Hace un mes Kotaku apuntaba a que el próximo Assassin's Creed estaría ambientado en la mitología vikinga, según la información de varias de sus fuentes y por varias referencias que ha dejado la propia Ubisoft en The Division 2.
Pues bien, en el día de hoy ha salido una filtración en 4chan en el que se da a conocer las características principales del juego, confirmándose que efectivamente estará ambientado en la historia vikinga.
Assassin’s Creed (codenamed) Kingdom planned to come cross gen 2020
Actual name is Assassin’s Creed Ragnarok
Main character is ally of Ragnar Lodbrok and aids in the formation of Great Heathen Army
Map is split into several kingdoms encompassing all of Great Britain, Denmark, Sweden, Norway, and Finland
Kingdoms are split into regions that can hold settlements.
Settlements have some customization and in game economy systems
Large scale “conquest” battles return, and can be used to weaken enemy hold on regions and parts of the story
Player does become an assassin and use hidden blade
First Civ lore is a bit less than Odyssey, finding a vault and Mjolnir
Game is developed primarily by Montreal
Creative Director is Ashraf, Darby McDevvit is the Narrative Director
Sofia is assisting but is planning on creating a DLC set in Iceland and using Yggdrasil to move across the 9 realms
Co-op is returning, and can be used in most side quests and world exploration
RPG mechanics, eagle, and ship combat is all returning
Ship combat is toned down to focus more on exploration
Game is more focused on exploration, removing question marks on the map, and making players want to explore locations for better loot (like Breath of the Wild)
Larger emphasis on build and armor usage.
Player has ability to change outfits on the fly, which can speed up or slow down notoriety build up in different kingdoms and stop Sheriffs coming after you