En la Exilecon ( conferencia hecha por Grinding Gears Games para presentar las novedades de Path of Exile) se invitó a los "creadores" de los ARPGs mas famosos para que hablaran de sus experiencias y de su vision de un ARPG.
Sacado de un comentario por si quereis ir directamente a un tema en particular:
0:00 - Intros
4:20 - How do you feel by every attack being telegraphed by a red circle?
6:56 - Why did you start making ARPG's?
12:00 - Opinions on trading and Gold in ARPG's
17:10 - How do you balance quality vs quantity for loot?
24:15 - How do you find a balance between action and story telling?
29:35 - What is your favorite Boss in any ARPG?
32:55 - What is your take on Magic Find?
34:50 - What is the smallest addition or change that brought you Joy?
37:40 - How do you feel about community tools and mods?
41:18 - How do you deal with everyone's character being the 1 true hero?
42:50 - What game, or certain patch of a game, would you play for the rest of your life if you could only pick 1?
44:33 - What do you think of Survivor games like Halls of Torment and Vampire Survivors?
46:40 - How does playing your own game feel vs playing a game you had no hand in?
48:40 - Aside from killing monsters, what is your favorite way to award player power?
50:00 - Why don't you all team up to make the Ultimate Game?