hay alguna cfg de + FPS q para el nuevo motor source vaya???? :S
bye source...
eso que os pasa que la pantalla se os va poniendo gradualmente negra hasta no ver nada es un comando, me pasaba a mi tambien en el tf2, es un comando mat_ pero no me acuerdo cual
Soy el unico al que no le da 42304720 bugs y sigue con la cfg igual cambiando el netcode?
pd: es que os veo con mil problemas y no se si es por buscar 3 pies al gato o que...
a mi sinceramente me va bien, me dan las balas + fps y lo unico que me a pasado a sido que se me puso 2 veces en una war un tio en invi, que con el tiempo se arreglara, sin mas el nuevo css me mola.
Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source Updates Released
Product Update - Valve
Updates to Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Engine
Fixed client crash related flashlight usage.
Fixed several issues related to alt-tabbing (invisible players, etc).
a mi tmb me va mejor la verdad, lo unico esk no se como va lo del lerp, corregidme si me equivoco (he leido casi todas las paginas y no me he enterado de nada, cada uno dice una cosa):
Hay que conseguir los minimos MS pero de color blanco, modificando el comando cl_interp
yo he conseguido dejarlo asi:
cl_interp 0 = 15.7 ms en naranja
cl_interp 0.02 = 20 ms en blanco.
Updates to Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Engine
Fixed client crash related flashlight usage.
Fixed several issues related to alt-tabbing (invisible players, etc).
Team Fortress 2
Added The Frontier Justice.
Added The Wrangler.
Added The Gunslinger.
Added The Southern Hospitality.
Added 35 Engineer achievements.
Engineers can now pickup & move their buildings.
Added Engineer main menu music.
Added 4 new maps:
Thunder Mountain, a 3 stage Payload map.
Hightower, a Payload Race map.
Upward, a Payload map.
ColdFront, a community built Capture Point map.
Item tuning:
The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic.
The Gunboats now reduce self-damage by 60% (was 75%)
The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).
Added better feedback sound for Pyros on when their flamethrower is doing damage.
Fixed blood effect on bleeding player.
Added a glow effect to Payload carts.
Added Romanian language support.