Blast Works

MrNice

Majesco ha anunciado Blast Works para Wii, un shooter de desplazamiento lateral con estilo retro.

Blast Works pone especial interés en la creatividad de sus jugadores, con un editor de niveles y de naves.

La aventura estará compuesta por 15 misiones que se podrán jugar en modo cooperativo.

Su mayor novedad parece ser un sistema de crecimiento de nuestra nave, que absorverá fragmentos de los enemigos destruidos.

"Los jugadores pueden literalmente contruir su propia experiencia gracias a los múltiples y sencillos editores in-game de Blast Works", dijo John Merchant de Majesco. "Esta excepcional personalización combinada con la original 'pegajosidad' de los escombros enemigos y unos gráficos geométricos brillantes proporciona un juego sobresaliente que nunca se repite dos veces".

MrNice

Nota de prensa:

MAJESCO ENTERTAINMENT ANNOUNCES BLAST WORKS FOR THE Wii CONSOLE

"Sticky" Shooter With Retro Styling Features Multiple Editors For Maximum Creativity

BRISTOL, UK, June 27th, 2007 – A frenetic geometric battle is heading to the Wii™ home video game system as Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games and digital entertainment products for the mass market, today announced Blast Works: Build, Fuse & Destroy. Developed by Budcat Creations and scheduled for a Q1 2008 release in Europe, Blast Works is a side-scrolling shooter that lets players craft the game to their liking by building their own levels, ships and enemy ships. In addition, players can “absorb” the pieces and weapons of destroyed enemy ships to bolster their own defenses during battle.

“Gamers can literally build their own shooter experience via Blast Works’ easy-to-use, multiple in-game editors,” said John Merchant, Marketing Manager, Majesco Europe. “This exceptional customisation combined with the unique “stickiness” of enemy debris and bright geometric graphics delivers a standout game that never plays the same way twice.”

Across more than 15 different land, air and sea missions, the goal of Blast Works is to destroy enemy ships while continually growing your own into a massive craft by absorbing their fragments. The larger a “fused ship” is, the easier it is to protect from the growing onslaught of enemy firepower. Players can also upgrade their ship in the Hangar by customising weapons, propulsion systems and armour. Creative types will further enjoy building a ship from scratch with the Ship Editor and then testing it out in combat on a custom level they’ve built with the Level Editor. To defend the Hangar, players must use the Wii Remote™ like an anti-aircraft turret to shoot down enemies attacking from all angles. Finally, the game’s 2-player cooperative mode lets players work together to blast enemies, fuse debris to grow their ships and finish the mission as a team.

gunloK

Pos tiene pinta de molar o más, a ver que tal :D

E

SOlo 15 misiones??

WTF?

B

Me temo que con lo de "estilo retro" intentarán justificar gráficos de mierda xD Espero equivocarme.

MrNice

A saber como son los gráficos, no sé que esperarme de "brillantes gráficos geométricos".

La verdad que el estudio detrás del juego no me inspira mucha confianza, por ahora sólo han hecho ports. Igual sorprenden, pero lo sensato es esperar lo contrario.

Spank

mas minijuegos? por dios que saquen ya un juego en condiciones, que menos el TP para mi y el Msoccer los demas...para pasar el rato
Pd: el otro dia alquile el cooking mama xD que juego mas cachondo,ahora si, la comida vomitiva

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