New Content
New Blocks - Alien Striped Block, Alien Rock, Ancient Platform, Ancient Brick, Ancient Block, Asphalt, Cacti Block, Coconut Block, Hazard Block, Heavy Pipe, Mirror Block, Outpost Support Beam, Outpost Wall, Outpost Wall 2, Outpost Thick Wall, Petal Block, Pile of Eyes, Reeds Block, Sewer Pipe, Lunar Base Block, Lunar Base Platform, Test Pipe
New Ores - Core Fragment Ore, Erchius Crystal, Prisilite Ore, Trianglium Ore, Spider Silk Block, Violium Ore
New Bars - Cerulium Compound, Ferozium Compound, Impervium Compound, Prisilite Star, Refined Aegisalt, Refined Rubium, Refined Violium, Solarium Star (replaced old bars - Violium Bar, Cerulium Bar, Rubium Bar, Solarium Rod, Aegisalt Bar, Impervium Bar, Ferozium Bar)
New Tech - Boat, Bouncy, Breath Protection, Cold Protection, Energy Charge, FTL Boost, Ground Smash, Heat Protection, Human Hoverbike, Light Rig, Particle Boost, Particle Thrust, Radiation Protection, Regeneration, Rocket Boots, Shield
New Underground Microdungeons
New Underground Biomes:
Zen
Hive
Gnome Village
New consumable items - Bottled Healing Water, Coffee Beans, Cooked Fish, Fish Dumplings, Fish Pie, Fish Stew, Fungus Stim, Grass Remedy, Meat Dumplings, Meat Stew, Pearlpea Broth, Pearlpea Risotto, Potato Grids, Shepherd's Pie, Shroom Remedy, Snowcone, Synthesis Stim, Thorn Fruit
New crafting materials - Alien Fruit, Alien Seaweed, Alien Striped Wood, Alien Weird Wood, Alien Wood Sap, Ancient Bones, Bio-Sample, Blank Tech Card, Bug Shell, Comedy Script, Empty Bottle, Glass Coffee Mug, Gnome, Gunpowder, Ember Coral Fragment, Moonstone Ore, Mysterious Ashes, Mysterious Trash Bag, Reed, Sheet Music, Slime Blob, String, Medical Syringe, Wild Vines, Winning Ticket
Poptops added
New chest - Gun Chest
New building markers - Commemorative Marker, Iron Plaque, Polished Stone Plaque, Golden Plaque
New human armor - Armored Vest, Communications Visor, Military Greaves, Military Breastplate, Military Helmet, Metal Pants
New Guns - Blizzard Blaster, Blowgun, Bone Pistol (Procedural), Bone Rifle (Procedural), Bone Shotgun (Procedural), Cell Zapper, Globe Launcher, Gnome Gun, Harpoon Gun, Pollen Pump, Shattergun, Stinger Gun, Thorny Needler, Water Gun
Paintguns: Blue Paintgun, Green Paintgun, Purple Paintgun, Orange Paintgun, Red Paintgun, Yellow Paintgun
New Bows - Compound Bow, Fire Bow, Frost Bow, Frostfire Bow, Poison Bow
New Biome for starter planets - Garden (Replaced Grasslands)
'Ancient Gates' added connecting players to a 'static' outpost location
New gate-related objects: Ancient Console, Ancient Pillar
New Unique Biome Weapons
Bone: Bone Sword
Cell Cave: Cellshade, Chromosword
Colorful: Striking Blue Crayon, Striking Green Crayon, Striking Purple Crayon, Striking Orange Crayon, Striking Red Crayon, Striking Yellow Crayon, Rainbow Sword
Coral Cave: Coral Cleaver, Heat Cleaver
Crystal Cave: Hackman, Hackmanight
