Salido de la nada, un video y unas cuantas imágenes. Creo que es oficial de 07expansion pero poco se. cualquier info es bienvenida.
Parece que sale en el Comiket 79 junto al Episodio 8 y Umineko no Naku Koro Ni -Tsubasa-
Salido de la nada, un video y unas cuantas imágenes. Creo que es oficial de 07expansion pero poco se. cualquier info es bienvenida.
Parece que sale en el Comiket 79 junto al Episodio 8 y Umineko no Naku Koro Ni -Tsubasa-
A mi me ha sorprendido porque ha salido de la nada pero este tipo de sagas doujin como Higurashi, Tsukihime, Touhou...suelen tener este tipo de spin offs.
Eso si, graficamente es una pasada.
No Dlanor ni Erika? ;_________________________;
Bronove mola y a Ange le pegan los suplex. En imágenes es awesome pero en movimiento es un poco muy terrible, habrá que jugarlo btw
no tiene pinta de que vaya a ser algo a nivel competitivo como el MB pero será fun jugar con umineko fans si alguien se curra un netplay.
Joder me esta descargando a 70 gloriosos kb/s la dd del .iso :/ mañana le echare un ojo a ver que tal
me ha gustado bastante,el juego y la musica sobretodo,me han dado ganas de ver las VN
y dejo un video de un combo de ronove de 3000 y pico de daño
Content Update (v1.02)
・Added display option for simple background.
・Added shadow options for simple display.
・Attack Touch speed has been slowed down.
・When your burst gets baited it can now be blocked. I'm not 100% sure on this.
・Stun damage has been greatly adjusted.
・SP meter gain has been adjusted. *From my testing, it seems meter gain from damage scales based on damage. A full beatrice tower x 3 combo only gives 2.5 bars. when they block your towers, you get 5 bars.
・Characters have character-specific health values now.
・Changed some of the damage calculation.
・Half circle motions, as well as forward and backdashs, have smaller input windows. This is particularly noticible for half circles like meta super, as you cannot be overly lazy about inputting the motion over the course of the meta freeze any longer. *too lazy
・Fixed a bug where a metal cancel would accidentally come out on a successful hit. Never seen this happen. Can anyone clarify this for me?
・Fixed a bug where the camera wouldn't return after Virgilia gets hit during Odin (her meta super)
・Fixed a bug with the curtains / blackouts not returning etc. I think I've experienced this one in netplay. Need clarification on this translation.
・Ronove's parry counter (Elegant Shield) can now be held down to make it stay out longer.Godlike.
・Crouching and standing hitboxes have been adjusted. Battler's birds and seals still whiff over crouchers. i frown.
・Specials and supers have been modified.
Content Update (v1.03)
-Replay has been added in the versus mode. (the longest duration of a replay is 5 minutes, and the maximum number of replay is 999)
-An option of saving a replay has been added.
-Offline delay has been added.
-Generation rate for Damage touch has been adjusted.
-The input method for Half circle commands has been adjusted.
-The glitch from V1.01 that made a ground attack impossible after a clash has been corrected.
-Additionally, few small glitches have been corrected.
-The effect of ability "Berserk" does no longer affect Stun value.
-The minimum altitude for Air Dash has been lowered.
-The decision/judgement for attack touch has been adjusted for every character (probably a IA fix)
-The behavior of Eva's jelly has been adjusted
-Kanon's wolf jump can now be used while airborne
-Ronove's Enchant Shield priority has been increased, and the number of attacks that can prevent it has been increased.
-Normal and special moves have been adjusted.
Note that you will have to activate the replay function in the options. By default, the game won't save any replay, the second selection will make the game save the versus replay if you wants to (a choice will be prompted after the match), the third selection will automatically save all versus matchs, without any distinction.
Replay saves are quite light it seems: something like 20-40kb.
By the way, a "certain" character has been added for the replay function.
Ryukishi07 anunciará la secuela (no actualizacion) para el próximo comiket, no se sabe si para el de verano o el de invierno.
hubo votacion de popularidad para meter más personajes
http://when-they-cry.net/Cgi/vote/umi8/vote_end.html
Lambdadelta confirmada fijo.
Tiene idea de meter un "easy mode" y un modo galeria con fanart.
lel pensé que era trolling cuando lo leí xD
Supongo que meterán personajes de Chiru: Lamda, Bern, Erika, Dlanor y Will seguros
Parche 1.04
No hay lista de cambios traducida por ahora pero la mayoria son bugfixes.
http://07th-expansion.net/ogon/patch/ogon_v104.zip
Jessica, George y Rosa serán jugables en la version de 360, además de nuevos escenarios.