Profesiones en la Burning Crusade

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Alchemy

Alchemy :

New cap - Herb Gathering (Master) : How to find and gather Outland herbs. Gives a potential herbalism skill of 375.

Alchemy Specializations :

Potion Master
Allows an alchemist to sometimes create an additional potion when brewing high level potions.

Transmutation Master
Allows an Alchemist to sometimes to get greater results when transmuting materials.

Elixir Master
Allows an alchemist to sometimes create an additional elixir when brewing high level elixirs.

Flasks :

Flask of Fortification
Increases the player's maximum health by 1500 and Defense Rating by 30 for 2 hour. You can only have the effect of one flask at a time. This effect persists though death.

Flask of Relentless Assault
Increases the player's attack power by 360 for 2 hour. You can only have the effect of one flask at a time. This effect persists though death.

Flask of Mighty Restoration
Increases the player's mana regeneration by 70 mana per 5 seconds for 2 hour. You can only have the effect of one flask at a time. This effect persists though death.

Flask of Shadow Fortification
Increases the player's resistance to shadow spells by 75 and health regeneration by 40 every 5 seconds for 2 hour. You can only have the effect of one flask at a time. This effect persists though death.

Flask of Arcane Fortification
Increases the player's resistance to arcane spells by 75 and health regeneration by 40 every 5 seconds for 2 hour. You can only have the effect of one flask at a time. This effect persists though death.

Potions :
Major Holy Protection Potion
Major Arcane Protection Potion
Major Dreamless Sleep Potion
Major Fire Protection Potion
Major Frost Protection Potion
Major Nature Protection Potion
Major Shadow Protection Potion

These absorb 2800-4000 damage

Major Dreamless Sleep Potion : Puts the imbiber in a dreamless sleep for 12 sec. During that time the imbiber heals 3600 health and 3600 mana.
Super Healing Potion : Restores 1500-2500 health.
Super Mana Potion : Restores 1800-3000 mana.
Heroic Potion : Increases Strength by 70 and temporarily increases health by 700 for 15 sec.
Destruction Potion : Increases spell critical chance by 2% and spell damage by 120 for 15 sec.
Ironshield Potion : Increases armor by 2500 for 2 min.
Sneaking Potion : Increases Stealth a great deal for 30 sec.
Shrouding Potion : Shrouds you from nearby enemies so you seem less threatening to them.
Haste Potion : Increases Haste Rating by 400 for 15 sec.
*Super Rejuvination Potion : Restores 1650 to 2750 mana and health.

Insane Strength Potion
Requires Level 45
Increases your Strength by 120 and decreases your Defense Rating by 75 for 15 sec.

Elixirs :

Elixir of Major Frost Power : Increases frost spell damage by up to 55 for 1 hour.
Elixir of Major Firepower : Increases fire spell damage by up to 65 for 1 hour.
Elixir of Major Shadow Power : Increases shadow spell damage by up to 65 for 1 hour.
Elixir of Major Agility : Increases your Agility by 35 for 1 hour.
Elixir of Major Strength : Increases your Strength by 35 for 1 hour.
Elixir of Major Armor : Increases armor by 550 for 1 hour.
Elixir of Major Mageblood : Regenerate 16 mana per 5 sec for 1 hour.
Elixir of Empowerment : Decreases the magical resistances of your spell targets by 30 for 1 hour.
Elixir of the Searching Eye :
Elixir of Camouflage: Imbiber cannot be tracked for 1 hour.
Elixir of Dodging :
Elixir of Healing Power : Increases the effect of healing spells that you cast by up to 50 for 1 hour.
Onslaught Elixir : Increases attack power by 60 for 1 hour.

Transmutes :

Transmute - Primal Earth to Life
Transmute - Primal Fire to Mana
Transmute - Primal Life to Earth
Transmute - Primal Mana to Fire
Transmute - Primal Shadow to Water
Transmute - Primal Water to Shadow
Transmute: Primal Earth to Water
Transmute: Primal Fire to Earth
Transmute - Primal Air to Fire
Transmute - Primal Water to Air

Transmute - Primal Might
Teaches you how to Transmute Primal Air, Water, Earth and Fire into Primal Might.

Primals are created with a spell "Create Primal XYZ" that uses "10 motes" of earth, shadow, air, etc. Not sure what profession is used to make those or where these items come from.

Engineering apparently has something to do with Alchemy now, my guess is that these two items create the Super Healing/Mana pots. The injectors are listed as requiring the Black Anvil. Good to see that at level 70 we'll still be running BRD.
Schematic: Healing Potion Injector
Schematic: Mana Potion Injector

Enchanting

Boots :

Enchant Boots - Dexterity : Permanently enchant a piece of boots armor to grant +12 Agility.
Enchant Boots - Surefooted : Permanently enchant boots to give 5% snare and root resistance as well as a 1% bonus to hit.
Enchant Boots - Vitality : Permanently enchant boots to restore 4 mana and health every 5 seconds.

Bracers :

Enchant Bracer - Brawn : Permanently enchants bracers to increase Strength by 12.
Enchant Bracer - Stats : Permanently enchants bracers to increase all stats by 4.
Enchant Bracer - Major Defense : Permanently enchants bracers to increase your defense by 8.
Enchant Bracer - Restore Mana Prime : Permanently enchants bracers to restore 6 mana every 5 seconds.
Enchant Bracer - Spellpower : Permanently enchants bracers to increase damage done by spells by up to 15.
Enchant Bracer - Superior Healing : Permanently enchants bracers to increase the effect of healing spells by up to 30.

