Talents shaman

MaTrIx

Como se deben subir los talents del shaman k alguien me diga plz k no kiero kagarla.

vngnc

Los talents del shaman te los puedes subir como más te guste, los talents en teoría son para personalizar los chars a gusto del player, yo no soy partidario de builds pre-escritos, experimenta con los que más te gusten, y si no te gusta, pues respec y ya está ( pero sin pasarse! )

De todas maneras, aquí puedes ir probando

http://wowvault.ign.com/View.php?view=Talents.View&category_select_id=8

La gracia de los shamanes es que somos muy versátiles, yo llevo un build de 11/19/21 con el clearcasting, el flurry 4/5 y el nature swiftness, y me va muy bien, no me limito a una sola cosa, sino que soy un hibrido total :D

thrazz

Depende de para que lo quieras. En teoría el build de shaman para pvp es elemental (shocks, clearcast) restoration y enhancement hasta ghost wolf, pero en mi opinión siendo que en PVP te interesa melee con la mayoría de clases no estaría mal sudar algo de elemental y dedicarse más a enhancement.

En los foros oficiales hay un thread muy bueno con builds típicas de shaman para que te hagas una idea.

sharker

Hasta lvl 60 shaman elemental, y despues restoration enhancement (restoration justo hasta ns, enhancement coger 2h maces-axes, flurry y parry mas lightning shield, ancestral y improved windfury).

iRoN-G

Asi los tengo yo

Elemental Combat Talents (0 points)
None

Enhancement Talents (27 points)

Ancestral Knowledge - 5/5 points
Increases your maximum Mana by 5%.

Thundering Strikes - 5/5 points
Improves your chance to get a critical strike with your weapon attacks by 5%.

Improved Lightning Shield - 3/3 points
Increases the damage done by your Lightning Shield orbs by 15%.

Improved Ghost Wolf - 2/2 points
Reduces the cast time of your Ghost Wolf spell by 2 second.

Improved Strength of Earth Totem - 3/3 points
Increases the amount of Strength raised by your Strength of Earth Totem by 15%.

Two-Handed Axes and Maces - 1/1 point
Allows you to use Two-Handed Axes and Two-Handed Maces.

Flurry - 5/5 points
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.

Parry - 1/1 point
Gives a chance to parry melee attacks.

Improved Windfury Weapon - 2/2 points
Increases the Attack Power bonus of your Windfury Weapon effect by 22%.

Restoration Talents (24 points)

Tidal Focus - 5/5 points
Reduces the Mana cost of your healing spells by 5%.

Totemic Focus - 5/5 points
Reduces the Mana cost of your totems by 10%.

Improved Self-Reincarnation - 2/2 points
Reduces the cooldown of your Self-Reincarnation spell by 20 minutes.

Improved Lesser Healing Wave - 5/5 points
Gives you a 75% chance to avoid interruption caused by damage while casting Lesser Healing Wave.

Combat Endurance - 1/1 point
Allows 10% of your Health regeneration to work while in combat.

Tidal Mastery - 5/5 points
Increases the critical effect chance of your healing and Nature damage spells by 5%.

Nature's Swiftness - 1/1 point
When activated, your next Nature spell with a casting time less than 10 seconds becomes an instant cast spell.

shakespeare

Restoration Mastery
Improved Healing Wave Rank 5
Ancestral Healing Rank 5
Combat Endurance Rank 1
Improved Lesser Healing Wave Rank 5
Tidal Mastery Rank 5
Nature's Swiftness Rank 1
Restoration Total: 22
Enhancement Mastery
Ancestral Knowledge Rank 5
Thundering Strikes Rank 5
Improved Ghost Wolf Rank 2
Improved Lightning Shield Rank 3
Two-Handed Axes and Maces Rank 1
Flurry Rank 5
Parry Rank 1
Improved Windfury Weapon Rank 2
Enhancement Total: 24
Elemental Mastery
Concussion Rank 5
Elemental Total: 5

sharker

UNDEAD SHAMAN TEMPLATE

Elemental Combat Talents (5 points)

Concussion - 5/5 points

Increases the damage done by your Shock spells by 5%.

Enhancement Talents (24 points)

Ancestral Knowledge - 5/5 points

Increases your maximum Mana by 5%.

Thundering Strikes - 5/5 points

Improves your chance to get a critical strike with your weapon attacks by 5%.

Improved Ghost Wolf - 2/2 points

Reduces the cast time of your Ghost Wolf spell by 2 second.

Improved Lightning Shield - 3/3 points

Increases the damage done by your Lightning Shield orbs by 15%.

Two-Handed Axes and Maces - 1/1 point

Allows you to use Two-Handed Axes and Two-Handed Maces.

Flurry - 5/5 points

Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.

Parry - 1/1 point

Gives a chance to parry melee attacks.

Improved Windfury Weapon - 2/2 points

Increases the Attack Power bonus of your Windfury Weapon effect by ?.

Restoration Talents (22 points)

Improved Healing Wave - 5/5 points

Reduces the casting time of your Healing Wave spell by 0.5 seconds.

Ancestral Healing - 5/5 points

Increases your target's armor value from items by 25% for 15 seconds after getting a critical effect from one of your healing spells.

Combat Endurance - 1/1 point

Allows 10% of your Health regeneration to work while in combat.

Improved Lesser Healing Wave - 5/5 points

Gives you a 75% chance to avoid interruption caused by damage while casting Lesser Healing Wave.

Tidal Mastery - 5/5 points

Increases the critical effect chance of your healing and Nature damage spells by 5%.

Nature's Swiftness - 1/1 point

When activated, your next Nature spell with a casting time less than 10 seconds becomes an instant cast spell.

shakespeare

mas copiao perry ¬¬
pd: PERRY AL CUADRAO

sharker

menos copiar lamer, que yo le tengo al 60 y tu al 24 xD

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