The Secret World #HO | Dark days are coming...

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Guía de Crafting por Stumkrav: #1883

StumKrav

The Secret World v0.9 Patch Notes

GENERAL

  • Agartha travel portals should work correctly now.

  • You should no longer rubberband after dying and resurrecting at the Kingsmouth Airport anima well.

  • Loading screens now have text tips!

  • Female character now have a get-up animation when knocked-down.

  • Audio/sound will no longer intermittently disappear while playing.

  • Your target will no longer constantly drop in heavily populated playfields.

  • Hair no longer glows neon in Dr. Bannerman’s clinic.

  • Bind when Equipped items properly display Character Bound as a subtitle when equipped.

  • Inspecting a player that is out of range no longer causes the client to crash.

  • It should be easier to climb ladders now.

  • The sound played when you complete a mission goal has returned.

  • Equipped items should not disappear from your character when attacking or sprinting.

  • Audio will no longer become quieter when your character is knocked down.

  • Clothes can no longer be previewed by opposite gender.

  • Leaving a group will also leave that group’s chat channel.

CLIENT/PERFORMANCE

  • Objects no longer turn invisible when setting Tessellation to World Only and Ground and World.

  • Fixed a few bugs in the patcher causing preferences to not always be saved.

  • The client will not crash on exit anymore.

  • You will now see a progress bar on the launcher when repairing broken data.

ACHIEVEMENTS

  • Entering the Sheriff’s station in Kingsmouth no longer gives you a blank achievement.

CHARACTER CREATION

  • Players can no longer have the same name using capital letters in various locations.

  • The rules for naming your character are now more thoroughly explained.

  • Sliders should work correctly.

DUNGEONS

  • Various tweaks made to The Ankh and The Darkness War. Hell Raised

  • Recursia should no longer freeze and fail to summon adds.

  • Cinematics should only play once for each player.

  • Fixed some spell effects that were too large.

  • Traumadriver should no longer aggro from a long distance.

  • Recursia should now remain active if new players enter the fight and old players all die.

  • Vortex should always be accessible in in the Machine Tyrant’s arena.

  • Machine Tyrant now properly drops loot when killed.

  • Hell portals at the end of Hell Raised have had a visual upgrade. Hell Eternal

  • Added longer respawn timers to dungeon trash mobs.

  • Initial dialogue before the fight in Hell Eternal should now only play once.

  • Prime Maker will now only generate hate towards players within the encounter area.

  • Fire and lava now damage your character.

  • Players should no longer be required to release to get rid of the Rez Jail.

GUI

  • Nametags should no longer occasionally display under the playfield.

  • Npc nametags will now show that they are locked to a certain player for kill credit.

  • Using the X to close a telescope ui will now work.

  • Online preferences should now correctly save your chat configuration, keybinds, and inventory/bag configuration.

  • Items no longer remain visible in the GUI after been repaired.

  • The scroll wheel now works on the petition browser.

  • Cash is now displayed on loot bags for dungeon bosses.

  • The “Show Vicinity Player Nametags” option appears correctly in the interface options.

  • Chat GUI now displays correctly after zoning when subscribed to custom channels.

  • Split Item gui has been reworked to be more user-friendly.

  • Tutorials have been replaced with up-to-date videos displaying recent GUI changes.

  • Fixed an issue where your Send Report button would keep popping up and appear to not work if you tried to complete a mission with a full inventory. You should now receive onscreen feedback as to why you cannot send the mission.

  • Target nametags should now disappear instantly when untargeting when not showing vicinity nametags

  • Several updates to tooltips have been performed.

  • Corrected an issue where the resurrection prompt would appear a second time as you resurrected.

  • Buff icons will no longer overlap each other.

  • Mission reward items will now stack with items received from other sources.

  • You will now get a warning instead of a prompt to delete when dragging items to the gear management profile.

  • Fixed an issue where inventory items would appear to disappear.

  • Pressing ESC will now work to close several ui windows. The bound keys to toggle these windows open/closed will still work too.

MISSIONS General

  • Weapon missions are now closer together in the tutorial training chambers.

  • Players should now be able to pick up Story missions even if they have too many outstanding mission reports to send. Seoul

  • The Committed – Players are now able to go back into the instance if they leave.

