#450 No te corre prisa de momento, todavía queda más de medio año para que incluyan BfA en Shadowlands, es decir, los dos parches de contenido que quedan, el inminente 8.3 y el 8.3.5 de relleno, más el parche pre-expansión, que es cuando meteran BfA en SL.
#450 Y si es cierto lo que han dicho que se tarda un 70% menos de tiempo en subir van a ser unas 10-15 horas de played nada mas.
Nada de una clase nueva, podrían meter un necromancer la mar de bien con toda la temática de shadowlands, un caster nuevo, total, para 4 botones que tienen todos ahora, no les cuesta mucho inventarse algo y nos sacan de los de siempre. A ver si dejan jugar a los casters un poco en PVP, que todo son mele.
No hay cambios en PVP a primera vista, lo dejan de lado como siempre. Joe...año tras año teniendo que jugar mago rogue heal como siempre.
Lo único interesante del wow al final es hacer el PVE en mítico...
Si eres enano puedes variar entre bronzebeard o wildhammer, si eres hierro negro... te jodes.
Las razas aliadas fueron un error enorme, siempre lo he dicho.
Espero que al menos a los elfos les de una barba como Dios manda.
Anda que les ha costado... madre mía.
#456 Claro. Lo que quiero decir es que hay 3 clanes enanos, y con un solo personaje si es enano puedes rolear 2 de ellos, para el tercero necesitas tener otro personaje. Si desde el principio hubieran metido buenas personalizaciones en vez de las razas aliadas cualquier enano podría rolear el clan que quisiera cuando le diera la gana.
Lo de las razas aliadas, una vez entra la expansión nueva deberían de hacer algo para que fuera mas sencillo y no tan tedioso, se que algunas cosas dan el doble de reputacion pero zzz
#459 Si pues hasta no hace mucho los paladines de BFA estaban defendiendo que eso se conseguia en nada, que menuda tonteria quejarse xdxd no se si era este que es hardcore player top 3 españa o su sequito
Flying
Flying will work similar to previous expansions, with a variation of Pathfinder.PvP
The team is still deciding on changes to the PvP Honor system and rewards.
The zones scaling for your alts that level out of order presents an interesting challenge when it comes to PvP and War Mode on. The team is working on making it fun and interesting.Leveling
The team is working hard to make sure the flow of the new leveling experience makes sense.
Between the new player zone and Battle for Azeroth, the team is adding an interstitial experience. A new player might learn how to navigate a city, find flight masters, choose your spec, and getting a mount.
If you're going to be sending new and existing players into Battle for Azeroth, it makes a lot of sense for them to have a mount.
The team is still talking about what level getting Mage Portals is appropriate. It doesn't make sense for players to be suddenly restricted from things they used to be able to do.
If you aren't in Chromie time, zones will only scale up to the cap for that expansion. You can still level that way though!
If you want to go back to Pandaria and farm for transmog or rares, you wouldn't want the zone scaling, so you need Chromie Time to scale it.
Players will be scaled down in level in a natural way, keeping in mind the expansion milestones, such as being level 100 at the end of Warlords.
There will not be a stat squish. It's very important that players feel just as powerful when they log in to play the expansion.Covenants
It will be expensive to change Covenants. They aren't sharing the details at this time, but it's intended to be a significant choice. This is why you get to experience each Covenant. You'll probably be starting over from the beginning.
The team isn't sure if the transmog and mounts from Covenants will be restricted to the character that earned it or if alts can use it yet.
As the expansion progresses, there will be probably be other Covenant rewards.
Covenant abilities might get other cosmetic choices, similar to the fox one.
There will be reputations, but it might be in a different form.
Covenants won't operate the way you are used to reputations operating. There won't be a bar to fill to Exalted, it'll be a much more involved process. You are forming a relationship with this Covenant and individual characters in it to use the Soulbinding system.Weekly Loot Chest
There will be a tremendous number of factors that influence the weekly loot choice.
Factors include how far you made it in a tower run, what Mythics did you do, what dungeons did you run, what World Quests did you do, what did you do in PvP, and many more.Customization
The team sat down to talk about what would be cool for Shadowlands and the theme of player agency came up as the cool idea.
Covenants, loot chest, and new leveling system were all features for that idea. This time they took the art team time that would have gone towards a new race or class and spent it on character customization.
There will be a tremendous breadth of choices available for most, if not all, of the other races.
The team could have added more skin colors long ago, but representing more of humanity for Humans took subtle face changes and time from the art team to do right.
All races will get some cosmetic features, not just Humans.
