Eidos Montreal says it’s the “ultimate edition of the game”
Three bosses have had their map layouts reworked to provide players with alternative potential strategies
New hacking challenges are available to players who focus on hacking, and stealth options are available to those who focus on stealth
Barrett’s map has been reworked to provide a second additional layer so Jensen can hide, forcing his foe to lose sight of him
Players can now use Jensen’s augmentation powers more freely
Improved AI for enemies to include the tweaks made for The Missing Link downloadable expansion
Enemy cone of vision has been retrofitted into the entire game for the Wii U version
Missing Link’s DLC improved visuals have now been applied to Director’s Cut full game
Includes better shaders and revamped lighting system
Visual improvements not possible on the Xbox 360
Anti-aliasing also wouldn’t work on the console but is in for Wii U
GamePad ued for new augmentation called Neural Hub
The game’s Smart Vision augmentation, which allows players to see enemies through walls, was extended and fused with the GamePad, resulting in the Neural Hub
Use the GamePad to see enemy health, armor type (heavy, medium, or light) and loot
Can use the GamePad to navigate menus, display the map, augmentation system, inventory, etc.
Touch screen shows Jensen’s radar by default, which is a sort of hybrid between the main radar and the 2D map
Can open the 2D map on the GamePad and use the stylus to write notes that will appear on the main radar screen
Use the touch screen for the hacking mini-game
Weapons that have a scope (ex: sniper rifle) will let you use your TV to center your target, then enter a precision mode using the touch-screen, which displays the cross-hair