Acabo de empezar a utilizar phaser.
Y me tira todo el rato este error Phaser.Cache.getImage: Key "player" not found in Cache.
var mainState = {
preaload: function() {
game.load.image('player', 'assets/player.png');
},
create: function() {
game.stage.backgroundColor = '#3498db';
game.physics.startSystem(Phaser.Physics.ARCADE);
var player = game.add.sprite(250, 170, 'player');
},
update: function() {
},
};
var game = new Phaser.Game(500, 340, Phaser.AUTO, 'gameDiv');
game.state.add('main', mainState);
game.state.start('main');