  • Removed a monk that would sometimes cause players to crash.

City of the Sun God

  • Corrected several missions which did not provide group credit. Please continue to inform us of issues with groups receiving credit for completing mission steps together!

  • Data Retrieval – You are now able to pick up the mission again if you fail to complete it.

  • Batteries not Included can now be completed.

  • Sparked to Life – If you die inside the room, you will now resurrect at full life at the nearest anima well.

  • Manifestation of Amir will no longer respawn instantly once summoned.

  • Blood and Fire – The warrior spirit of Hemitneter no longer attacks friendly tortured villagers. Dawning of an Endless Night * The effect from using the Siren’s Song will now disappear when the buff is canceled.

  • Approaching Old Joseph with the Dreamcatcher mission and tier 14 should no longer cause both cinematics to play at hte same time.

  • The Guardian should always respawn if you leave the house in tier 8.

Kingsmouth

  • It takes two to Tango – Timing on Tango’s respawn has been corrected.

  • Jack Boone’s lips now move during the cinematic for For a Fistful of Zombies.

  • Scrapyard Defense – Corrected some issues with this mission.

  • Full Metal Golem – Placing the items in Edgar’s box should be easier now.

  • Kingsmouth Code – Lighting in the Town Hall is brighter, making it easier to see the paintings.

  • Evolution of the Species – Mission should now properly grant group credit.

  • They never stop coming – Collecting body parts should now properly grant group credit.

  • Rolls Downhill – Interacting with the courier will now provide group credit.

  • ATC – Disabling the EMP generators now provides group credit.

  • The Vision – Audio from Madame Roget’s phone calls will no longer play twice.

  • The Tentacle Trail – Ungrouped players in the area will now receive credit for helping kill the Blodugr Lord.

  • That’ll Leave a Mark – Map marker has been added for tier 1.

  • Horror Show – Your equipped weapon will no longer disappear when you die on booby traps.

The Besieged Farmlands

  • The Uncorrupted – Removed collision in front of the boulder preventing mission completion.

  • Sacred Protection – The relic remains in the inventory when the mission is resumed.

  • The Windmill – Investigating the laptop now updates the mission.

  • Might of the Land – The sacrificial victim will respawn when Litovoi respawns.

  • Your character should no longer be invisible after using the zipline.

  • Contagion – The mission can now be correctly completed by multiple people.

The Blue Mountain

  • Homeland Insecuriry – Using the binoculars twice quickly should no longer lock up your client.

  • Echoes in Eternity – Sallowskin should no longer get stuck in water.

  • The Orochi Group – Moved the scientists’ patrols to make it easier to enter the tent. The cinematic for being caught should only play once. A black screen should no longer display after being caught.

  • The Experiment – Orochi tablet is now visible.

  • Know Thy Enemy – Clicking on the tablet will now solve the mission goal.

The Carpathian Fangs

  • Resurrection points now have names.

The Savage Coast

  • The League of Monster Slayers – Using /emote_spit now solves the goal and lets the player progress. Also, this step of the mission has been made more multiplayer friendly.

  • Theme Park Tycoon – If you fail the zombie event, the zombies will always respawn.

  • Wheel of Misfortune – The Bogeyman will respawn if you leave the instance while fighting him. Clicking the portal to leave should be easier now.

  • The Rec Center Cannot Hold – The Flesh Clump should respawn more reliably.

  • Jack’s Back – Corrected an issue where Jack would patrol while underground if he was reset.

  • The Breakfast Cult – Slightly changed requirements for charging the anima manipulator.

  • A Reasonable Man – The flares should always kill all the zombies it has targeted. Zombies wil now visually jump off the cliff.

  • Sightseeing – You will no longer retrigger the ambush while dead.

  • The Player, Not the Piece – Slightly reduced mob difficulty for tier 2.

  • Ami Legend – Slightly reduced difficulty of the swarms of npcs in tier 2, and increased time between waves of npcs. The mission should reset correctly if Ami dies during the escort mission.

The Scorched Desert

  • Players should always be able to resurrect at the closest anima well now.

  • Sad Delight – The mission now updates correctly after interacting with the laptop.

  • A Shadow Over Egypt – Arbeh’s Bane will now work correctly.

