Entrevista de Miyazaki para Polygon:
"However, as additional elements - as an evolution - I've added the Battle Arts to each weapon. Something similar will be added to spells in the game, and those definitely provide something new to Dark Souls 3.
Miyazaki also said he hopes to avoid "stereotypical" boss fights in the third Dark Souls game. "I'm aware there are some boss designs that get a bad reputation from some of the fans out there," he said. "I'm aware of that."
While Miyazaki says From Software is not trying to create something no player can possibly overcome, some of those challenges will upset their expectations. Some will make players exclaim, "Oh, my god," he says.
Dark Souls 3 will maintain the same type of cryptic storytelling that the Souls games are known for, as Miyazaki said he prefers to leave the interpretation of the games' stories up to players. Responding to a question about whether Dark Souls 3 is set in the same locations as the first two games, he said that though they share the same "worldview," "I have no intention of using the first two games as a basis for Dark Souls 3."
La entrevista completa comenta más cosas, sobretodo en el aspecto en el que habla de las bossfights y como el moveset de los bosses varía segun la build de nuestro personaje y la Battle Arts que tengamos.