Chest :

Enchant Chest - Exceptional Health : Permanently enchant a piece of chest armor to grant +150 health.
Enchant Chest - Exceptional Mana : Permanently enchant a piece of chest armor to grant +150 mana.
Enchant Chest - Exceptional Stats : Permanently enchant a piece of chest armor to increase all stats by 6.

Cloak :

Enchant Cloak - Major Armor : Permanently enchant a cloak to give a 120 additional armor.
Enchant Cloak - Major Resistance : Permanently enchant a cloak to increase all resistances by 7.

Ring :

Enchant Ring - Healing Power : Permanently enchant a ring to increase healing spell effects by up to 20.
Enchant Ring - Spellpower : Permanently enchant a ring to add up to 12 damage to spells.
Enchant Ring - Stats : Permanently enchant a ring to increase all stats by 4.
Enchant Ring - Weapon Might : Permanently enchant a ring to add 2 damage to physical attacks.

Shield :

Enchant Shield - Though Shield : Permanently enchant a shield to give 18 additional block value.
Enchant Shield - Shield Block : Permanently enchant a shield to give +15 Shield Block Rating.
Enchant Shield - Intellect : Permanently enchant a shield to give 12 intellect.
Enchant Shield - Resistance : Permanently enchant a shield to increase resistance to all magic schools by 5.

Weapon :

Enchant Weapon - Battlemaster : Permanently enchant a weapon to give a chance on striking to heal your party of 50 damage over 10 seconds.
Enchant Weapon - Major Spirit : Permanently enchant a melee weapon to increase Spirit by 35.
Enchant Weapon - Major Striking : Permanently enchant a melee weapon to do 7 additional points of damage.
Enchant Weapon - Major Intellect : Permanently enchant a melee weapon to grant +30 Intellect.
Enchant Weapon - Potency : Permanently enchant a melee weapon to add 20 Strength.
Enchant Weapon - Major Spellpower : Permanently enchant a melee weapon to add up to 40 damage to all spells.
Enchant Weapon - Sunfire : Permanently enchant a melee weapon to add up to 50 damage to fire and arcane spells.
Enchant Weapon - Soulfrost : Permanently enchant a melee weapon to add up to 54 damage to frost and shadow spells.
Enchant Weapon - Mongoose : Permanently enchant a melee weapon to occasionally increase Agility by 120 and attack speed slightly.
Enchant Weapon - Spellsurge : Permanently enchant a melee weapon to have a 3% chance on spellcast to restore 100 mana to all party members of 10 seconds.
Enchant 2H Weapon - Major Agility : Permanently enchant a two-handed melee weapon to add 35 Agility.
Enchant 2H Weapon - Savagery : Permanently enchant a two-handed melee weapon to increase attack power by 70.

Mas cosillas..

  • VOID SPHERE (epic socket gem, any color, +4 resist all)

  • PRISMATIC SPHERE (rare socket gem, any color, +3 resist all)

  • SUPERIOR WIZARD OIL (+42 spell damage for 30 min. 5 charges)

  • SUPERIOR MANA OIL (14mana/5 sec for 30 min. 5 charges)

  • ARCANE DUST (turns 1 arcane crystal into 3 arcane dust)

Bracers:

  • ENCHANT BRACER - MANA PRIME (6 mana/ 5sec)

  • ENCHANT BRACER - SUPERIOR HEALING (+30 healing)

  • ENCHANT BRACER - ASSAULT (+24 AP)

  • ENCHANT BRACER - BRAWN (+12 strength)

  • ENCHANT BRACER - MAJOR INTELLECT (+12 intellect)

  • ENCHANT BRACER - STATS (+4 all stats)

Chest:

  • ENCHANT CHEST - MAJOR SPIRIT (+15 spirit)

  • ENCHANT CHEST - EXCEPTIONAL HEALTH (+150 HP)

  • ENCHANT CHEST - RESTORE MANA PRIME (6 mana/5sec)

  • ENCHANT CHEST - MAJOR STATS (+6 all stats)

Boots:

  • ENCHANT BOOTS - BOAR’S SPEED (Increases run speed & +9 stam)

  • ENCHANT BOOTS - CAT’S SWIFTNESS (Minor Speed Increase & +6 agi)

Gloves:

  • ENCHANT GLOVES - ASSAULT (+30 AP)

  • ENCHANT GLOVES - MAJOR STRENGTH (+15 strength)

  • ENCHANT GLOVES - BLASTING (+10 spell crit)

Cloak:

  • ENCHANT CLOAK - GREATER AGILITY (+12 agility)

  • ENCHANT CLOAK - MAJOR ARMOR (+120 AC)

Shield:

  • ENCHANT SHIELD - TOUGH SHIELD (+18 block value)

  • ENCHANT SHIELD - INTELLECT (+12 intellect)

  • ENCHANT SHIELD - MAJOR STAMINA (+18 stamina)

Weapons:

  • ENCHANT WEAPON - MAJOR STRIKING (1h or 2h, +7 dmg)

  • ENCHANT WEAPON - SPELL SURGE (1h or 2h, +3% chance on spell cast to restore 100 mana to all party members over 10 seconds)

  • ENCHANT WEAPON - BATTLEMASTER (1h or 2h, chance on hit to heal the entire party of 50 health over 10 seconds)

  • ENCHANT WEAPON - POTENCY (1h, +20 str)

Engineering :

Fireworks :

  • Blue Smoke Flare : Throw a blue smoke flare at a specific location that lasts for 5 min.
  • Green Smoke Flare : Throw a green smoke flare at a specific location that lasts for 5 min.
  • Red Smoke Flare : Throw a red smoke flare at a specific location that lasts for 5 min.
  • White Smoke Flare : Throw a white smoke flare at a specific location that lasts for 5 min.

