402, community manager de Infinity Ward ha comentado que como en los otros juegos para PC de la saga Call of Duty, habrá una demo que saldrá antes del lanzamiento, como siempre es muy prudente y no avanza gran cosa pues no dice la fecha en que será lanzada, aunque comenta que habrá tiempo suficiente para jugarla, también no indica que incluirá la demo, si solo SingelPlayer como las dos anteriores (CoD y CoD2) o si habrá también Multiplayer (seria todo un detalle y seguro que hará decidir a más de uno a comprarse el juego). También comenta que están realizando unos tests por tal de definir los requisitos mínimos del juego. Están probando multitud de minimods para limitar armas, clases y perks. Y en referencia a las estadísticas dice que pronto realizará una profunda review explicando con pelos y señales como funcionarán.
Hey Everyone --
Wanted to give you guys some more PC specific updates. Today, as I discussed last week, we have a member of the Shock'N'Awe clan in to test on the PC. We had him run through the Min specs for a few missions earlier in the morning and then upgraded him to a machine that fit his specs at home to see what he thought. He's currently playing through the entire single-player campaign on machine specs similar to what he plays with at home.
This is helping us hone in on a final decision on our min specs for PC as well as gather feedback overall on the game.
A lot of you have been asking for more info on the PC demo, at this time I still can't give any details on dates or what will be included in the demo but there is still one coming for the PC. It will arrive before we launch, but I can't give you an exact date, as soon as I can tell you when to expect it I will. You know it's soon, considering we launch Nov. 5th and it has to come out before we launch. It'll be plenty of time for you guys to play through it and have a great impression of what to expect in Nov.
We're testing more Mod support for the PC today, playing a few different mods created in-house by some of the team. Mod support is going really well for Call of Duty 4: Modern Warfare which is going to make customizing the game to your team / server 's liking that much easier. We were playing a mod earlier this week that allowed easy and quick customization of games by limiting weapons / classes / perks. For example, we played a game of Assault / LMG Classes only; then another game of Assault and Snipers only.
This is great for those of you who want very specific games running on your servers or for competitive gamers. All made possible through a quick and easy mod we've been calling Call of Duty 4: MODwarfare.
That's pretty much been our main focus recently, is heavily focused on these PC specific features and functions to really fine tune before launch since we don't have to submit to certification for anyone for PC so we have that extra time line to give it this special attention.
The config file should be able to disable / enable things such as 'all perks', 'health regen', 'hud', etc items, however when it gets down to limiting very specific stuff like a certain class only, or a certain weapon only, etc. then that will have to be done through mods. There may be some pre-made mods, such as this one with weapon limitations which are available with the game at launch, however don't quote me on that as it could not happen. If it isn't happening, I can see what we can do to make it available at launch if it isn't already a selectable mod in the PC menu.
I haven't addressed the 'how servers / stat tracking' will break down in detail, It's changed so many times I'm waiting till we have an 'official' break down of how it will work at launch, or as close as I can get before I post an in depth review of how that works. So give me a little more time to get the hard facts on that for you guys, the last thing I want to do is post something and find out two seconds later it's completely changed.