Me pasa algo rarisimo, si intento cargar la cfg actual de la esl el server no la carga y me empieza a poner mil movidas pero sin embargo si cargo cualqier cfg antigua de las que ya tenia yo, tanto de la esl como de enemydown o de donde sea las carga bien, alguien sabe porke pasa esto? y si alguien sabe una solucion para ke funcione...
Gracias
] exec server15.cfg
Can't change replicated ConVar dod_freezecam from console of client, only server operator can change its value
Can't change replicated ConVar dod_bonusround from console of client, only server operator can change its value
Can't change replicated ConVar dod_bonusroundtime from console of client, only server operator can change its value
Can't change replicated ConVar mp_allowrandomclass from console of client, only server operator can change its value
Can't change replicated ConVar mp_allowspectators from console of client, only server operator can change its value
Can't change replicated ConVar mp_autokick from console of client, only server operator can change its value
Can't change replicated ConVar mp_chattime from console of client, only server operator can change its value
Can't change replicated ConVar mp_combinemglimits from console of client, only server operator can change its value
Can't change replicated ConVar mp_forcecamera from console of client, only server operator can change its value
Can't change replicated ConVar mp_fraglimit from console of client, only server operator can change its value
Can't change replicated ConVar mp_friendlyfire from console of client, only server operator can change its value
Can't change replicated ConVar mp_limitteams from console of client, only server operator can change its value
Can't change replicated ConVar mp_timelimit from console of client, only server operator can change its value
Can't change replicated ConVar mp_limit_allies_assault from console of client, only server operator can change its value
Can't change replicated ConVar mp_limit_allies_mg from console of client, only server operator can change its value
Can't change replicated ConVar mp_limit_allies_rifleman from console of client, only server operator can change its value
Can't change replicated ConVar mp_limit_allies_rocket from console of client, only server operator can change its value
Can't change replicated ConVar mp_limit_allies_sniper from console of client, only server operator can change its value
Can't change replicated ConVar mp_limit_allies_support from console of client, only server operator can change its value
Can't change replicated ConVar mp_limit_axis_assault from console of client, only server operator can change its value
Can't change replicated ConVar mp_limit_axis_rifleman from console of client, only server operator can change its value
Can't change replicated ConVar mp_limit_axis_mg from console of client, only server operator can change its value
Can't change replicated ConVar mp_limit_axis_rocket from console of client, only server operator can change its value
Can't change replicated ConVar mp_limit_axis_sniper from console of client, only server operator can change its value
Can't change replicated ConVar mp_limit_axis_support from console of client, only server operator can change its value
Can't change replicated ConVar mp_winlimit from console of client, only server operator can change its value
Can't change replicated ConVar sv_allow_wait_command from console of client, only server operator can change its value
Can't change replicated ConVar sv_cheats from console of client, only server operator can change its value
Can't change replicated ConVar sv_client_cmdrate_difference from console of client, only server operator can change its value
Can't change replicated ConVar sv_client_max_interp_ratio from console of client, only server operator can change its value
Can't change replicated ConVar sv_client_min_interp_ratio from console of client, only server operator can change its value
Can't change replicated ConVar sv_client_predict from console of client, only server operator can change its value
Can't change replicated ConVar sv_consistency from console of client, only server operator can change its value
Can't change replicated ConVar sv_friction from console of client, only server operator can change its value
Can't change replicated ConVar sv_gravity from console of client, only server operator can change its value
Can't change replicated ConVar sv_maxcmdrate from console of client, only server operator can change its value
Can't change replicated ConVar sv_maxrate from console of client, only server operator can change its value
Can't change replicated ConVar sv_maxupdaterate from console of client, only server operator can change its value
Can't change replicated ConVar sv_mincmdrate from console of client, only server operator can change its value
Can't change replicated ConVar sv_minrate from console of client, only server operator can change its value
Can't change replicated ConVar sv_minupdaterate from console of client, only server operator can change its value
sv_pure value unchanged (current value is 2).
Can't change replicated ConVar sv_stopspeed from console of client, only server operator can change its value
Can't change replicated ConVar sv_turbophysics from console of client, only server operator can change its value
Server logging enabled.
L 01/09/2010 - 04:51:56: Log file closed
Server logging data to file logs\L0109003.log
L 01/09/2010 - 04:51:56: Log file started (file "logs\L0109003.log") (game "c:\archivos de programa\steam\steamapps\????????\day of defeat source\dod") (version "4069")
g! Slash: Loading European DoD:Source Config!
P.D: Sobre todo flipo con lo de only server operator can change its value, pero si estoy autentificado con el rcon!!! porke ostias dice eso?