Explosives :

  • Adamantite Grenade : Inflicts 450-751 Fire damage and stuns targets for 3 sec in a 3 yard radius. Any damage will break the effect. Unreliable against targets higher than level 80.
  • Elemental Seaforium Charge : Blasts open all but the mightiest of locked doors.
  • Fel Iron Bomb : Inflicts 330-771 Fire damage and stuns targets in a 5 yard radius for 3 sec. Any damage will break the effect. Unrelaible against targets higher than level 76.
  • Rocket Launcher : Fire a Powerful Rocket at the enemy that does 960 to 1440 damage and stuns them for 2 sec. This thing has quite a kick though...
  • Supper Sapper Charge : Explodes when triggered dealing 675 to 1125 Fire damage to all enemies nearby and 900 to 1500 to you.
  • The Bigger One : Inflicts 600-1001 Fire damage and stuns targets for 5 sec in a 10 yard radius. Any damage will break the effect. Unrelaible against targets higher than level 80.

Head stuff and various gadgets :

  • Critter Enlarger : Enlarges a critter to twice its normal size.
  • Foreman's Enchanted Helmet : Increases your chance to resist Silence and Interrupts effects by 10%.
  • Foreman's Reinforced Helmet : Increases your chance to resist Stun and Disorient effects by 10%.
  • Gnomish Flame Turret : Quickly constructs a gnomish flame turret at your feet that will nearly always attack nearby enemies.
  • Gnomish Poultryizer : Turns the target into a chicken for 15 seconds. Well, that is assuming the transmogrification polarity has not been reversed....
  • Hyper-Vision Goggles : Increases your stealth detection for 15 sec.
  • Remote Mail Terminal : Unfold the Remote Mail Terminal so that it can receive and send mail. It only has enough power to last for 5 min.
  • Rocket Boots Xtreme : Engage the rocket boots to greatly increase your speed. You probably wont be still standing when you get there though...

Scopes :

  • Stabilized Eternium Scope : Attaches a permanent scope to a bow or gun that increases its Critical Hit Rating by 1%.
  • Khorium Scope : Attaches a permanent scope to a bow or gun that increases its damage by 12.
  • Adamantite Scope : Attaches a permanent scope to a bow or gun that increases its damage by 10.

Missing descritpions :

Adamantite Frame
Adamantite Rifle
Adamantite Shells
Cogspinner Goggles
Crashin' Thrashin' Robot
Critter Enlarger
Elemental Blasting Powder
Fel Iron Casing
Fel Iron Musket
Fel Iron Shells
Fel Iron Toolbox
Felsteel Boomstick
Felsteel Stabilizer
Gnomish Battle Goggles
Gnomish Poultryizer
Gnomish Power Goggles
Handful of Fel Iron Bolts
Gnomish Tonk Controller
Goblin Tonk Controller
Hardened Adamantite Tube
Healing Potion Injector
Khorium Power Core
Khorium Toolbox
Mana Potion Injector
Nigh-Invulnerability Belt
Ornate Khorium Rifle
Ornate Khorium Rifle
Power Amplification Goggles
Ultra-Spectropic Detection Goggles
Zapthrottle Mote Extractor

Jewelcrafting :

Prospecting (skill) : Search 5 ore of a base metal for precious gems. This will destroy the ore in the process.

Necklaces :

  • Amulet of the Moon : Gives 10 additional spirit to nearby party members for 30 min.
  • Aquamarine Pendant of the Warrior : Gives 15 additional stamina to nearby party members for 30 min.
  • Braided Eternium Chain : Increases the Critical Hit Rating of nearby party members by 28 for 30 min.
  • Chain of the Twilight Owl : Increases the spell critical hit chance of nearby party members by 2% for 30 min.
  • Citrine Pendant of Golden Healing : Restores 3 health to all nearby party members every 5 seconds for 30 min.
  • Embrace of the Dawn : All stats of nearby party members increased by 10 for 30 min.
  • Heavy Golden Necklace of Battle : Gives 10 additional strength to nearby party members for 30 min.
  • Jade Pendant of Blasting : Increases spell damage done by nearby party members by up to 15 for 30 min.
  • Living Ruby Pendant : Restores 6 health per second to nearby party members for 30 min.
  • Pendant of the Agate Shield : Gives 10 additional stamina to nearby party members for 30 min.
  • Thick Felsteel Necklace : Increases stamina of nearby party members by 20 for 30 min.

Trinkets:

  • Figurine - Black Diamond Crab : Reduces melee damage taken by 35 for 20 sec.
  • Figurine - Black Pearl Panther : Increases attack power by 90 for 12 sec.
  • Figurine - Dark Iron Scorpid : Every swing poisons your foe for 15 damage over 10 sec.
  • Figurine - Dawnstone Crab : Reduces melee damage taken by 50 for 20 sec.
  • Figurine - Emerald Owl : Restores 60 mana every second for 12 sec.
  • Figurine - Felsteel Boar : Summons the Felsteel Boar to fight for you.
  • Figurine - Golden Hare : Increased speed by 30% and prevents new snares from landing on the user for 12 sec.
  • Figurine - Jade Owl : Restores 30 mana every second for 12 sec.
  • Figurine - Living Ruby Serpent : Increases damage and healing done by magical spells and effects by up to 150 for 20 sec.
  • Figurine - Nightseye Panther : Increases attack power by 320 for 12 sec.
  • Figurine - Ruby Serpent : Increases damage and healing done by magical spells and effects by up to 100 for 20 sec.
  • Figurine - Talasite Owl : Restores 900 mana over 12 sec.
  • Figurine - Truesilver Boar : Summons the Truesilver Boar to fight for you for 30 seconds.
  • F igurine - Truesilver Crab : Reduces melee damage taken by 20 for 20 sec.