The team started by asking what additional options they would like to see in the existing races. Lots of discussion internally about customization options that people wanted.
Allied Races had a story, "Why is this group joining us?"
Dark Iron dwarves look different, but there are other Dwarves that we haven't seen much of yet, and we should have because they are all Dwarves.Engine and Data
The engine team is working on taking advantage of RTX.
The team strongly believes that the more machines that can run WoW, the better. At the same time they want to embrace modern technologies such as ray tracing, multi threading, and DX12.
The team's focus isn't to make it hard to datamine, their focus is to make the game as efficient as possible. Strings are big and numbers are small.
The team went to great lengths to make sure addon authors had access to things they needed. You can look up sounds by name and such. They did trip up a couple of times, but will fix it.Torghast, the Maw, and Alts
Torghast is based on your participation. It'll be influenced by the gear that you get doing it. As you do runs, you will build legendary items. As your gear gets stronger from raids, Mythic+, and other sources, you'll become more powerful, go deeper in Torghast, and get more stuff.
If your alt hasn't geared up, you won't get very far in Torghast.
There may be some things that you can craft for your alts that are meaningful. Being able to target stats when crafting should be helpful.
World Quests will be unlocked at Level 50 for alts.
Covenant campaign starts at 60 for all characters.
There will be outdoor gameplay in the Maw, but not regular story quests like the Suramar campaign.
Anima is used for a lot of things. It will be used to help power your Covenant. It represents the mana behind Shadowlands.
The intent is that the Maw will remain challenging throughout the expansion, you shouldn't outgear it. One of the things players really liked about Classic is the outdoor challenge. The Maw should have increased challenge and fun!
Torghast is the only source of runes for the legendary items.
Torghast abilities can be tied into your Covenant.Raids and Titanforging
No big changes to raid structure coming.
The team isn't sure if Titanforging will be in Shadowlands. They are closely monitoring the Visions of N'zoth system.Covenants and Soulbinds
You'll go to the Covenant sanctum to interact with your Soulbinds. Spend anima to improve your relationship with them and increase their power. Covenants will be a great source of cosmetics.
In Legion, you built up the area in Suramar from a empty, hollow, lifeless space, to one filled with people and hope. The same kind of change will be reflected in your Covenant.
You can change the Soulbind you are bound to and the talents in their tree.
The Soulbind has not only a talent tree, but also a socket like choice.Tier Sets
Will tier sets return? Maybe. The team likes the tier sets a lot, but made the choice to go away from them in Battle for Azeroth because it doesn't make sense for the story anymore. They were great in Legion because it was such a class focused expansion, but Battle for Azeroth changed to a faction focused expansion, so the armor sets were more faction or raid oriented.
Shadowlands is a Covenant focused expansion, so lots of things will double down on that. It doesn't mean that they are or are not doing the class tier sets.
Mas cositas que han contado
Desbloquear las razas aliadas ni es algo que se consiga en nada ni es una odisea súper costosa. Requiere algo de tiempo pero tampoco hace falta matarse.
Como siempre llevándolo todo al extremo, desde un lado y desde el otro.
#436 Joder, he estado en Lisboa todo el puente y no he visto nada de nada... Pues me vienen fatal, si le digo a mi señora que raideo el fin de semana paso a estar soltero xD
#460 las razas aliadas de la expansión actual no son complicadas de conseguir, jugando las acabas sacando, el problema son las razas aliadas de expansiones anteriores, esas son un dolor de huevos de sacar.
#465 Yo el problema lo estoy teniendo con las razas aliadas de la otra facción, es decir, yo ahora estoy intentando sacarme los Kultiranos mientras llevo todo BfA jugando con la horda, y eso significa llegar a exaltado con Proudmoore, lo cual es un verdadero DOLOR en el culo...las demás de la alianza, habiendo jugando algo a Legión (honored y venered)y jugando un poco a BfA con la Ali (el equivalente a defensores de honor, que se consegue la repu con nada y menos)
No quiero ni pensar en alguien que quiera sacarse ahora o en la sig expansion la repu de Mechagon...y me parece una basura la "equivalencia" de requisitos de repu para las razas aliadas de 8.3 (Mechagon vs Voldunai) además de que la de mechagon la puedes sacar con la horda (es el logro, por lo que es account wide).
No sé, veo cosas raras, porque tampoco veo que haya gente que quiera sacarse los mechagnomos porque es su raza favorita....
Respecto al post, tengo ganas de ver las personalizaciones, la verdad, y la diferencia cuando lo saquen entre los Enanos y Enanos forjados por el carbón serán los traits raciales, nada más.