Desert: Cactislammer
Frostfire: Fire Sword, Water Sword
Geometric: Frost Spear
Heck: Splatterknife, Gutterknife
Hive: Terminite, X-Terminitor
Slime Caves: Cutarrh, Katarrhna
Wilderness: Undergrowth Trimmer, Overgrown Mower
Mushroom Cavern: Smashroom, Blighchen
Tar: Sabertooth Spear, Tar Hammer
New Biome specific Vanity Armor
Bioluminescence: Biolumin Set (Biolumin Mask, Bio Shirt, Biolumin Pants)
Bone: Apex Skull, Avian Skull, Floran Skull, Glitch Skull, Human Skull, Hylotl Skull, Jeff
Colorful: Blue Crayon, Green Crayon, Orange Crayon, Purple Crayon, Red Crayon, Yellow Crayon, Rainbow Wood Set (Rainbow Wood Head, Rainbow Wood Chest, Rainbow Wood Pants)
Eyeball: Eyeball Set (Eyeball Chest, Eyeball Legs)
Frozenfire: Fire Crown, Frost Crown
Garden: Quiver
Giant Flower: Butterfly Wings
Geometric: Cyclops Yeti Mask, Survival Gear Backpack
Gnome Village: Building Hat, Gnome Hat, Gnome Cap, House Hat
Ice Caverns: Ice Cube Mask
Jungle: Headband
Mushroom: Evil Mushroom Hat, Ragged Cape
Ocean: Beach Creeper Set (Beach Creeper Face, Beach Creeper Tan, Beach Creeper Shaved Legs), Deep Diver Helmet, Snorkel
Spring: Flowery Set (Flowery Vines, Flowery Shirt, Flowery Mask, Flowery Pants)
Tar: Back Spear, Pre-Historic Set (Pre-Historic Woolly Tail, Pre-Historic Woolly Pants, Pre-Historic Fur Coat),Sabertooth Helm, Thick Tar Mask, Tar Set (Tar Mask, Tar Shirt, Tar Pants)
Wilderness - Wild Fungus Set (Wild Fungus Rags, Wild Fungus Cap, Wild Fungus Skirt)
New Weapons - Steel Spoon
New Mini-Biome Objects
Alien: Alien Bed, Alien Chair, Alien Chest, Alien Door, Alien Table
Frozen Fire: Frozen Fire Chair
Jungle: Vine Chest
Oasis: Reed Bed, Reed Chair, Reed Chest, Reed Door, Reed Lamp, Reed Shelf, Reed Wall Clock
Large Flower: Big Flower Statue, Flower Lamp, Moving Sunflower, Petal Fountain, Strange Flower Box
Gnome Village: Tiny Church, Tiny Clock Tower, Tiny Flats (1), Tiny Flats (2), Tiny Flats (3), Tiny Flats (4), Tiny Inn, Tiny Lamppost, Tiny House (1), Tiny House (2), Tiny House (3), Tiny House (4), Tiny House (5), Tiny House (6), Tiny House (7), Tiny Windmill
Mushroom: Mushroom Statue, Mushroom Wardrobe
Spring: Deck Lounge Chair, Spring Chest
Tar: Tar Bed, Tar Chair, Tar Console, Tar Door, Tar Lantern, Tarman, Tarpit Chest
Rainbow Wood: Rainbow Wood Bed, Rainbow Wood Chair, Rainbow Wood Chest (Container), Rainbow Wood Door
Snow: Fancy Snowman
New Throwing Weapons - Ball of Gnomes, Coconut, Corrosive Grenade, Cutter Leaf, Gigantic Snowball, Hunting Spear, Large Snowball, Medium Snowball, Snowflake Shuriken, Tarball, Thorn Grenade, Throwing Bones
Toys: Beachball, Blue Firework, Bowling Ball, Bowling Pin, Green Firework, Novelty Banana, Paper Plane, Red Firework, Water Balloon
New Server Commands added[2]
Fixed camera mode added
New Human[3] and Hylotl[4] hairstyles added to character creator
Added instrumental track Jupiter and changed combat music.
