#240 Espero que sepas inglés, lo siento pero estoy algo vago para traducirlo:
Towers have a specific targeting priority that determines which enemy it will attack. This list represents that priority in ascending order:
1- Closest enemy unit or hero attacking a friendly hero with auto attack
2- Closest enemy unit or hero attacking the tower itself with auto attack
3- Closest enemy unit or hero attacking any friendly unit with auto attack
4- Closest enemy unit
5- Closest enemy hero
6- Closest enemy catapult
The tower will only switch targets under three circumstances:
1- If the targeted enemy unit or hero dies
2- If an enemy unit or hero targets a friendly hero
3- If an enemy hero being attacked by the tower manually attacks a friendly unit or hero (in which case, the tower will select a new target based on the above priority order).