Head :

  • Eye of the Night : Increases spell damage by up to 34 for 30 min.
  • Circlet of Arcane Might : Spell damage increased by 120.

META GEMS:

Earthstorm Diamond: (from Alchemy: 3x Deep Peridot, 3x Shadow Draenite, 3x Golden Draenite, 2x Primal Earth, 2x Primal Water)

  • Bracing Earthstorm Diamond - +26Healing, 2% reduced threat (more yellow then blue, red>blue)
    (Consortium revered, Jewelcrafting 365, vendor in Karazhan)

  • Brutal Earthstorm Diamond - +3MeleeDamage, Chance to stun target
    BoE, Drops from "Shattered Halls" (most likely)

  • Powerful Earthstorm Diamond - 18Sta, 5% StunResist (required at least 5 blue gems)
    (Consortium honored, Jewelcrafting 365, vendor in Karazhan)

  • Tenacious Earthstorm Diamond - +12Defense, Chance to restore health on hit
    BoE, Drops from "Shattered Halls" (most likely)

Skyfire Diamond: (from Alchemy: 3x Blood Garnet, 3x Flame Spessarite, 3x Azure Moonstone, 2x Primal Fire, 2x Primal Air)

  • Destructive Skyfire Diamond - +14SpellCrit, 1%SpellReflect
    BoE, Drops from "Shattered Hand Reaver" in "Shattered Halls"

  • Mystical Skyfire Diamond - 2% on spellcast makes next spell an instant cast
    BoE, Drops from "Shattered Hand Houndmaster" in "Shattered Halls"

RARE GEMS:

Dawnstone (Yellow):

  • Brilliant Dawnstone - +8Int
  • Gleaming Dawnstone - +8SpellCrit
  • Rigid Dawnstone - +8Hit
  • Smooth Dawnstone - +8CritStrikeRating
  • Thick Dawnstone - +8DefenseRating

Living Ruby (Red):

  • Bold Living Ruby - +8Str
  • Bright Living Ruby - +16AP
  • Delicate Living Ruby - +8Agi
  • Flashing Living Ruby - +8Parry
  • Runed Living Ruby - +9SpellDamage
  • Subtle Living Ruby - +8Dodge
  • Teardrop Living Ruby - +18Healing

Nightseye (Purple == Red, Blue):

  • Glowing Nightseye - +6Sta, +5SpellDamage
  • Royal Nightseye - 2Mana/5sec, +9Healing
  • Shifting Nightseye - +4Agility, +6Sta
  • Sovereign Nightseye - +4Str, +6Sta

Noble Topaz (Orange == Red, Yellow):

  • Glinting Noble Topaz - +4HitRating, +4Agi
  • Inscribed Noble Topaz - +4CritStrike, +4Str
  • Luminous Noble Topaz - +9Healing, +4Int
  • Potent Noble Topaz - +4SpellCrit, +5SpellDamage

Talasite (Green == Blue, Yellow):

  • Dazzling Talasite - +4Intellect, +2Mana/5Sec
  • Enduring Talasite - +3Defense, +6Sta
  • Jagged Talasite - +4Crit, +6Sta
  • Radiant Talasite - +4SpellCrit, +5SpellPenetration

Star of Elune (Blue):

  • Lustrous Star of Elune - 3Mana/5sec
  • Solid Star of Elune - +12Sta
  • Sparkling Star of Elune - +8Spi
  • Stormy Star of Elune - +10SpellPenetration

JEWELRY/TRINKETS:

  • Blazing Eternium Band - Ring
    (+27Sta, +18Int, 8Mana/5sec)

  • Braided Eternium Chain - Neck
    (+21Hit, +5WeaponDamage, use: increases critical strike rating of party members by 28 for 30 min.)

  • Chain Of The Twilight Owl - Neck
    (+19Int, +18Defense, +21Dmg/Heal, use: increases party spell crit by 2% for 30 min)

  • Delicate Eternium Ring - Ring
    (+25Agi, +15Sta, +16Dodge)

  • Embrace Of The Dawn - Neck
    (+27Sta, +19Int, 7Mana/5sec, use: stats of party increased by 10 for 30 minutes)

  • Eye Of The Night - Neck
    (+16SpellHit, +25SpellCrit, decrease target resistance by 15, use: increase spell damage by 34 for 30 min)

  • Heavy Felsteel Ring - Ring
    (+25Str, +21Sta, +13Resis)

  • Living Ruby Pendant - Neck
    (+24Sta, +15Int, +35Healing, 6Mana/5sec, use: restores 6 health per SECOND to party members for 30 min)

  • Thick Felsteel Necklace - Neck
    (+36Sta, +23Resis, use: +20Sta on party for 30 min)

  • Pendant of Shadow's End - Neck
    (+31Sta, +25ShadowResis, absorbs 900-2700 shadow dmg on all nearby party members) - Aldor (Revered)

  • Pendant of Withering - Neck
    (+31Sta, +25NatureResis, absorbs 900-2700 nature dmg on all nearby party members) - Scryer (Revered)

  • Nightseye Panther
    (+1StealthLevel, +54AP, use: +320AP for 12 sec)
    Zangarmarch (Cenarion Expedition revered)

