si riot hace cambios conforme al meta que tenemos en lugar de intentar cambiarlo, ¿por que cojones no pone la cola por rol? total, ellos mismos estancan el meta
Llorad con más cambios:
http://na.leagueoflegends.com/board/showthread.php?t=3691287
Wolves
Spawn time increased to 2:05 from 1:55
Wraiths
Spawn time increased to 2:05 from 1:55
Golems
Spawn time increased to 2:05 from 1:55
Ancient Golem
Base experience granted reduced to 260 from 340
Lizard Elder
Base experience granted reduced to 260 from 340
Young Lizard
Base experience granted increased to 50 from 10
Base Health increased to 400 from 300
Bueno, mas cambios para conseguir lo que pretendieron con los ultimos, que la bot lane no pueda hacerse golems (que se seguian haciendo) y estabilizar un poco el counterjungleo.
"Undo last purchase"
"With the new “Undo” button, we’re adding the ability to immediately return extra gear back to the shop, without having to sell it at a fraction of the purchase price. Now buying the wrong sword and lamenting the shopkeepers’ archaic “no return” policy is a thing of the past.
To clarify, this is a new undo button—it even says so right on it. It works by generating a history of items every time you use the shop to buy or sell. With a few exceptions, so long as you don’t close the shop or leave the platform, you can undo the most recent transaction by clicking the button.[/i]
Boots
Now limited to 1.
New Haunting Guise Icon
Jayce Changes delayed until 3.11 / 3.12
Looks like Jayce's rework is being pulled from the docket for patch 3.10, thus pumping the breaks on the PBE testing, and will be delayed until patch 3.11 / 3.12
Here's Xypherous with more details:
"Since we have to finalize the goals for the patch soon - the Jayce rework won't make it on the docket for the next incoming patch as we're starting to really double down on some testing on this and other reworks. Thanks for everyone whose stopped by and contributed to the post - I'll reopen this to restart testing again on the PBE after we ship the next patch.
Thanks guys!"
Thresh
As mentioned in Riot's notes, Souls now grant .75 Armor / AP per soul changed from "The first soul will grant 1 bonus ability power and armor. Subsequent souls will grant 0.005 less, down to a minimum of 0.5 per stack. ( reached at 101 souls )"
Champions
Karma
(Big changes - Scarizard noted red post about this incoming )
Gathering Fire ( Passive ) Basic attacks now have full effect up from half.
Inner flame ( Q ) slow changed to 20/25/30/35/40% from 25% at all ranks
Focused Resolve ( W ) cooldown lowered to 12 at all ranks from 16/15/14/13/12.
Mantra Bonus - Soulflare ( Q ) slow increased to 60% from 50%
Mantra Bonus - Soulflare ( Q ) explosion AP Ratio increased to ( 1.1 AP ) from .6 AP.
Mantra Bonus - Soulflare ( Q ) no longer lists AP Ratio or bonus damage for initial hit ( note: the damage has been spread to the explosion part )
Mantra Bonus - Soulflare ( Q ) damage increased to 80/230/380/530 from 50/150/250/350.
Mantra Bonus - Renewal ( W ) both ends now heals for 30/70/110/150 + (.3 AP ) + 20% of missing HP instead of 20% of missing HP + 1% per 100 AP.
Mantra Bonus - Renewal ( W ) no longer lists bonus damage.
Mantra Bonus - Defiance ( E ) damage portion ratio lowered to (+.25 AP ) from (+.6 AP )
Mantra Bonus - Defiance ( E ) ally shield now has a base amount 40/85/130/175 (+ .25 AP ) instead of half the amount of Inspire - 40/60/80/100/120 (+ .25 AP).
Lucian
Ardent Blaze ( W ) range increased to 1000 from 900.
Master Yi
Wuju Style ( E ) passive damage increase now 7/9/11/13/15% from 15% at all ranks.
Olaf
Vicious Strikes ( W ) now increases attack damage by flat 20/35/50/65/80 changes from 1% of Max HP + 7/14/21/28/35
Vicious Strikes ( W ) life steal and spell vamp lowered to 8/10.5/13/15.5/18% from 9/12/15/18/21%
Estos últimos cambios no me están gustando nada. Tengo la sensación de que están intentado simplificar demasiados aspectos del juego.
Madre mía karma 45% de slow cada 3 segundos y con el doble de daño en mantra... Si ya no se ve con estos cambios que le hagan otro rework porque vaya...
