He visto este juego indi en desarrollo, hecho por una sola persona, y me parece interesante que lo veais, es una mezcla de minecraft+zelda.
IMÁGENES
VÍDEOS
Cube World Faq
Q: When will Cube World be released?
A: It's hard to estimate since it's my first serious game and I still want to add tons of features. I'd say the alpha could be released at the earliest in one month but probably more.
Q: How many persons are working on this game?
A: Just me. I started this as a small hobby project in June 2011.
Q: Can I help with programming, graphics, sound, music etc?
A: Thanks, but I want to do everything by myself.
Q: Which games inspired you?
A:
- Minecraft: Endless random world made up of blocks
- Zelda, Secret of Mana, Landstalker, Monster Hunter and more: Style, gameplay, overall feel
- Diablo, World of Warcraft: RPG elements
- And many more
Q: Which features do you still want to add?
A:
- Original sound effects: For my current in-development version I used sound effects of various games to get a feel for how it should sound like. These will of course be replaced.
- Player customization: You probably won't play that purple-haired Link look-alike. This is the very first sprite I made when I started the project and as a big Zelda fan I took Link as reference. I'm planning to add player customization whith different faces, hair styles etc.
- Quests: I want to add a dynamic questing system.
- NPCs: You will meet NPCs on your journey which give you quests and sell items.
- Villages: There will be NPC villages.
- Dungeons: I'm planning to add dungeons, castles, caves etc.
- More enemies and bosses.
- Items: I still need to add different weapons, armor and other items
- Leveling, experience and skill system
- GUI
Q: Is there multiplayer support?
A: Yes, you can do everything in the game cooperatively with friends. I can't say anything about maximum players per server because it still needs to be optimized and tested.
Q: Will you add mining/building/crafting?
A:
- I'm not planning to add mining or digging
- I will probably add building so you can build your own house
- I will probably add a crafting system that allows you to craft weapons and armor from loot dropped by monsters.
Q: How do you create this game?
A: I've programmed everything with C++ and DirectX (OpenGL for the first version). For the voxel sprites, I created my own voxel editor.
Q: Will the final game still be called "Cube World"?
A: Probably not. It's currently just the project name. I'll have to come up with a new name soon.
Para mas info, screens y videos:
http://wollay.blogspot.com/