-----------Items----------

Cut Agate
Cut Aquamarine
Cut Azerothian Diamond
Cut Citrine
Cut Emerald
Cut Jade
Cut Malachite
Cut Moonstone
Cut Opal
Cut Ruby
Cut Sapphire
Cut Shadowgem
Cut Tigerseye

Bold Blood Garnet
Bold Living Ruby
Bright Living Ruby
Brilliant Dawnstone
Brilliant Golden Draenite
Dawnstone Crab
Dazzling Deep Peridot
Dazzling Talasite
Delicate Blood Garnet
Enduring Deep Peridot
Enduring Talasite
Enscribed Noble Topaz
Enscribed Flame Spessarite
Flashing Living Ruby
Gleaming Dawnstone
Gleaming Golden Draenite
Glinting Flame Spessarite
Glinting Noble Topaz
Glowing Nightseye
Glowing Shadow Draenite
Jagged Deep Peridot
Jagged Talasite
Luminous Flame Spessarite
Luminous Noble Topaz
Lustrous Azure Moonstone
Lustrous Star of Elune
Mystic Dawnstone
Potent Flame Spessarite
Potent Noble Topaz
Radiant Deep Peridot
Radiant Talasite
Rigid Dawnstone
Rigid Golden Draenite
Royal Nightseye
Royal Shadow Draenite
Runed Blood Garnet
Runed Living Ruby
Shifting Nightseye
Shifting Shadow Draenite
Smooth Dawnstone
Solid Azure Moonstone
Subtle Living Ruby
Teadrop Living Ruby
Teardrop Blood Garnet
Solid Star of Elune
Sovereign Nightseye
Sovereign Shadow Draenite
Sparkling Azure Moonstone
Sparkling Star of Elune
Stormy Azure Moonstone
Stormy Star of Elune
Thick Dawnstone
Thick Golden Draenite

Arcane Khorium Band
Arcanite Sword Pendant
Blazing Citrine Ring
Blazing Eternium Band
Blood Crown
Coronet of the Verdant Flame
Delicate Eternium Ring
Delicate Living Ruby
Emerald Crown of Destruction
Engraved Truesilver Ring
Fel Iron Blood Ring
Gem Studded Band
Golden Draenite Ring
Golden Dragon Ring
Heavy Adamantite Ring
Heavy Copper Ring
Heavy Felsteel Ring
Heavy Iron Knuckles
Heavy Silver Ring
Inlaid Malachite Ring
Khorium Band of Frost
Khorium Band of Leaves
Khorium Band of Shadows
Khorium Inferno Band
Living Emerald Pendant
Malachite Pendant
Necklace of the Diamond Tower
Onslaught Ring
Opal Necklace of Impact
Ornate Tigerseye Necklace
Pendant of Frozen Flame
Pendant of Shadow's End
Pendant of Thawing
Pendant of the Null Rune
Pendant of Withering
Ring of Bitter Shadows
Ring of Silver Might
Ring of Twilight Shadows
Ruby Crown of Restoration
Ruby Pendant of Fire
Sapphire Pendant of Winter Night
Sapphire Signet
Silver Rose Pendant
Simple Opal Ring
Simple Pearl Ring
Solid Bronze Ring
Thick Adamantite Necklace
Thick Bronze Necklace
Thick Felsteel Necklace
Tigerseye Band
Truesilver Healing Ring
Wicked Moonstone Ring
Woven Copper Ring

Blacksmithing :

Felsteel Shield Spike: Attaches a Felsteel Spike to your shield that deals 26-38 damage every time you block with it.

Greater Rune of Shielding : Applies the Greater Rune of Shielding to a shield. This rune absorbs up to 4000 points of damage before it fails.
Greater Rune of Warding : Put a Greater Rune of Warding on chest armor or robe that stops 400 points of damage every 2 minutes. Lasts for 1 hour.
Lesser Rune of Shielding : Applies the Lesser Rune of Shielding to your shield. This rune absorbs up to 1000 points of damage before it fails.
Lesser Rune of Warding : Put a Lesser Rune of Warding on chest armor or a robe that stops 200 points of damage every 2 minutes. Lasts for 1 hour.

Adamantite Sharpening Stone : Increase sharp weapon damage by 12 and add 1% crit for 30 minutes.
Fel Sharpening Stone : Increase sharp weapon damage by 12 for 30 minutes.

Adamantite Breastplate
Adamantite Cleaver
Adamantite Dagger
Adamantite Maul
Adamantite Plate Bracers
Adamantite Plate Gloves
Adamantite Rapier
Black Felsteel Bracers
Blessed Bracers
Bracers of the Green Fortress
Dirge
Earthpeace Breastplate
Enchanted Adamantite Belt
Enchanted Adamantite Boots
Enchanted Adamantite Breastplate
Enchanted Adamantite Leggings
Eternium Runed Blade
Fel Edged Battleaxe
Fel Hardened Maul
Fel Iron Breastplate
Fel Iron Chain Bracers
Fel Iron Chain Coif
Fel Iron Chain Gloves
Fel Iron Chain Tunic
Fel Iron Greatsword
Fel Iron Hammer
Fel Iron Hatchet
Fel Iron Plate Belt
Fel Iron Plate Boots
Fel Iron Plate Gloves
Fel Iron Plate Pants
Felfury Gauntlets
Felsteel Gloves
Felsteel Helm
Felsteel Leggings
Felsteel Longblade
Felsteel Reaper
Gauntlets of the Iron Tower
Hand of Eternity
Helm of the Stalwart Defender
Khorium Belt
Khorium Boots
Khorium Champion
Khorium Pants
Oathkeeper's Helm
Ragesteel Breastplate
Ragesteel Gloves
Ragesteel Helm
Runic Hammer
Shadowiron Bracers
Shadowiron Breastplate
Shadowiron Gloves
Shadowiron Helm
Steelgrip Gauntlets
Storm Helm
Swiftsteel Gloves

