Final Fantasy XV Active Time Report - Feedback de la demo

B

La demo de Final Fantasy XV, Episode Duscae, tendrá una actualización importante a mediados de mayo e irá acompañada de otro vídeo similar a este:

Las principales características que tendrá esta actualización son:

Confirmadas:

  • AXB enhancements.
  • Improved camera and targetting system.
  • Additional combat actions and overall rebalancing, more joint attacks.
  • Combat tweaks like MP usage, etc. more range of action for each weapon.
  • Add dodge rolls.

Posibles:

  • Party split-up for quests/stabilized framerate.
  • Still aiming for FULL HD.
  • Frame rate has a higher priority than resolution since it affects gameplay directly.
  • The only solution is to optimize the game until the end.
  • They won't reduce the number of objects (or limiting the AI) that need to be rendered in order to obtain a more stable framerate.

Tabata ha confirmado que habrá un pequeño teaser / tráiler de cara al E3 y que lo "gordo" vendrá en la Gamescon, PAX y TGS.

Por otro lado, algunas quejas importantes en occidente sobre la demo:

Top NA complaint: Noctis' voice is too deep -- sounds like Batman. Players felt they weren't able to connect with him since he looks like a young guy, and doesn't sound that way. The Director stated that he wanted to include voiceover in the demo, but timing was tight so by the time they realized the voice directing wasn't what they wanted, it was already late into the schedule, etc. The final game already has different voice acting.

Top Europe complaint: Cindy was too sexy. The Director stated "she's actually not meant to be an erotic character", but that she's supposed to be an energetic outdoorsy character and she's a mechanic, so the dress is normal. They didn't feel it would be too problematic for her to show up on screen while you parents are in the living room. They don't want to change the current concept, but they want to make sure they "maintain the boundary" by "maybe moderating the way she's presented, where it appears as though overly sexual themes are being brought to the forefront, because that's not who she's supposed to be".

Wanting a female party member: Their concept was in following the four guys "in an environment where they can be themselves". "Normally it's just the four guys, so the tent's probably not in tip top shape, but if a female character were thrown into the mix, you can expect things to be a little different than usual. They'll probably clean, and say things they wouldn't normally say around her. I think it'll be fun to see the differences when the guys are being themselves, and when it's not just the four of them. Please look forward to seeing the difference when a guest character joins the party"

Y para cerrar, varias capturas del vídeo bastante interesantes:






N30

"Cindy was too sexy"

GET YOUR SHIT TOGETHER EUROPE

AG

Una revisión de una demo para sacar la misma demo "mejorada". Lo que me faltaba por ver...

B

que buen tio es Tabata, imagino que estarán una temporada tocando la demo y ajustándola según el feedback de la gente hasta que saquen la segunda más adelante. Con devs así da gusto.

A

Me resulta curioso que en Japón sea donde menos haya gustado, cuando generalmente suelen inflar las notas una barbaridad. En Europa tenemos un serio problema cuando nuestro feedback es hablar de las tetas de Cindy.

CaRtEr0

Me parece espectacular que usen el episode duscae para ir metiendo mejoras y recogiendo feedback

un 10 para Tabata-san

y ya está confirmado en las tres próximas ferias yeee incluido el E3, cuanto tiempo sin ir tranquilo a un E3 xd

1
Link34

Flipo con que los japoneses sean los que estén en contra de los personajes del juego, hola? pero si son así precisamente para contentar al público japonés ffs

2 respuestas
B

#7 al publico fujoshi, no hay nada para los otakus en este juego y de allí esa barra tan larga

neoline

#7 Por eso me echa para atrás, eso de jugar a un RPG manejando al grupo de Tokio Hotel...

lex10s

Un 15% de japoneses piensan que la demo era demasiado dificil ¿WTF? xD

Por cierto impresionante trabajo de feedback con los videos y el trabajo gráfico, se nota que se lo han tomado en serio.
Utilizar una demo de esta forma creo que marca un buen camino; ojala siempre fuesen así las cosas y no tanto early access y cosas por el estilo, a ver si otros se aplican el cuento.

Usuarios habituales