//ALIAS\
//*************ALiAsNomBRe**********\
alias nombre "nombre1"
alias nombre1 "name VaneSsa ; alias nombre nombre2; dev1; echo --=] amol [=-- ; dev0"
alias nombre2 "name 0rPhEN ; alias nombre nombre3; dev1; echo --=] OrP [=-- ; dev0"
alias nombre3 "name blckpm ; alias nombre nombre4; dev1; echo --=] blckpm [=-- ; dev0"
alias nombre4 "name blackpuma ; alias nombre nombre5; dev1; echo --=] blackpuma [=-- ; dev0"
alias nombre5 "name Xd ; alias nombre nombre1; dev1; echo --=] Xd [=-- ; dev0"
//*************AliAsCamin***********\
alias walk "-run"
alias -run "+speed; alias walk +run; dev1; echo --=] AnDaNdO [=--; dev0"
alias +run "-speed; alias walk -run; dev1; echo --=] CoRrIeNdO [=--; dev0"
//*************AliAsJumP**************\
alias +cjumpok "+jump; wait; wait; wait; +duck"
alias -cjumpok "-jump; -duck"
alias +cjump "+cjumpok"
alias -cjump "-cjumpok"
alias cjumpok1 "alias +cjump +cjumpok"
alias cjumpok2 "alias -cjump -cjumpok"
alias cjumpn1 "alias +cjump +jump;"
alias cjumpn2 "alias -cjump -jump;"
alias "+sjump" "+jump;+duck;wait;-jump"
alias "-sjump" "-duck"
//*************AliAsOn/Of**************\
alias weap_t "weap_left"
alias weap_left "cl_righthand 1; lastinv; alias weap_t weap_right; dev1; echo --=] DeRcH [=--; dev0 ;stops"
alias weap_right "cl_righthand 0; lastinv; alias weap_t weap_left ; dev1; echo -=] IzQuRd [=-; dev0;stops"
alias radar "radaroff"
alias radaroff "drawradar; alias radar radaron; dev1; echo --=] RaDaR [=--; dev0"
alias radaron "hideradar; alias radar radaroff: dev1; echo --=] RaDaR-Of [=--; dev0"
alias desac "desac2"
alias desac2 "+duck;+use; alias desac desac3; dev1; echo --=] DeFuSAnDo [=--; dev0"
alias desac3 "-duck;-use; alias desac desac2; dev1; echo --=] StOp DeFuSAnDo [=--; dev0"
alias +statusrpt "+showscores; cl_showfps 1; timeleft"
alias -statusrpt "-showscores; cl_showfps 0; stops"
alias graph "graphon"
alias graphon "net_graph 3; alias graph graphoff; dev1; echo --=] net_graphOn [=--; dev0"
alias graphoff "net_graph 0; alias graph graphon; dev1; echo --=] net_graphOff [=--; dev0"
alias wpnview "wpnoff"
alias wpnoff "r_drawviewmodel 0; alias wpnview wpnon; dev1; echo --=] Sin Arma [=--; dev0"
alias wpnon "r_drawviewmodel 1; alias wpnview wpnoff;dev1; echo --=] Con Arma [=--; dev0"
alias +my_reload "r_drawviewmodel 1;+reload"
alias -my_reload "wait5;wait5;r_drawviewmodel 0;-reload"
alias spr "spr1"
alias spr1 "gl_spriteblend 1; alias spr spr2; dev1; echo --=] FINO [=-- ;dev0"
alias spr2 "gl_spriteblend 0; alias spr spr1; dev1; echo --=] GORDO [=-- ;dev0"
//*********************VoLuMeN***************************\
alias v0 "volume 0.00; dev1; echo Volume No SounD ; dev0; alias volup v1; alias voldn v0;"
