There used to be a lot of complains about possible bugged updates that come out on the "official" game. Now, all the future updates will be firstly tried on the CS:S Beta Client.
The most important objective in this move but be the feedback of the updates made, before they are applied to CS:S, making sure that it wont destabilize the core game. To use the beta version, you just need to go on your Games Library on steam, install and launch "Counter Strike: Source Beta". To help the game reporting bugs and also giving your opinion about the changes made, you just need to go Counter Strike: Source Beta forum, here. You will be able to play both games, CS:S and CS:S Beta, but unfortunately, Mac users won't be able to try the updates before they are applied to the game.
The first changes for CS:S Beta are:
- Fixed prediction errors that were causing greater weapon inaccuracy (bullet spread) on client than server.
- Made the bomb the primary target of a USE command. This fixes a problem with objects placed around the bombsite interrupting defuse attempts.
- Fixed the ‘skating’ behavior that could occur when a bomb planting attempt was aborted. Also fixes the resulting out of sync hit boxes.
- Fixed bug in which a player who crouches rapidly and repeatedly was seen as stationery by other players.
- Fixed problem in which the sound of a reload that was occurring when a player was killed persisted into spectator mode, making it sound like a reload was taking place near the spectated player.
- Gave chat interface priority over scoreboard to reduce conflict between the two.
- Increased size of HUD icons.
- Fixed bug with env_hudhint that caused problems when its value was greater than 255 characters.
- Added fcvar_archive flag to mat_hdr_level, r_rootlod, r_waterforceexpensive.
- Made the message of the day screen dismissible by hitting ENTER.
- Improved the look of the font on the achievement toast.
- Fix servers not being to set sv_hudhint_sound
- Added console variable cl_hudhint_sound
- Added cvar sv_enablebunnyhopping, defaulted to 0. ( A value of 1 autotags the server with "bunnyhop" )
Additionally, we've made some Counter-Strike Beta only changes to simplify perf testing. These changes only exist in Counter-Strike Beta and will not affect Counter-Strike:
- Disabled HDR
- Disabled vsync
- Disabled motion blur
- Disabled stats