weno para los k les guste este peaso de mod ahi va el link pa descargarse el nuevo parche
http://web436.login-8.hoststar.ch/forgottenmods/include.php?path=content/download.php&contentid=82
weno para los k les guste este peaso de mod ahi va el link pa descargarse el nuevo parche
http://web436.login-8.hoststar.ch/forgottenmods/include.php?path=content/download.php&contentid=82
Se puede instalar sobre la 0.65 o la 0.66 indistintamente. Aquí teneis el enlace a la web oficial ( totalmente remodelada, y multiidioma, os recomiendo que navegeis un ratito por ella ):
http://forgottenhope.bf1942files.com/index.php?flash=yes
La contraseña para los que os bajeis el .rar ( torrent ) es:
Spass_muss_sein=Sprach_Wallenstein
Y no solo incluye mapas, echadle un vistazo al log .
Es de destacar la "banda sonora" propia
VERSION 0.67 (PUBLIC VERSION DATE 23.02.2005 /FINAL!)
fixed Kharkov Outskirts SP CTD
fixed sherman track teeth
updated spawners from some maps
updated several textures
updated stg44
updates several maps
added first MC replacement Textures
added seperate marder2 model & texture files
added FH MAIN THEME & FH LOADER THEME music
VERSION 0.66E (INTERNAL VERSION DATE 18.02.2005 / PRE FINAL?)
fixed Wespebattery AI crash
fixed C47radio AI problem
fixed M4A1 mortar aiming
fixed Wurfgerät 40 range
fixed Apache handling
fixed FH_Bunker_10 Ai problem
fixed Kharkov Outskirts ctd (finally?)
VERSION 0.67(66D) (PUBLIC VERSION DATE 14.02.2005 note: NOT PUBLIC RELEASE! DUE TO MISSED CTD BUG!)
fixed 1 Russ Officer Icon
fixed NCO, Lt Helmet
fixed Somua/Pz739 track animation speed
fixed Ai crash FH_ammoCrateComplex_m1
fixed AI crash FH_ruscottage3_cl_m1
fixed Bishop AI bug
fixed PTRD exploit
fixed Guadalcanal
fixed Remote bomber "Jump of Death"
fixed locked Arty coop problems
fixed Kharkov Outskirts ctd
fixed a few statics objects
altered M4A1 Sherman right track position
altered bar1918
updated MAP Seelow heights
updated MAP Meuse River Line
updated MAP Kasserine Pass
updated MAP El Alamein
updated MAP Gazala
updated MAP Guadalcanal
updated MAP Kharkov Outskirts (added some Wurfgerät40 spawners)
updated MAP Adak Island (Replaced the Ho-Ki (alt spawns at airfield with GMC) with the Type 94 Truck / Replaced mobile Artillery on hill (Wespe/Priest) with Ho-Ki and M3 Halftrack)
updated Panzerschreck rocket
updated col boxes for french buildings
updated a few textures
updated precache.con files for a lot of maps
updated RPG43
added sp mode for meuse river / kharkov outskirts / battle of foy
added fixed Ma202 hull
added new version Type88DPGunArtillery
added Albatross (no code yet)
VERSION 0.66c (INTERNAL VERSION DATE 09.02.2005 / PRE FINAL?)
