Actualizaciones:
-Hunters
· 1 yard range is a lie. It's actually a tooltip error and it should be "5-35 yards", you shouldn't be able to shot someone while being meleed.
· Track Humanoids changed, The dots on the mini map now vary and you can tell which people or hostile on your map because they are either red (enemy), yellow (neutral), green (raid member), blue (party member). In live version they are just generic dots.
- Alchemy
· Vial costs lowered in 2.3, 5 imbued vials are now 1.7g instead of 1.8g also alchemy has more tabs apart of flask.
-PvP
· Patch 2.3 and season 3 may not start on the same date, Blizzard plan to give a two week notice on the start of season 3
-Misc
· The border of the map now flashes red when your in combat and on the map screen. Compare the 2 images below. (not sure if it was implemented with 2.3)
Fuera de combate -> http://www.worldofraids.com/news/october/2.3/noaggro-map.jpg
En combate -> http://www.worldofraids.com/news/october/2.3/aggro-map.jpg
-Sets
· Paladin Tier 5 (Healing)
(2) Set: Each time you cast a Judgement, your party members gain 50 mana.
Old bonus: Increases the armor granted by your Devotion Aura ability by 350.
(4) Set: Your critical heals from Flash of Light and Holy Light reduce the cast time of your next Holy Light spell by 0.5 sec for 10 sec. This effect cannot occur more than once per minute.
Old bonus: Reduces the casting time of your Holy Light spell by 0.2 sec.
· Shaman Tier 5 (Healing)
(2) Set: Reduces the cost of your Lesser Healing Wave spell by 5%.
Old bonus: Reduces the cost of your Lesser Healing Wave spell by 3%.
(4) Set: Your critical heals from Healing Wave, Lesser Healing Wave, and Chain Heal reduce the cast time of your next Healing Wave spell by 0.5 sec for 10 sec. This effect cannot occur more than once per minute.
Old bonus: Reduces the casting time of your Healing Wave spell by 0.2 sec. In addition, your critical heals from Healing Wave, Lesser Healing Wave, and Chain Heal reduce the cast time of your next Healing Wave spell by 0.2 sec.