Tipos:

a) Axesmith

Black Planar Edge
Fel Edged Battleaxe
Lunar Crescent
Mooncleaver
Felsteel Reaper
The Planar Edge

b) Hammersmith

Deep Thunder
Hammer of Destiny
Hand of Fate
Runic Hammer
Thunder

c) Swordsmith

Lionheart Blade
Lionheart Master Blade
Netherblade (no skin yet as you can see)
Twilight Netherblade(no skin)

II - Armorsmith

Bracers of the Green Fortress
Breastplate of Kings
Bulwark of Kings
Helm of the Stalwart Defender
Nether Chain Shirt
Oathekeeper's Helm
Steelgrip Gauntlets
Twisting Nether Chain Shirt

Leatherworking :

Nether Armor Kit : Permanently increase the mana regeneration of an item worn on the chest, legs, hands or feet by 3 mana every 5 seconds. Only usable on items level 60 and above.
Earth Armor Kit : Permanently increase the defense rating of an item worn on the chest, legs, hands or feet by 8. Only usable on items level 60 and above.
Outland Armor Kit : Permanently increase the stamina of an item worn on the chest, legs, hands or feet by 8. Only usable on items level 55 and above.

NEW EPIC BOE:

  • COBRASCALE GLOVES (leather gloves) - 154AC, +33sta, equip: hit rating +17, criticial strike rating +25, attack power +44. (level 70)

  • GLOVES OF THE LIVING TOUCH (leather gloves) - 154AC, +20int, +20 spirit, equip: +healing increased by 79. (level 70)

  • WINDSLAYER WRAPS (leather gloves) - 154AC +36 str, +20 agi, +30 stam. (level 70)

  • WINDSCALE HOOD (leather helm) - 200AC, equip: spell critical strike +35, +damage/healing increased by 41, restores 14 mana per 5 seconds. (level 70)

  • LIVING DRAGONSCALE HELM (mail helm) - 442AC, +35int, equip: +healing increased by 77, restores 14 mana per 5 seconds (level 70)

  • NETHERDRAKE HELM (mail helm) - 442AC, +29int, equip: critical strike rating increased by 30, attack power increased by 60, restores 12 mana per 5 seconds. (level 70)

  • WINDSTRIKE GLOVES (mail gloves) - 340AC, +36 str, +20 agi, +30 stam. (level 70)

NEW BLUE (RARE) LEATHER:

  • Fel Leather Gloves - 169AC, yellow socket, red socket, socket bonus = +6AP, equip: hit rating +17, crit +24, AP +30. (part of a three piece set)

  • Shadowguard Belt - 146AC, +27 Stam, +30 Shadow resistance, 2 blue sockets, socket bonus = +8 AP (Part of a three piece set)

  • Shadowguard Boots - 178 AC, +27Stam, +30 Shadow resistance, 2 blue sockets, socket bonus = +6 AP

NEW BLUE (RARE) MAIL:

  • Shadowscale Boots - 325AC, +27 Stam, +30 Shadow resistance, 2 blue sockets, socket bonus = +8 AP (Part of a three piece set)

  • Shadowguard Boots - 397 AC, +27Stam, +30 Shadow resistance, 2 blue sockets, socket bonus = +6 AP

NEW MISCELLANEOUS:

  • DRUMS OF RESTORATION - increases party’s attack power by 60 and spell dmg by 30 for 30 seconds. Lasts 30 charges

MISCELLANEOUS:

  • RIDING CROP - TRINKET (increases mount speed by 10%, use: increases mount speed by 25% for 10 seconds)

  • VINDICATOR’S ARMOR KIT (permanently increases DEFENSE RATING by 8 on chest, legs, hands, or feet)

  • KNOTHIDE ARMOR KIT (permanently increases STAMINA by 8 on chest, legs, hands, or feet)

  • COMFORTABLE INSOLES (use: place in a shoe or a boot to make it much more comfortable — Probably a joke item.)

LEATHER:

  • HEAVY CLEFTHOOF VEST - (290AC, +52 stam, yellow, yellow, blue sockets, +4 dodge, +28 defense)

  • HEAVY CLEFTHOOF LEGGINGS - (251AC, +42 stam, blue, yellow, blue sockets, +4 dodge, +34 defense)

  • HEAVY CLEFTHOOF BOOTS - (198AC, +37 stam, yellow, blue sockets, +3 dodge, +24 defense)
    – bonus for leatherworkers on set is 20 strength

MAIL:

(Shaman/Paladin:)

  • NETHERFURY LEGGINGS - (527AC, +37 stam, red, blue, blue socket, +4 spell crit, +29 damage/healing, 10 mp/5sec)

  • NETHERFURY BELT - (339AC, +27 stam, red, blue socket, +3 spell crit, +21 damage/healing, 9mp/5 sec)

  • NETHERFURY BOOTS - (392AC, +36 stam, blue, red socket, +3 spell crit, +21 damage/healing, 7mana/5sec)

–bonus for leatherworkers on set is +20 intellect

(Hunter/Paladin/Shaman:)