fixed 5 ger winter G43 icons
fixed Bunker6/Peleliu underground ladders
fixed pepeliu u torches
fixed some icon issues
fixed M4A1 right side wheels not showing texture
fixed M4A1 not using L1, wreck
fixed opel ammo supply depot
fixed airammobox supply depot
fixed Liberty Static Coll enabled
fixed lightmap problems with russian cottages
fixed willy windows
fixed komissar cap size problem
increased C47Radio reloadtime
decreased C47radio flying heigth
added M4A1ShermanDDay
added remoteJu52
added Ju52Radio
added Wurfgerat40
added STATIC eu_church_closed_m1
added STATIC FH_ammoCrate_m1
added STATIC FH_ammoCrateClosed_m1
added STATIC FH_ammoCrateComplex_m1
added STATIC FH_ammoCrateOpen_m1
added STATIC FH_ammoCrateShell_m1
added STATIC FH_ruscottage2_cl_m1
added STATIC FH_ruscottage3_cl_m1
added STATIC FH_ruscottage_cl_m1
added STATIC Lenin_m1
added STATIC stein1
added STATIC stein2
added STATIC flagbaseAxis_m1
added STATIC flagbaseAllieds_m1
added realistic flak38 & vierling sounds
added different sound effects for aa guns & 20mm plane guns (hated to have for all the handgrenade sounds)
added MAP Kharkov_outskirts-1943
removed rafts dying in the water
moved Sherman ElAlamein idler wheels
renamed MAP rivertown to meuse river line
replaced AA Mg42 with Mg34
updated MAP Supercharge
updated MAP Seelow Heights
updated MAP Kasserine Pass
VERSION 0.66b (INTERNAL VERSION DATE 01.02.2005)
updated Flak18 (sm/rs file)
updated WZ28
updated vehiclelist
updated random german tanks with new panthers
added TEXTURE different cammo sets for goliath (LOD skin missing)
added TEXTURE additional uniform sets (sleeves missing)
added PantherA
added PantherG
added M4A1 Trackset
added M4A1ShermanTorch
added M4A1ShermanElAlamein
added Nailclub
added fixed MarkVI
added german sailor classes
added 45mmL46 damagecode
added Flak18artillery
added some icons
added some m4a1 skins
added C47Radio desk
added MAP Battle_of_Foy (VERSION 2.0)
added MAP Rivertown-1944
added STATIC FH_painting1
added snow fall code + graphic (THANK YOU NORWEGIAN RESISTANCE)
fixed Typhoon lodstep distance
fixed Fw190 aileron lodsteps
fixed broken Tiger coax mg ammocount
fixed Wz30 Hmg code
fixed Luger Icon
fixed Mortar Exit position
fixed Sexton guncode
fixed BT7 guncode
fixed ShermanJumbo mg position
fixed Stug3Gcamoedition bush position
fixed Greyhound water damage
fixed Greyhound aiming
fixed universal Carrier drivers position
fixed FH_frenchbarn_closed
fixed FH_lrgfrenchfarm_closed
fixed FH_smlfrenchfarm_closed
fixed a ton of 11 & 22 khz sounds
fixed FRENCH townhouse furniture
fixed Somua hull
fixed BT42 material IDŽs
fixed PUSH mode model
fixed Valentine models
fixed KT hull
increased Afri_Bush billboard distance
increased Push cage kill radius
increased GoliathRadio reload time
increased Ma202 agility
increased HP f the "big birds" (Lancaster, TB3.... etc)
decreased stationary MG firing arc
replaced static Goliaths model
replaced Bulge repairpads with "Allied only" ones
changed MG42 bipod kit model
changed Swordfish-DC position on Carrier
changed MAP Rheinübung / added german seaman class
changed MAP Eastern Blitz / viewdistance + a coalwaggon in front of the mine
changed MAP Desert Rose / spawntimes of the vehicle
changed MAP El Alamein
changed MAP Seelow Heights / PLEASE CHECK THIS MAP HDN! FOR SP CODE!
changed MAP Tobruk / decreases axis tank spawntimes, increases Matilda II spawn time and spawns on Axis capture of frontline middle base. Removes one Hurricane and adjusts spawn times.