Sigo manteniendo, al igual que muchos que han probado la demo en la blizzcon, que lo que han presentado está en una fase muy temprana de desarrollo, ni siquiera tenía los cambios de clase, es decir, han enseñado en la demo un RESKIN de BFA, y eso me hace pensar que o han empezado ahora al acabar de parchear BfA o no sé qué ocurre.
Quiero pensar que todavía, en todo el tiempo que queda hasta que lo saquen, que van a presentar más features, porque lo presentado hasta ahora no convence, no les convence ni a ellos, es decir, el video de features son 4 cosas, MAPAS & RAID/DUNGEONS & Thorgast & CONVENANTS, de los cuales, que no supiesemos, son 2, Thorgast & CONVENANTS porque las otras dos son LÓGICAS.
me da entre miedo y precaución que me hayan presentado un PARCHE y no una expansión.
Vamos que lo que dijeron en la presentación de que ya no existiría algo parecido al AP/Azerita grind era mentira. Ahora nos meten el Anima por el culo el hay que farmear y sirve para potenciar el covenant.
Grindeo de AP 2.0 básicamente. Vaya subnormales.
#467 ¿? Pero si han dicho que el grindeo que va a haber va a ser un cap semanal minimo y que con eso iras ya optimo, todo lo demas es para utilidad o cosmeticos xd
"You'll go to the Covenant sanctum to interact with your Soulbinds. Spend anima to improve your relationship with them and increase their power."
"You will, during the course of your adventures in the Shadowlands, be gathering anima from various sources and you can put it towards a bunch of different ends. and one of those is powering up your soulbind."
"The Soulbinding mechanic allows you to Soulbind to a powerful NPC, probably from the Covenant that you choose. You'll have different Soulbinding options, depending which Covenant you choose. Now, what Soulbinding actually does is give you a "talent tree" where you can use the power of Anima to unlock more talents. These "talents" will give you certain passive traits which will enhance your character."
Farmea Anima para mejorar tu soulbinding y desbloquear talentos y pasivas que mejoran tu personaje. Ya me dirás tú como lo quieres llamar, pero eso es un grindeo igual que el del AP.
In your Covenant Sanctum, you'll do various activities and retrieve Anima. The first little bit every week will keep the lights on in your Covenant Sanctum and that will further and strengthen your Soulbind. As long are you're doing that every week, you're optimal.
Anima should be a minimal amount to be optimal and the rest can be used on utility or cosmetics.
A mi me preocupa la palabra optimal, eso no significa que este capeado, para raidear mythic te seguiran pidiendo lo mas alto posible que de beneficios, o capean del todo o nada, los softcap son mierda
#470 #471 Es que tenéis que aprender a leer entre líneas. Óptimo puede ser para el jugador medio de WoW, al que le intere hacer Mythic le pasará lo de siempre, se tendrá que meter el grindeo de su vida farmeando Anima.
Y también habrá que ver que quieren decir con usar el resto de tu Anima para desbloquear utility porque por ahí también te la pueden colar con mejoras para el personaje que al final son necesarias.
#473 Ah vale es que tenemos que aprender a leer entre lineas, no es que tu estes sacando una conjetura de tu imaginacion a falta de confirmacion oficial, por ahora lo que han dicho es que no quieren grindeo. Asi que a falta de ver lo contrario es lo que toca asumir.
Teneis que aprender a leer entre lineas? Menos mal que vienen a abrirnos los ojos. Gracias
#473 Óptimo es óptimo, mírate la definición.
Me gustaría ver lo siguiente:
Que las "mejoras de personaje" o bien no existan, o se desbloqueen simplemente por hacer las cadenas de quests del parche. Grindear ap para desbloquear skills/mejoras es una putísima mierda de sistema que solo sirve para comer horas y limitar alters.
Vuelta a compra y mejora de gear por chapitas.
Limitar lo que mejora el gear al personaje, o las diferencias entre tiers. No es normal empezar la expansión haciendo 20k de dps y acabarla haciendo medio millón.
Btw:
What About Titanforging?
Too early to say exactly what they'll do in Shadowlands, but there will be something (Deathforging?!). Corruption replacing Titanforging in 8.3 is a bit of an experiment similar to Benthic, Mechagon rewards, and other bonuses we've seen in the game so far.
Yo no hago conjeturas ni para un lado ni para otro. Decir que no va a ver que grindear ap es tan falso como decir lo contrario, no se sabe y lo de optimo no desvela nada. Tendremos que esperar a verlo, y si hay para raidear mythic conmigo que no cuenten