Noticias del mundo del modding: los archivos del juego ya no se llaman .bsa...sino .bsa2
Sacado de reddit:
Hawtlinebruh's stream tonight included a shot of the data directory inside of the Fallout 4 game files. While I can't find it inside my recording, I do remember the highlights, and they are (As well as some other general stream notes of use to modders):
[b]There are 9 texture archive[/b]s, and 6 or 7 altogether of everything else.
[b]There are no loose files-- everything is archived.
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.bsa is a thing of the past-- All the archives have the .ba2 suffix.
There are clean vault tilesets, and there may be others.
.Ba2 is, from the name, the second version of .BSA. This means that, unless the archives are somehow compatible with the extraction software we have now, we will see NO texture, sound, or model mods until the archives have been made compatible with mod tools. A delay of a week, at least.
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Parece que el engine trae un par de sorpresitas. Os mantendré informados al respecto. Por cierto, en alemania ya se está vendiendo el juego en la mayor parte de las tiendas del país. Desconozco si se han pasado la fecha por el forro o no xD