#152 #154 Ha dicho que es canon.
La serie no adapta ningún videojuego concreto. Es una nueva historia dentro de este universo que convive con el resto de su lore.
Fans of the games should know that everything in the series is officially part of Fallout lore, and Bethesda was careful to make sure the scripts could coexist with previous storylines from the gaming titles. “We view what’s happening in the show as canon,” says Howard. “That’s what’s great, when someone else looks at your work and then translates it in some fashion.” He admits to being envious of some of the TV show’s interpretations and additions: “I sort of looked at it like, ‘Ah, why didn’t we do that?’”
The prospect for a Fallout film or TV show has been in the ether for years, but Howard was always resistant to it. “I’ve taken countless meetings with producers, or heard pitches, and nothing ever felt like the right fit,” he says. “Or maybe I was [wondering] a little, How will it affect the franchise? I took a very cautious approach.”
Howard is an admirer of Interstellar, which he cites as one of the inspirations for Bethesda’s latest game, Starfield, a massive, open-world story that allows players to build their own characters and starships to explore more than a thousand planets scattered throughout the Milky Way. “The movies he’s worked on are some of my favorites. And I’d heard that he liked video games, and had an eye for that stuff,” Howard says. “I’d said to somebody—and I won’t say who—but I was taking a meeting with another producer, and said: ‘Before I talk to other people, I want to hear that Jonah Nolan says he’ll never do it.’”
That led to a conversation between the two—and Nolan actually was interested. He and Joy acquired the rights through their Kilter Films production company, then set about inventing new characters and trials and tribulations with executive producers and writers Geneva Robertson-Dworet (cowriter of 2019’s Captain Marvel) and Graham Wagner (a veteran of The Office, Portlandia, and Silicon Valley), who serve as Fallout’s showrunners.
Howard says he and Bethesda were sold when Nolan and his team proposed building an entirely new story within the existing realm Fallout. “I did not want to do an interpretation of an existing story we did,” Howard says. “That was the other thing—a lot of pitches were, you know, ‘This is the movie of Fallout 3…’ I was like, ‘Yeah, we told that story.’ I don’t have a lot of interest seeing those translated. I was interested in someone telling a unique Fallout story. Treat it like a game. It gives the creators of the series their own playground to play in.”
https://www.vanityfair.com/hollywood/2023/11/fallout-first-look