alias v1 "volume 0.20; dev1; echo Volume 10% ; dev0; alias volup v2; alias voldn v0;"
alias v2 "volume 0.40; dev1; echo Volume 20% ; dev0; alias volup v3; alias voldn v1;"
alias v3 "volume 0.60; dev1; echo Volume 30% ; dev0; alias volup v4; alias voldn v2;"
alias v4 "volume 0.80; dev1; echo Volume 40% ; dev0; alias volup v5; alias voldn v3;"
alias v5 "volume 1.00; dev1; echo Volume 50% ; dev0; alias volup v6; alias voldn v4;"
alias v6 "volume 1.20; dev1; echo Volume 60% ; dev0; alias volup v7; alias voldn v5;"
alias v7 "volume 1.40; dev1; echo Volume 70% ; dev0; alias volup v8; alias voldn v6;"
alias v8 "volume 1.60; dev1; echo Volume 80% ; dev0; alias volup v9; alias voldn v7;"
alias v9 "volume 1.80; dev1; echo Volume 90% ; dev0; alias volup v10; alias voldn v8;"
alias v10 "volume 2.00; dev1; echo Volume 100% SorDeRa; dev0; alias volup v10; alias voldn v9;"
alias volup "v6"
alias voldn "v4"
//**************CoMpRa******************\
alias awp "buy; ms4 ; ms6 ; hidemenu ; dev1 ; weapon_knife; echo --=] AwP [=-- ;stops "
alias eagle "buy; ms1 ; ms3 ; buy ; ms7 ; hidemenu; dev1 ; weapon_knife; echo --=] Desert EaglE [=-- ; stops ;"
alias usp "buy; ms1 ; ms1 ; buy ; ms7 ; hidemenu; dev1 ; weapon_knife; echo --=] Usp [=-- ; stops ;"
alias mp5 "buy; ms3 ; ms1 ; buy ; ms6 ; hidemenu ; dev1 ; weapon_knife; echo --=] Mp5 NAvY [=-- ; stops "
alias akolt "buy; ms4 ; ms3 ; buy ; ms4 ; ms1 ; buy ; ms6 ; hidemenu; dev1 ;weapon_knife; echo --=] Ak-47*M4A1 [=-- ;stops "
alias augs "buy; ms4 ; ms4 ; buy ; ms4 ; ms2 ; buy ; ms6 ; hidemenu ;dev1; echo --=] SteyR AuG*SiG CoMmaNdO [=-- ; stops "
alias dto "buy; ms8 ; ms4 ; buy ; ms8 ; ms2 ; buy ; ms8 ; ms1 ; buy ; ms8 ; ms3 ; buy ; ms8 ; ms3 ; buy ; ms6 ; buy ; ms7 ; buy ; ms8 ; ms6 ; buy ; ms8 ; ms5 ; hidemenu ; dev1 ; weapon_knife; stops "
alias hef "buy; ms8 ; ms4 ; buy ; ms8 ; ms3 ; buy ; ms8 ; ms3 ; buy ; ms8 ; ms2 ; buy ; ms8 ; ms1 ;buy ; ms8 ; ms5 ; hidemenu; dev1 ; buyammo1 ; echo --=] BoMbaS [=-- ; stops"
alias he "buy; ms8 ; ms4 ; buy ; ms8 ; ms3 ; buy ; ms8 ; ms6 ; buy ; ms7 ; hidemenu "
alias ups "buy; ms1 ; ms1 ; buy ; ms8 ; ms3 ; buy ; ms7 ; hidemenu "
alias knif "buy; ms8 ; ms1 ; drop ; hidemenu "
//**************AliAsMennu**************\
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
alias ms9 "menuselect 9"
alias hidemenu "wait5 ; wait5 ; slot10; slot10; slot10; wait; slot10; wait; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; wait; slot10; slot10; wait; slot10; slot10; wait; slot10; slot10; wait; slot10"
alias dev1 "developer 1"
alias dev0 "developer 0"
alias wait3 "wait; wait; wait"
alias wait5 "wait; wait; wait;wait; wait"
alias stops "stopsound"
alias cros "adjust_crosshair"