  • FELSTALKER BREASTPLATE - (646AC, +26 agi, red, red, blue socket, +4 stamina, +52 AP, 10mp/5 sec)

  • FELSTALKER BELT - (357AC, +18 agi, red, blue socket, +3 stamina, +50 AP, 7mana/5 sec)

  • FELSTALKER BRACERS (283AC, +18 agi, blue socket, +2 stamina, +38 AP, 4mana/5 sec)

–bonus for leatherworkers on set is +30 to hit rating

Comfortable Insoles
Fel Leather Boots
Fel Leather Gloves
Fel Leather Leggings
Felscale Boots
Felscale Breastplate
Felscale Gloves
Felscale Pants
Felstalker Belt
Felstalker Bracers
Felstalker Breastplate
Heavy Clefthoof Boots
Heavy Clefthoof Leggings
Heavy Clefthoof Vest
Heavy Outland Leather
Netherfury Belt
Netherfury Boots
Netherfury Leggings
Outland Leather
Primal Riding Crop
Scaled Outland Boots
Scaled Outland Gloves
Scaled Outland Pants
Scaled Outland Vest
Stylin' Adventure Hat
Stylin' Crimson Hat
Stylin' Jungle Hat
Stylin' Purple Hat
Thick Outland Boots
Thick Outland Gloves
Thick Outland Pants
Thick Outland Vest
Wild Outland Boots
Wild Outland Gloves
Wild Outland Leggings
Wild Outland Vest

Tailoring :

Golden Spellthread : Permanently embroids spellthread into pants increasing healing by up to 37 and stamina by 18.
Mystic Spellthread : Permanently embroids spellthread into pants increasing spell damage by up to 18 and stamina by 15.
Runic Spellthread : Permanently embroids spellthread into pants increasing spell damage by up to 20 and stamina by 18.
Silver Spellthread : Permanently embroids spellthread into pants increase healing by up to 31 and stamina by 15.

Netherweave Net : Captures a target up to 25 yards away in a net for 3 sec. Unreliable against targets higher than level 70.
Heavy Netherweave Net : Captures a target up to 35 yards away in a net for 3 sec. Unreliable against targets higher than level 80.

Arcanoweave Boots
Arcanoweave Bracers
Arcanoweave Robe
Bag of Jewels
Battlecast Hood
Battlecast Pants
Black Belt of Knowledge
Blackstrike Bracers
Bolt of Imbued Netherweave
Bolt of Netherweave
Bolt of Soulcloth
Bracers of Havok
Cloak of Eternity
Cloak of the Black Void
Ebon Shadowbag
Frozen Shadoweave Boots
Frozen Shadoweave Shoulders
Frozen Shadoweave Vest
Girdle of Ruination
Imbued Netherweave Bag
Imbued Netherweave Boots
Imbued Netherweave Pants
Imbued Netherweave Robe
Imbued Netherweave Tunic
Manaweave Cloak
Netherweave Bag
Netherweave Belt
Netherweave Boots
Netherweave Bracers
Netherweave Gloves
Netherweave Pants
Netherweave Robe
Netherweave Tunic
Primal Mooncloth
Primal Mooncloth Bag
Primal Mooncloth Belt
Primal Mooncloth Robe
Primal Mooncloth Shoulders
Resolute Cape
Soulcloth Gloves
Soulcloth Shoulders
Soulcloth Vest
Spellcloth
Spellfire Bag
Spellfire Belt
Spellfire Gloves
Spellfire Vest
Spellstrike Pants
Spellstrke Hood
Spellstrke Pants
Unyielding Bracers
Unyielding Girdle
Vengeance Wrap
White Remedy Cape
Whitemend Hood
Whitemend Pants

Herbalism:

Zones:

  • Hellfire Peninsula
    Felweed, Dreamfoil, Mountain silversage, Golden Sansam, Dreaming Glory

  • Zangarmarsh
    Felweed, Blindweed, Golden Sansam, Rageveil, Dreamfoil, Flame Cap, Dreaming Glory

  • Terrokar Forest
    Felweed, Dreaming Glory, Terrocone

  • Nagrand
    Felweed, Dreaming Glory

  • Blade’s Edge
    Dreaming Glory

  • Netherstorm
    Dreaming Glory, Netherbloom, Mana Thistle

Special Herbs:

  • Fel Blossom - Use: Absorbs 750 to 1250 Damage, lasts 15 seconds
    Requires Level 60, Soulbound
    Found in Felweed

  • Flame Cap - Use: Chance to Strike a Ranged of Melee target for 40 fire damage. Also increases Fire spell damage by up to 80. Lasts 1 min.
    Requires Level 55

  • Fel Lotus
    Randomly found in any herb

  • Mote of Life
    Found in any herb. Not exclusive to herbalism.

  • Bog Giants - all kinds are lootable via herbalism much like most beasts are skinnable after they have been fully looted. Rewards:

Small Mushroom (gray quality)
Zangarcap - 4300 food
Felweed
Dreaming Glory
Ragveil
Terocone
Ancient Lichen (only current source seen outside of Slave Pens)
Mote of Life (1-2)

  • Netherbloom Pollen - Random Stat Increased or Decreased by 50, Lasts 15 minutes
    Acquired after picking Netherbloom

  • Mana Thistle - You will gain a random amount of mana after picking Mana Thistle

Fishing:

I. Master Fisherman
II. Number Factoids
III. New Fish, New Recipes
IV. New Fishing Gear
V. New Fishing Areas

url links = underline

I. Master Fisherman

Ready to head on your path to becoming a Master Fisherman?