Me alegro que toquen la Legión y el Solari. Odio jugar jungla y no poder hacerme daño porque los dos putos objetos esos son "el meta del jungla actual".
Nueva pasiva de Twisted Fate
Deja de dar +2 de oro a todo el equipo para darle solo a él entre 1 y 6 de oro con cada monstruo muerto
#127 No te creas. Fijate que ahora realmente da la misma experiencia que ahora:
Live: 340+10+10 = 360
PBE: 260+50+50 = 360
La diferencia es que ahora si algun gracioso se lleva un bicho chico se lleva un buen tochaco de la experiencia como pasaba antes y, ademas ahora tienen un pelin mas de vida los enanos...
Respecto a que los menores salgan a 2:05 esta bien porque en bot a veces se seguian haciendo y era hacer golems 1/2 nivel y como mucho perdias 2 creeeps...
Las tonterias con la jungla empiezan a ser demasiado bestias, hemos pasado en 2 parches de 1:45 a 2:05, 25 segundos y contando que los minions salen al 1:30
Le pueden ir dando al LOL
Se acabo el smiteless !!! Ahora a ver quien se queda a ayudarte cuando en su linea pierden una oleada completamente . . .
Creo que algunos de estos cambios no están puestos: http://na.leagueoflegends.com/board/showthread.php?t=3691287
#141 y por fin se acabo el chiste de "una para cada pie" como lo odiaba ><
¿Esto que significa?
Pick a Card
No longer has a 10 second duration to both lock and throw the card
Now has a set amount of time to lock the card and a smaller window of time to throw it
una vez sacas la carta cuanto tiempo tienes para lanzarla ? "una pequeña ventana de tiempo" ?
ala y estoo?
Bulwark & Locket
Summary: Runic Bulwark has been removed from the game. Aegis of the Legion now builds into Locket of the Iron Solari.
Aegis of the Legion
Combine cost reduced
Health reduced
No longer grants self-only Magic Resist
UNIQUE Aura – Legion
No longer grants Armor
Magic Resist increased
No longer grants additional bonuses to minions
Runic Bulwark
Removed from the game
Locket of the Iron Solari
New build path: Aegis of the Legion + Gold
+ Health
+ Armor
+ Cooldown Reduction
UNIQUE Active retained
Now grants UNIQUE Aura – Legion
#143 Significa que los de Riot se explican como un libro cerrado.
Ya no tienes 10 segundos para elegir la carta y otros 10 segundos para lanzarla (era asi verdad? o son 10 segundos en total para las 2?)
Dice que ahora que ahora tienes X segundos para elegir la carta pero el tiempo que tienes para lanzarla es menor, supongo que es para que el TF no vaya con la gold card ahi puesta como hacian mucho, aunque era retarded.
Y lo segundo es que han quitado el Runic Bulwark del juego (El item de despues del Aegis) y ahora el Aegis es parte de la receta del Solari, bueno y que ahora el aura ya no da armor, da más MR y ya no da bonuses a los minions
Muchos nerfeos, mucho cambiar objetos y hacer tonterías pero la skin básica de Sivir siguen sin cambiarla. ¡Contenta me tienes Riot!
Bajar un poco a Thresh me parece justo y mucho han tardado, Jayce no sé porque no lo juego, igual que Ryze, pero deberían entender que por mucho que le hagan a Karma no podrán renediar la cagada del rework.
#134 Tttiiiaaaa puta axo deja de quejarte ya
7/24 PBE Update
Shop Undo removed
As it is not slated for patch 3.10, the new Undo button has been removed from the shop.
Here's Riot Reinboom with the details:
"We'll be turning undo off for PBE releases starting today until after this release makes it way to live. Undo is not intended for 3.10. We still have a few things to fix with it and we need to react to the great feedback provided here. :D"[/i]
Champions
Lucian
The Culling ( R ) AP ratio reduced to .1 from .3 ( pulled from AIR client, can't see AD ratio )
Vayne
*Final hour ( R ) cooldown increased to 100/85/70 from 70 ( pulled from AIR Client, active in game but tool tip hasn't been updated )
*Condemn ( E ) range reduced to 550 from 650 - the range indicator hasn't changed but the range has been reduced.
Ryze
Move speed returned to 335 from 340 - this goes against what was noted in Riot's PBE notes.