp "0"
gl_ztrick "1"
gl_picmip "0.4"
gl_playermip "4"
gl_cull "1"
gl_clear "0"
gl_spriteblend "1"
gl_flashblend "0"
d_spriteskip "0"
joystick "0"
precache "1"
r_decals "10"
r_dynamic "0"
r_mmx "1"
r_traceglow "0"
r_norefresh "0"
r_waterwarp "0"
r_mirroralpha "0"
r_shadows "0"
r_lightholes "0"
r_novis "0"
r_wateralpha "1"
r_lightmap "0"
r_detailtexturessupported "0"
r_detailtextures "0"
r_displayrefresh "100"
gl_flipmatrix "0"
gunsmoke "0"
direct "1"
cl_solid_players "1"
//game
snd_mixahead "0.1"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_backspeed "400"
cl_career_difficulty "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_timeout "666"
cl_vsmoothing "0.05"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_modem "0"
gamma "3"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "10.000000"
name "{me}"
net_graph "3"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "0"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "0"
voice_forcemicrecord "1"
voice_modenable "0"
voice_scale "2"
volume "2"
setinfo "vgui_menus" "0"
setinfo "_ah" "1"
+mlook
+jlook
//___________________________________________________________________________________________________________________________,
adjust_crosshair
adjust_crosshair
adjust_crosshair
adjust_crosshair
//___________________________________________________________________________________________________________________________,
s_refgain 0.4
s_verbwet 0.25
s_distance 60
stuffcmds