Head to Cenarion Refuge in Zangarmarsh, and seek out the Master Fisherman, Juno Dufrain near the Umbrafen Lake. Purchase from him the lore of extreme anglers: Master Fishing - The Art of Angling.

Now, you're ready for the grind.

II. Number Factoids

Based on my time spent leveling up my fishing skill, these are some raw numbers of skill/catch I came up with.

--- 300/375 -> 330/375 averages out to around 8 or so catches per skill point gained.
--- 330/375 -> 355/375 averages out to around 10 or so catches per skill point gained.
--- 355/375 -> 375/375 averages out to around 12 or so catches per skill point gained.

III. New Fish, New Recipes

Barbed Gill Trout (Found in: Nagrand, Terrokar Forest, Zangarmarsh)
--- Recipe Makes: Blackened Trout

Zangarian Sporefish (Found in: Zangarmarsh)
--- Recipe Makes: Blackened Sporefish
--- Recipe Buffs: +20 Stamina, +8 Mana/5 seconds

Spotted Feltail( (Found in: Terokkar Forest, Zangarmarsh)
--- Recipe Makes: Feltail Delight
--- Recipe Buffs: +20 Stamina, +20 Spirit

Golden Darter (Found in: Terrokar Forest)
--- Recipe Makes: Golden Fish Sticks
--- Recipe Buffs: +44 Healing, +20 Spirit

Figluster's Mudfish (Found in: Nagrand, Netherstorm)
--- Recipe Makes: Grilled Mudfish
--- Recipe Buffs: +20 Agility, +20 Spirit

Icefin Bluefish ((Found in: Nagrand, Netherstorm)
--- Recipe Makes: Poached Bluefish
--- Recipe Buffs: +23 Spell Damage, +23 Spirit

Furious Crawdad (Found in: Terokkar Forest [Highland Mixed Schools only])
--- Recipe Makes: Spicy Crawdad
--- Recipe Buffs: +30 Stamina, +20 Spirit

Highland Mixed Schools:
Furious Crawdad are caught from pools called "Highland Mixed School". These pools are found in three elevated lakes in Terokkar Forest, Outland:

  1. Blackwind Lake (near Skettis) - 10 confirmed pool spawning locations (2 on the western side of the island in the lake, 8 around the edge of the lake).
  2. Lake Ere'Noru (above Allerian Stronghold) - 4 confirmed pool spawning locations.
  3. Lake Jorune (above Stonebreaker Hold) - 3 confirmed pool spawning locations.

The locations of the pools are shown by yellow pins on the map, right. It is possible that other pool locations exist. Due to the way they spawn, most of the time lakes with a small number of pools will appear to have no pools.

All three lakes require a flying mount to reach. All three have a base fishing skill requirement of 430 to cast a line, and fish will "get away" if your skill is less than 525. The surrounding areas have a base fishing skill below 375, probably 355. There is one pool next to the island in Blackwind Lake which is located in "Skettis", so is much easier to fish. ((This is probably not intended.))
The open water in these areas (tentatively) contains the same fish as other parts of Terokkar Forest - Barbed Gill Trout, Golden Darter and Spotted Feltail. The only reason to fish in the area is to fish the Highland Mixed Schools.

Goldenscale Vendorfish
--- Rare, random, open-water fish that you can vendor for a quick 6 gold.

In addition to fish, other items are rarely caught from open-water fishing:

  • Curious Crate - boxes that contain 2-6 Knothide Leather Scraps, 1-3 Netherweave Cloth, or 1-3 Fel Iron Ore.
  • Goldenscale Vendorfish - they sell to vendors for 6 gold.
  • Inscribed Scrollcase - these contain 1-3 level 60 scrolls.
  • Mote of Water (1-2) - ten motes can be converted to one Primal Water by clicking on the stack. Primal Water cannot be converted back to motes.
  • Off-hand fish - Enormous Barbed Gil Trout (sic) and Huge Spotted Feltail.

IV. New Fishing Gear

So, you've gotta catch new fish, well first you gotta get new gear, as the skill to fish some of Nagrand is pretty high!

One new fishing pole has been added to our "Angler's Arsenal" in WoW, and that is Seth's Graphite Fishing Pole , which is a reward for the questRather Be Fishin

It gives +20 to your fishing skill, as well as a whopping +52 stamina. This is gonna be great for the alliance who can't get the Nat Pagle's +25 pole.

V. New Fishing Areas

Zangarmarsh
--- Umbrafen Lake (Required Skill: 305)
--- The Lagoon (Required Skill: 305)
--- Marshlight Lake (Required Skill: 355)
--- Sporewind Lake (Required Skill: 355)
--- Serpent Lake (Required Skill: 355)

Terrokar Forest
--- Bodies of water near Tuuren. (Required Skill: 355)
--- Silmyr Lake (Required Skill: 355)
--- Blackwind Lake (Required Skill: 430)
--- Lake Ere'Noru and Lake Jorune (Required Skill: 430)

Nagrand
--- Skysong Lake (Required Skill: 380)
--- Lake Sunspring (Required Skill: 430)

Netherstorm
--- Eco-Dome Midrealm (Required Skill: 380)[/url]

B

Por el amor de Dios, esto no tiene estructura ni, sentido. Porque no pones un link y no haces copy&paste?

J

Si que tiene estructura, pero es que no me deja poner colores y mayusculas y negritas.

El link es a la seccion de users de mi web, por lo tanto no la podríais ver...

Lo borro? ;/

B

Hombre yo no soy nadie para decirte que lo borres xDDD dejalo alomejor a alguien le interesa o algo :D

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