Wii more powerful then Xbox, no blood in Red Steel says Ubisoft
June 15th, 2006
Overgame interviewed a Ubisoft representative recently and new information emerged about Red Steel and the Wii. The following is an excerpt of the interview:
“…(Nintendo) count much on us because we were the first studio at which Nintendo presented the system (too)…(regarding the swordplay management in development) In fact, it is about detection of movements. Those are detected, compared to a bank of known movements and, if there is a correspondence, the program connects on animations. It is not exactly true positioning in space.. The possibilities (of Wii-mote) are multiple. The detection of movements goes very, very well…”
“the interface is different (system is a challenge to developers), the first basic challenge is to wonder what will be clear for the player. But there are also other problems. For example, the actions should well be cut out. You cannot ask to the player to carry out movements into simultaneous on both pads…There is full with small things of this kind which we discovered during the phases of test.”
“…one can imagine that Wii will accomodate, in the long term, of the methods of recognition of movements increasingly sophisticated (as in graphics get better during the lifetime of the console so will control with the Wii)…(first goal is control, second is) Graphic technology, yes. But technology that you have in the hand, it, progresses enormously…(graphically speaking) quality will remain relatively stable. Wii is rather close to Gamecube. It is more powerful but that remains the same type of environment; these are things that the developers know well. I think that it is about a console which, upon the departure, will put the graphic bar at the neighbourhoods of the maximum of its capacities. There will be surely people who will a little further push it but as it is about an architecture very easy to control, one sees all quickly that one can make with.”
“(comparing to Xbox) I do not have the right to speak in details of what Wii can do graphically. What one can say, it is that on the sum of all that it can do, Wii is more powerful than Xbox. But there are things which Xbox can make and which Wii cannot make.”
“We will try to be classified “For teenagers” [in the United States], compared to all the problems which the country currently connait with the video game. Therefore there will be no blood or dismemberments…”
Pues eso en una entrevista q ha realizado Overgame a un representante de Ubi, ha comentado varios aspectos, entre ellos el hecho de q Red Steel, no muestre sangre en las escenas mas crudas, y q Ubi soft considera a la Revolution mas potente q la Xbox, aunq matiza q hay cosas q la Xbox podia hacer, q Revo no podra, el q, no lo ha aclarado.
Saludos.