New Vanity Armor - Bedouin Set (Bedouin Head Armour, Bedouin Chestpiece, Bedouin Leg Armour), Ethnic Mask, Gladiator Helmet, Hawaiian Set (Hawaiian Flower Crown, Hawaiian Chest, Hawaiian Skirt), Insidious Mask, Mining Helmet, Mutant Miner's Set (Mutant Miner's Helmet, Mutant High-Vis Jacket), Reed Hat, Tiger Hat, Tiger Tail, Teddy Hat, Predatory Set (Predatory Head, Predatory Chest, Predatory Pants), Vicious Mask
New Tools - Swinging Vine
New Racial Staves - Cardinal's Chalcedony, Leaf Flurry, Monkey Nut Staff, Plasma Pulse Staff, Sacred Splash Staff
New objects - Beanstalk, Classic Painting (Apex), Help Me Sign, Golden Egg, Large Portcullis, Please Get Sign, Tall Chair, Hula Girl
New Lore Codex Sets: Erchius Records #01, #02, #03, Floran Caverns: Analysis, Floran Caverns: Study, Floran Caverns: Tactics
New object sound effects
Novakids
Novakids added as character race option
New Novakid starter armor - Waistcoat, Black Pants, Waist Coat (Formal), Black Pants (Formal), Waist Coat (Suspenders), Black Pants (Suspenders), Fancy Chest, Fancy Pants
New Novakid tiered armor
Tier 1 (Deputy's Set): Deputy's Vest, Deputy's Hat, Deputy's Slacks
Tier 2 (Bandit Set): Bandit Vest, Bandit Hat, Bandit Slacks
Tier 3 (Rogue's Set): Rogue's Chest, Rogue's Hat, Rogue's Pants
Tier 4 (Sheriff's Set): Sheriff's Vest, Sheriff's Hat, Sheriff's Slacks
Tier 5 (Bonesaw's Set): Bonesaw's Chest, Bonesaw's Hat, Bonesaw's Slacks
Tier 6 (Clockwork Set): Clockwork Chest, Clockwork Hat, Clockwork Pants
Tier 7 (Bandito's Set): Bandito's Poncho, Bandito's Sombrero, Bantido's Pants
Tier 8 (Gambler's Set): Gambler's Vest, Gambler's Hat, Gambler's Pants
Tier 9 (Varmint's Set): Varmint's Plate, Varmint's Hat, Varmint's Pants
Tier 10 (Wrangler's Set): Wrangler's Plate, Wrangler's Hat, Wrangler's Pants
New Novakid Ship design added
New Novakid guns
Revolvers - Rusty Revolver, Old Faithful, Fast Hands, Lone Star, The Doc, Red Dwarf, The Ugly, Lawkeeper, The Good, Sundancer, The Bad
Rifles - Winchestar, Fierce Repeater, Kablammity Jane, The Apache, Red Giant, Almighty Magnetar, Lawmaker, Steadfast Nova, Sunblaster, Wild Pulsar
New Novakid Staff - Red Giant Orb
Outposts
Outpost planet type added
Doors - Outpost Large Airlock, Outpost Small Airlock
Decorative Objects - A bench, Bathroom Hand Dryer, Bathroom Sink, Bathroom Stall, Bathroom Trash, Bathroom Urinal, Coffee Machine, Eight, Escape Radar Dish, Filing Cabinet, Fire Extinguisher, Five, Four, Golden Plaque, Green Test Console, Iron Plaque, Metal Light Fixture, Nine, One, Outpost Bed, Outpost Button, Outpost Cabinet, Outpost Cargo Crate, Outpost Chair, Outpost Console, Outpost Crane, Outpost Desk, Outpost Fridge, Outpost Keypad, Outpost Locker, Outpost Microwave, Outpost Monitor, Outpost PC, Outpost Public Chair, Outpost Radar Dish, Outpost Security Console, Outpost Service Panel,Outpost Shipping Container, Outpost Sliding Door, Outpost Short Cargo Crate, Outpost Small Monitor, Outpost Standing Desk, Outpost Table, Outpost Tank, Outpost Terminal, Plastic Plant, Roof Vent, Water Cooler (outpost), Outpost Wall Light, Outpost Wall Light (2), Polished Stone Plaque, Power Generator, Seven, Six, Three, Two, Zero
