Hola, he leido un post en el foro de cfg, donde sale este script para anular el sonido de ciertos mensajes de radio dentro del cs. La duda es ¿VAC2 banea por usarlo? ¿alguno lo ha probado?
Os dejo el código que debe ir colocado con el nombre "game_sound_radio.txt" en la carpeta:
C:...\Valve\Steam\Steamapps*tucuenta*\counter-strike\cstrike_spanish\scripts
radio.moveout
{
channel CHAN_VOICE
volume "0" //el volumen
soundlevel SNDLVL_75db
wave radio/moveout.wav
}
radio.letsgo
{
channel CHAN_VOICE
volume "0"
soundlevel SNDLVL_75db
wave radio/letsgo.wav
}
radio.locknload
{
channel CHAN_VOICE
volume "0"
soundlevel SNDLVL_75db
wave radio/locknload.wav
}
radio.go
{
channel CHAN_VOICE
volume "0"
soundlevel SNDLVL_75db
wave radio/go.wav
}
radio.vip
{
channel CHAN_VOICE
volume "0"
soundlevel SNDLVL_75db
wave radio/vip.wav
}
Radio.CoverMe
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/ct_coverme.wav
}
Radio.YouTakeThePoint
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/takepoint.wav
}
Radio.HoldPosition
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/position.wav
}
Radio.Regroup
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/regroup.wav
}
Radio.FollowMe
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/followme.wav
}
Radio.TakingFire
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/fireassis.wav
}
Radio.GoGoGo
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/com_go.wav
}
Radio.TeamFallBack
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/fallback.wav
}
Radio.StickTogether
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/sticktog.wav
}
Radio.GetInPosition
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/com_getinpos.wav
}
Radio.StormFront
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/stormfront.wav
}
Radio.ReportInTeam
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/com_reportin.wav
}
Radio.Affirmitive
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/ct_affirm.wav
}
Radio.Roger
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/roger.wav
}
Radio.EnemySpotted
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/ct_enemys.wav
}
Radio.NeedBackup
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/ct_backup.wav
}
Radio.SectorClear
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/clear.wav
}
Radio.InPosition
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/ct_inpos.wav
}
Radio.ReportingIn
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/ct_reportingin.wav
}
Radio.GetOutOfThere
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/blow.wav
}
Radio.Negative
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/negative.wav
}
Radio.EnemyDown
{
channel CHAN_VOICE
volume "1"
soundlevel SNDLVL_75db
wave radio/enemydown.wav
}
Radio.FireInTheHole
{
channel CHAN_VOICE
volume "0"
soundlevel SNDLVL_75db
wave radio/ct_fireinhole.wav
}
"Event.BombPlanted"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_GUNFIRE"
"wave" "radio/bombpl.wav"
}
"Event.BombDefused"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_GUNFIRE"
"wave" "radio/bombdef.wav"
}
"Event.HostageTouched"
{
"channel" "CHAN_STATIC"
"volume" "0"
"soundlevel" "SNDLVL_GUNFIRE"
"wave" "radio/hostagecompromised.wav"
}
"Event.CTWin"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_GUNFIRE"
"wave" "radio/ctwin.wav"
}
"Event.TERWin"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_GUNFIRE"
"wave" "radio/terwin.wav"
}
"Event.RoundDraw"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_GUNFIRE"
"wave" "radio/rounddraw.wav"
}
"Event.HostageRescued"
{
"channel" "CHAN_STATIC"
"volume" "1"
"soundlevel" "SNDLVL_GUNFIRE"
"wave" "radio/rescued.wav"
}
"Event.HostageKilled"
{
"channel" "CHAN_STATIC"
"volume" "1"
"soundlevel" "SNDLVL_GUNFIRE"
"wave" "radio/hosdown.wav"
}
Si alguno sabe si el VAC2 banea por la utilización de este script q por favor lo diga, es importante, por usarlo o no...