changed MAP Tarawa, removes B25
changed MAP Supercharge
changed MAP Kasserine_Pass-1943
changed MAP Prokhorovka-1943
delete menu/texture/weapon/P08
delete texture/m4a1euturret
delete texture/m4a1euhull
VERSION 0.66a (INTERNAL VERSION DATE 16.01.2005)
added VEHICLE Tsurumi
added VEHICLE Bishop
added VEHICLE ValentineII
added VEHICLE (VERSION) ValentineII_desert
added VEHICLE ValentineIII
added VEHICLE (VERSION) ValentineIII_desert
added VEHICLE BT42
added WEAPON P08
added WEAPON Ruby
added STATIC FH_FRtwnhse1_m1
added STATIC FH_FRtwnhse2_m1
added STATIC FH_FRtwnhse3_m1
added STATIC FH_FRtwnhse4_m1
added STATIC FH_FRtwnhse5_m1
added STATIC FH_FRtwnhse6_m1
added STATIC FH_FRtwnhse7_m1
added STATIC FH_FRtwnhse8_m1
added STATIC FH_FRtwnhse9_m1
added STATIC FH_FRtwnhse10_m1
added STATIC FH_FRtwnhse1_cls_m1
added STATIC FH_FRtwnhse2_cls_m1
added STATIC FH_FRtwnhse3_cls_m1
added STATIC FH_FRtwnhse4_cls_m1
added STATIC FH_FRtwnhse5_cls_m1
added STATIC FH_FRtwnhse6_cls_m1
added STATIC FH_FRtwnhse7_cls_m1
added STATIC FH_FRtwnhse8_cls_m1
added STATIC FH_FRtwnhse9_cls_m1
added STATIC FH_FRtwnhse10_cls_m1
added STATIC FH_FRtwnhse1_des_M1
added STATIC FH_FRtwnhse2_des_M1
added STATIC FH_FRtwnhse3_des_M1
added STATIC FH_FRtwnhse4_des_M1
added STATIC FH_FRtwnhse5_des_M1
added STATIC FH_FRtwnhse6_des_M1
added STATIC FH_FRtwnhse7_des_M1
added STATIC FH_FRtwnhse8_des_M1
added STATIC FH_FRtwnhse9_des_M1
added STATIC FH_FRtwnhse10_des_M1
added STATIC FH_woodpile1
added STATIC FH_frenchbarn_closed
added STATIC FH_lrgfrenchfarm_closed
added STATIC FH_smlfrenchfarm_closed
added STATIC FH_haystack4_m1
added STATIC FH_haystack_sn1_m1
added STATIC FH_haystack_sn2_m1
added spawner RandomPantherDJagdpanther
added spawner RandomPantherDKingtiger
added battleship radar (yamato)
added scream to suicide charge
added Swordfish-DC (Depth charge)
added M4A1(76mm) (WIP)
added KGun
added 5 Charlie sector specific classes
added new push code
added WEAPON RPG43
added class 4 russ tankhunter RPG43
added M4A3(76mm)
added M4A1Sherman (WIP)
added 45mmATGun (WIP)
added random pistols
added new BAR1918 kit model
added modified ships cockpit
added flameexplosion to flametanks
added Wz28 (polish LMG)
added ary ability to StuG3b
added Panzerschreck ammo backpack
added SVT40sniper camshake
coded peleliuUnd1_m1 (need the torches), ladder change
coded US equipment
coded Russian officers hat
coded 40cm artillery damage (lol?)
coded Volcano
coded GoliathRadio (Control desk)
Coded BrokenTiger
increased mortars range a tad
increased Typhoon Lod distances
increased Jungle plant billboard distance
restored medics self heal ability
modified Yamato aiming
removed Elefant MGunner till further notice
reduced MG34/42 number of tracers
changed german mg34 kit model to default
changed C47 spotter kitmodel
changed dest stonebridge wreck code
changed Bangalore deploy sound
created Liberty_Tender
deleted objects/buildings/common/Pck
modified Sg44-zf sight
fixed Val continuous diving
fixed SVT40sniper animations
fixed Stationary_Binoculars trigger
fixed Mas38 PoV
fixed Betty bow Mg autoreload
fixed german desert MG34 to have modele37 grenade
fixed Sherman 75mm penetration capability
fixed Deck gun elevation speed
fixed Active Bank seat 2 cam position
fixed Sub Deckguns elevation speed
fixed Sherman-POA Ammo icon
fixed Wildcat L1
fixed Mas38 stats
fixed Stone damage against armour
fixed Geb Ladung effects
fixed Type96 kit being invisible
fixed Knifebug (again)
fixed Jap bomber spotter icon
fixed AT rifle damage against planes
fixed flamethrower damage against armour
fixed opel Blitz wreck coll
fixed Sound/44kHz/lkw2start.wav
fixed lag issues on some maps
fixed some night textures
improved balancing on some maps
readded map seelow heights
Ah!
También se esta preparando una sección de tácticas para saber como jugar cada mapa, aquí teneis un par de ejemplos :
http://forums.filefront.com/attachment.php?attachmentid=28769
http://forums.filefront.com/attachment.php?attachmentid=28770
Si teneis cualquier duda.....preguntad
Saludos!