Vendors - Infinity Express, Penguin Bay, Terramart, Treasured Trophies
Missions
Lunar Base[5] objects - Antenna, Lunar Base Blastdoor, Lunar Base Bunk, Lunar Base Chair, Lunar Base Console, Lunar Base Crate, Lunar Base Lantern, Lunar Base Locker, Mining Chest, Mining Drill Console, Mining Vertical Door, Power Sign, Red Light
Floran Mission Objects - Animal Cave Art, Ceremonial Cave Art, Death Warning Sign, Dirt Trapdoor, Falling Rocks Sign, Hunter Cave Art, Mysterious Cave Art, Nowayout, Old Falling Rocks Sign, Old Warning Sign, Skull Torch Stand, Sun Cave Art, Thewayisblocked, Trap Chest, Turnback
Crafting
Pixel requirement for most early game crafting recipes removed
New Crafting Stations - Iron Crafting Table, Alloy Furnace, Research Station, Replicator, Nucleonic Crucible, Accelerator's Table, Manipulator's Table, Separator's Table, Employers Table
Many old crafting schematics have been reorganized into these new stations
Crafting progression split into three paths after Durasteel tier[6]
Separator
Equipment crafted from Cerulium and Violium
Melee-oriented
Heavily armored
Low energy reserves
Accelerator's Table
Equipment crafted from Aegisalt and Ferozium
Ranged attacks (guns)
High energy reserves
Manipulator
Equipment crafted from Rubium and Impervium
Scistaves
High damage
High energy reserves
Low armor
Tiered Table Recipes Added - Iron Table, Steel Table, Titanium Table, Durasteel Table, Aegisalt Table, Ferozium Table. Cerulium Table, Violium Table, Rubium Table, Impervium Table
Object Recipes Added - Ice Machine, Snowman
Ships
Ship Upgrade Expansions for all races - Apex Ship, Avian Ship, Floran Ship, Glitch Ship, Human Ship, Hylotl Ship
Ship repair items added - FTL Repair Kit, Ship Repair Kit
Changed ship items to match racial ship colors
Early Ship AI
Allows player to 3D print, view tech, and repair the ship
Player's ship is initially damaged and cannot travel to other planets, Ship AI provides quests to repair ship and engine.
Ship AI can create a new Matter Manipulator for the player if needed.
Navigation panel overhauled
Planet Info Panel expanded
Gravity displayed
Sub-biomes listed
Weather and hazard types added to planet details
Sectors Removed
Monsters and Combat
Monster Combat Changed:
Knockback removed
Touching most monsters no longer hurts the player
Added stun state to monsters
New Monster Parts
Massive amount of unique attacks added for each monster body part, both ranged and special[7]
Attack behavior changed for ground monsters and birds
Monster vocalization toned down
Monster spawning changes:
The set of monster families which spawn in an area is now biome specific
Color palette of monsters can now be configured to match biomes
Density of each monster type can be individually adjusted
Size matters - Smaller monster variants are now weaker and more common, while larger monsters are stronger with more deadly special attacks (e.g. only large types use projectile attacks)
Large Flying Monster type added[8]
Aquatic Monster type added [9]
Monsters no longer cluster around planet beam down points
Monster difficulty curve smoothed for early game, also difficulty now scales upward with depth underground.