  • Primum Non Nocere – Dr. Shirui and Experiment will no longer respawn in place and agro you while you are reading the mission. Tokyo

  • Fixed some collision issues that could cause your character to get stuck.

  • Entering Tokyo no longer wipes your inventory on entrance/exit.

  • Mei Ling should not hang back away from the other two npcs.

COMBAT

  • Corrected several abilities that were not functioning properly.

  • Updated all abilities to ensure proper application of Hate.

  • Tooltips are now more consistent across different ability trees.

  • Charge and Dash will no longer be affected by Snares.

NPCS

  • NPCs now sit correctly on chairs.

  • Fixed several npcs in The Besieged Farmlands that were resetting at low health back to full health.

  • Mobs pulled from range by a moving player will correctly locate and attack the player in their new location.

  • When you oneshot an npc standing in a group, the rest of the group will attack you.

  • NPCs now recover gracefully from being knocked back in the middle of a special spell cast, and will no longer evade due to this.

PVP

  • You can now properly enter Seoul’s Fight Club.

  • Mission terminals in Fusang Projects are no longer inside walls.

El Dorado

  • El Dorado now has all its relics present.

  • Player faction that controls all relics at the end of 2 minutes now wins the match.

Stonehenge

  • Removed collision on smaller bushes and vegetation.

VENDORS & TRADE

  • Prices of clothing in London are now lower.

  • Using a vendor for the first time should no longer produce a long client freeze of over 5 seconds.

  • The ability to sort by icons has been removed.

  • Items are now properly filtered when a player clicks the check boxes at the vendors.

  • Useable checkbox filter now works at vendors.

  • The Repair All button now repairs all the player’s damaged equipment.

WORLD DESIGN

  • The Cold Storage instance in London no longer has pink lights.

  • You should no longer get stuck when entering the House of Chalk in London.

1 respuesta
B

#1261 Resumen stum?

1 respuesta
StumKrav

#1262 Que ya puedes entrar al fight club a darte de ostias con otros usuarios.

#1264 Que haces aquí, esto no es un sandbox, huye!

#1265 Sr broncas! Sal de este hilo, aquí no hay nada de sandboxeo xD.

2 respuestas
kranick

#1263 cuando? xDD

1 respuesta
kranick

#1263 luego contestamos los demás de esas maneras y se ocultan los mensajes ;)

#1263 que me lo digas coño, para cuandoooooooo!!! xD

2 respuestas
StumKrav

#1265 En la closed creo que ya esta, no lo se, en la abierta pues imagino que en el siguiente weekend lo pondrán xD.

1 respuesta
kranick

#1266 lo probare entonces en la próxima weekend :)

StumKrav

Lolazo estoy descargando un parche de 5gb, despues de bajar uno de 600 megas... definitivamente el parche ya esta XD. ¿Que coño habrá en 5gb?

Flipas, el juego pesa la ostia, como pasaba con el AoC.

1 respuesta
MoRiBuNdO

#1268 pues lo acabo de lanzar el launcher y no me ha bajado nada..

1 respuesta
StumKrav

#1269 Pero yo estoy en la closed...

D4rKNiGhT

Bueno, comentarios de las nuevas implementaciones!!!

StumKrav

La última versión es la 0.9, por lo que esto ya esta en release candidate. Han implementado todas las opciones que faltaban en cuanto a clanes, amigos, y demás. Una cantidad de bugs arreglados considerable, y creo que la optimización sigue igual. Realmente nada destacable en la closed beta, pero esta claro que esto ya esta para sacarlo a la venta.

Habrá rages, decepciones y las ventas van a ser flojitas, pero yo tengo unas ganas terribles de que salga ya :D!

Arkman

Yo estoy intentando desentenderme un poco del tema hasta la siguiente weekend, si no se me hara eterno. Aun asi todos los dias le exo un vistazo a la web.

Que le den a los rages y a las ventas, ya somos bastante mayorcitos para saber lo bueno y malo de cada juego, y no dejarnos guiar por la masa mente-enjambre.

A

En el fondo cuenta si te lo pasas bien o no el resto deberia de importar mas bien poco, salvo para trollear un poco si te aburers en el curro :-P

Ya ireis contando yo le tenia ganas pero en fin el tema del castellano me tiro para atras no lo descarto de todas formas si encuentro alguna key tiradilla.

