#1020 El combate del chivalry no es igual al del warband me parto con la gente que no tiene ni idea y se viene arriba por las manitas
Llevo rato leyendo las tonterías que se dicen en esta discusión de besugos y vamos a dejarlo aquí porque no va a ninguna parte ni trata de Bannerlord, sino de un MP vs SP.
En lo último que han publicado en steam comentan que en el EA esperan que la gente pueda jugar una campaña de +100h.
Early Access
- How long is it planned to be in early access?
-We have some internal estimates of how long the game will stay in EA before making it to full-release, however, at this moment in time, we would prefer not to share those. We are more focused on creating a game that players will enjoy and can keep coming back to and playing well into the future. This means that our estimates could change depending on how happy we are with the state of the game and whether we feel it is ready for a full release or not.
- Will the price change upon full release?
- We will be sharing more information about the price of the game closer to the start of EA, and whether or not this will differ from the full release price.
- Roughly what percentage of single-player features and gameplay mechanics will be in-game upon early access release? Many of the blog posts make it seem as though it will be nearly feature complete, while some suggest otherwise.
- Most of the basic features will be there and we can say that it will be possible to play a campaign from start to end with 100+ hours of gameplay. However, some features may be missing or turned off if they are not in the state that we would like to present yet. We encourage players who want a complete and fully polished experience to hold off on buying the game until full release.
- Will we be able to host dedicated servers in early access?
- This probably won’t be possible at the very beginning of EA.
- Which languages will be available in early access?
- We will only support English at the beginning of the early access period. We do plan to offer the game in quite a few languages at the full release.
- There was a noticeable absence of banners in the battles shown at Gamescom. Have these been removed? Or was it just a temporary measure?
- Banners and banner bearers will definitely come back as even better and more polished than before.
- On cloth physics: is this feature still in the game? Can we expect any kind of human hair physics?
- Cloth physics is in the game, it works and is used in many places. Hair physics wasn’t a priority since it is difficult to get right and you are usually wearing a helmet anyway. However, it is something we can look into if we can find the time.
- I didn't notice the pommel bashing in any Gamescom / beta video so far, is it still a thing?
- Yes, you can still very much bash someone in the face with the pommel of your sword. The animation is different depending on your weapon type, which might explain why you didn't notice it, but regardless, it is still there!
- In earlier instalments of M&B it was always bothering me that I had to choose a flag that has already been used by a lord. I don't know how this will go in Bannerlord, but since it has the word BANNER in it, will we be able to choose our very own unique banner? Or even better, create one without modding tools? I think this would be a small yet great addition to the game!
- We were planning to offer a banner editor, however, we eventually decided to limit it such that each clan has a specific charge with the colour scheme of the banner being determined by the kingdom. This has the advantage that it gives clans within a kingdom a more uniform look while retaining their character. Having said that, we already have quite a variety of different charge designs and it is a great idea to let the player select from unique ones that are not used by any existing clan!
https://steamcommunity.com/app/261550/discussions/0/1635292137556682223/
Una pregunta absurda, para hacer tiempo hasta el EA.
¿Hay en movil algún juego que transmita las sensaciones de los Mount and Blade? Vamos, algo similar...
#1027 No hay otro juego que transmita algo parecido en el pc xd como para buscarlo en el móvil.
#1030 dime una.
Que no implique esperar 48 horas o 6€ para subir de nivel un aserradero o yokesétio.
#1031 Yo la única a la que juego y me gusta es Warbands: Bushido. Lástima que solo comparta con M&B el nombre.
Cualquiera de Kairosoft en iphone, por ejemplo. Perdonad el off topic.
En Iphone y Android hay cientos de juegos poco conocidos de estrategia que valen mucho pero quedan tapados por los que juega todo el mundo. Podeis echar un vistazo a https://www.pockettactics.com/
Por eso decía, que quizás hay cosas tipo Mount and Blade por ahí y nos las estamos perdiendo.
Mis impresiones:
- Apenas jugué al Mplayer de Warband, así que llego casi virgen a este Mplayer.
- Tengo unos 100 fps MUY estables con un i5 6600 y RTX 2060, en High
- Hay dos modos de juego Captain (llevas un grupo de 6-8-10- soldados ya sean arqueros, lanceros, caballeros, etc) y Skirmish (un personaje con el que respawneas todo el rato).
- A veces en pantalla hay 349489 soldados y va fluido
- Gráficamente es más bien pobre, pero no me quejo, es menos pobre que el Warband por mucho.
- La mecanica es la de siempre, tiene la esencia de Warband, pero quizás menos tosca y ortopedica.
#1036 No quiero decir chorradas, pero creo que no hay swadianos xDD
#1037 como actual rey de los vaegires me alegra oír que no hay swadianos, así aprenderán a no entrometerse en nuestro camino de dominación.
Pero si estamos hablando de la época previa a las facciones que encontramos del Warband.
Hay nuevas facciones y algunas coinciden con las de Warband pero con otros nombres.
#1040 Realmente son "tribus" al estilo bárbaros o colonias de imperios antiguos, me sorprendió ver algunas del estilo "celta" o germánico, sin duda pinta muy interesante el tema de las distintas tribus/facciones y como interaccionan entre ellas.
Si Warband es la edad media, Bannerlord es más o menos final de la Antiguedad, o al menos yo lo veo así
Tras unas horas probando la beta el bannerlord me parece un warband meets tiger knight pero mas difícil. Me está divirtiendo por ahora, las stabs estan rotas, los chambers son bastante dificiles de hacer, la caballeria está op y el movimiento es un poco raro, como que se nota que vas flotando un poco.
También han añadido golpe de escudo y de mango del arma.
#1043 Lo de golpe de escudo y eso viene del viking conquest. Lástima que no podáis probar la campaña que es lo interesante.