Poptops added
New boss which digs through the ground and attacks with a drill[10]
Shields completely overhauled[11], added 'guard crush' mechanic
Ability to parry attacks added
Swords are now aimable
Other Changes
Matter Manipulator is now upgradeable - Upgrades increase speed, mining radius and allow liquid harvesting
Liquids are now gatherable after upgrading the Matter Manipulator - Coffee, Coconut Milk, Healing Water, Lava, Oil, Poison, Tentacle Juice, Water.
Crops changes[12]
Growth duration for all crops and Strange Seeds changed
Sell price set for seeds
Large performance improvement from tile rendering changes
Startup Screen changes
Chuckle sound sped up
Logo updated to new Chucklefish Logo
Penguin waddle cycle added to loading bar
Admin logins enabled[13]
MASSIVE Status Effect System overhaul - system rewrite and optimization of of all status effects (effects on objects, beds, liquid effects, tech, light sources, heat, armor stats and more)[14]
Character deletion option added to character selection screen.
Added race specific appearance for Ship objects
Doubled energy increase for racial helms of all tiers
Removed the ability to repair pickaxes and drills
Removed: Diamond Ore, Stone Axe, Stone Hoe, Stone Pickaxe
Reduced durability for all pickaxes
Obtaining many throwable weapons now teaches their respective crafting schematic[15]
Associated mining tool ore collection with tool level (lower level tools can no longer mine high level ore)
Terrain Generation changes, improved terrain variety and cave generation
Wiring System Changes
All objects are now wirable and scriptable[16]
All tiered lights are switchable through interaction or wires
New sensors and switches - Liquid Sensor, Tiny Wall Button, Tiny Wall Switch, Persistent Switch,Proximity Scanner, Shield Generator
New Logic Gates - Timer (One Second), Timer (Two Seconds), Timer (Three Seconds), Timer (Four Seconds), Timer (Five Seconds)
Tiered switches are completely functional.[17]
Defense Turret changes - Added internal energy pool and inventory slot to equip guns that determine ammo type.
Internal energy pool replenishes by itself over time
Toggleable 'off' state for almost all light source objects.
Any type of gun can be placed in the turret to determine its attack[18]
Misc bug fixes and improvements[19]
Weather Changes - Made easier to configure and to add new weathers, is now client controlled
Essential items, such as the Matter Manipulator, have new slots below the action bar and act more as permanent upgrades than items[20]
Intractable objects now pulse glow when cursored over, added keyboard hotkey indicators for interaction in early game
Redesigned appearance of human armor for a more "militarized" look[21]
Rebalanced most racial armor - Adjusted stats, crafting stations required and default coloring for many sets.
Messages alerting players 'Ores Dropped' and '30% Pixel Loss' upon death
Removed developer costume armor sets
Mining tools are now unable to mine ore more than one tier above them; descriptions of mining tools modified to reflect this change
Added back to game: Microphone (Female)
Items can now suppress movement whilst being used
Loss of ores in inventory when player dies in normal difficulty
Difficulty Modes changed.
Casual loses 30% pixels only.
Normal loses 30% pixels and player drops ores that can be retrieved.
Hardcore mode has been removed.
Permadeath unchanged.
Dungeon shield generators prevent mining blocks in large dungeons
New Human Shield Generator added
Added support for floating dungeons
Programming Changes
Added a way to access the stage of a farmable via lua
Added new function to lua API to get item descriptor (not just name)
Added case insensitive option to regexMatch, case sensitive by default
Items are now scriptable (weapons, tools, materials, etc)
Player, NPC, and monster stats and status effects are now scriptable, removal of the old 'augment system' for armor effects
Status effects are now driven by Lua scripts and have access to a wide variety of API functions.[22] Opens them up for modding, gives them all the abilities of tech
Added ability to fine tune where and when biomes appear
Introduced an alternate way to specify a Rect variant
Bug Fixes
Fixed Human Dagger graphics
Fixed edge case array assignment in c++ lua api
Fixed damage poly rotation in rotated projectiles
Fixed issue where Grappling hook sometimes causes a crash
Much, much more...this list is WIP