StumKrav

Para quien no lo entienda. Entrar en www.funcom.com haced click en el fondo de la web y escribir 33...

1 respuesta
CHiNaZo

http://www.alienwarearena.com/giveaway/the-secret-world-closed-beta-giveaway

Quedan 3K.

1 respuesta
B

#1275 Lolthafack como mola, no? xDD

Crimsom

#1276 yo he pillado una pero ni idea de como operar con ella. La he metido en mi perfil y me dice que tengo pagos pendientes , pero voy a pagos y ahí no hay nada de nada...

ninja edit - he intentado registrarme en el foro de la beta para verlo pero me dice que el registro está deshabilitado por el administrador.. agradezco ayuda

StumKrav

June 6th Patch Notes

GENERAL

  • Fixed an issue where some text on various ui elements would appear as squares instead of letters.

  • Lore object text descriptions and Mission completed messages are formatted correctly.

  • Icons and flying numbers will appear properly (as long as the options are selected).

  • New characters will no longer spawn with several unusable titles.

  • Fixed an issue where if no target was selected a spell would fail the first time.

  • Fixed an issue where shortcuts where removed on the server when logging to a different character on the same account.

  • Fixed an issue where your character would stop sprinting around certain npcs.

  • Fixed a bug causing the location selection dropdown in the Dressing Room GUI to sometimes fail.
    ABILITIES

  • Updated the tooltips of several abilities to clarify their intended function.

  • Stoicism is now marked as an Elite ability.

  • Do or Die now increases damage by 25%.

  • Kill Streak can now be equipped.

  • Corrected the function of several Fist and Hammer abilities.
    Blood Magic

  • Blood Shot – No longer does two hits to afflicted targets.

  • Plague – No longer pauses for 25 seconds during casting.
    Elementalism

  • Electrical Bolt now builds resources for your secondary weapon when your target is hindered.
    DUNGEONS

Hell Raised

  • The Machine Tyrant will no longer jump around while chasing after the player.
    MISSIONS

City of the Sun God

  • The Sad Song : The King of Red Shadows will no longer appear as a corpse before you have killed him.
    Kingsmouth

  • You should no longer be prompted to pick up Dawning of an Endless Night again after having received it previously.

  • Characters will no longer appear invisible after being caught by Orochi guards.

  • Zombies should not be able to bypass the ward on the church door anymore.
    The Carpathian Fangs

  • Contracts, Vampires and SMS : Killing Young Turk vampires now gives mission credit. The mission now provides rewards when completed.
    The Savage Coast

  • Taking the Purple : Computer Terminal’s root command will now work during tier 3.

  • The League of Monster Slayers – The Shadowrunner should always be around his waypoint area.
    VENDORS & TRADE

  • Fixed an issue where some articles of clothing could not be equipped despite having a white border, indicating your character met the requirements to wear them.

1
D4rKNiGhT

Opiniones??? :)

StumKrav

Un parche para corregir bugs, ya van varios estas semanas. Insólito.

B

Me ha tocado la beta weekend esta, 13 gigas descargándose. tiene pintaza!

MoRiBuNdO

Sabriais decirme si hay beta este fin de semana?? En caso afirmativo, con que horario??

MoRiBuNdO

Sabriais decirme si hay beta este fin de semana?? En caso afirmativo, con que horario??

1 respuesta
D4rKNiGhT

#1284 No :( comienza la prox semana.

Arkman

Por mas ke intento olvidarme del juego hasta la release, no lo consigo. Dios que largo se me esta haciendo...

1 respuesta
StumKrav

#1286 ¿Con quien vais a jugar? Yo no tengo ningún clan ni nada mirado, con la release tan cercana... Si alguien me acoge... :D

1 respuesta
B

Hola!!!, tengo un problema.

Al entrar al juego, me aparece lo de EA y tal y después se queda en negro. Alguien sabe el por que?

D4rKNiGhT

Tal vez incompatibilidad de drivers. Que tarjeta tienes?

#1290 Pensé que tenías closed beta. Si, es por eso.

1 respuesta
B

#1289

GeForce GTX 570

no sera pq la beta es el fin de semana que viene no?

A esperarse al fin de semana que viene. Gracias tio ;)

1 respuesta