Hace sólo unas semanas IceFrog lanzó el esperado 6,75 que trajo una gran variedad de cambios incluidos el metagame, así como la llegada de dos nuevos héroes.
Ahora ya tenemos aquí la 6.76
Los cambios más significativos son los rework del Centaur, y del Phoenix
Como estos héroes aún no se han portado al Dota 2, tal vez estos cambios en ellos son un indicio de que pronto los veremos en Dota2
http://www.playdota.com/changelogs/6.76
Cambios Principales
- Strength growth increased from 2.6 to 3.8
- Replaced Great Fortitude with a new skill
Stampede:
Grants you and all allied player units on the map max movement speed and zero unit collision for a short duration. Any enemy units you or your allies come into collision with take some damage and get stunned. Enemies can only be affected by stampede impact once.
Duration: 3/4/5
Damage: 100/150/200 + 2x your str
Stun: 1.25 seconds
Stampede Collision AoE: 120
Cooldown: 65
Mancost: 50
Note: Does not affect magic immune enemies
- Trueshot Aura mechanics reworked
Trueshot Aura:
Global Aura. Gives you and all allied ranged units a portion of your agility as bonus damage.
Bonus Damage: 14/18/22/26% of your agility as damage
Note: Can be toggled on and off to affect creeps or not
Ability Code: A2O2
- Changed how Marksmanship bonus agility is granted
Marksmanship:
Passively provides bonus agility. If there are no nearby enemy heroes, your focus improves and the bonus agility is doubled.
Bonus Agility: 20/30/40 Agility
AOE: 375 (for double bonus)
Fire Spirits duration increased from 12.5 to 16
Fire Spirits can now be cast while using Sunray
Fixed Supernova not working with Radiance aura (other auras work already)
Supernova level 3 hit requirement increased from 9 to 10
Sunray Reworked
Sunray is no longer channeling and you can control like before with its direction as well as the use of the drift sub ability
Sunray now also heals allies in the AoE for half of the amount
Sunray no longer slows
Sunray HP cost is now 3% per second instead of a one time 10% cost on cast
Sunray base damage reduced from 20/30/40/50 to 16/24/32/40 (has same percentage components as before)
Max channel time mechanic is the same (6 seconds and damage/heal increase per second channeled)
Sun Ray: A1YY
Sun Ray End: A1Z3
Sun Ray Drift: A205Icarus Dive Reworked
Icarus Dive:
Dives forward in a looping arc, dealing moderate damage over time and slowing enemy units along the path. Dive can be canceled at any point by using Supernova or the sub ability. Casting your other spells does not interrupt it.
Travel Range: 1400
Travel Width: 500
Total Travel Time: 2 seconds
DPS: 10/30/50/70
Slow: 25%
Duration: 4
AOE: 200
Cooldown: 36
Manacost: 0
HP Cost: 15% of current HP
- Global Silence cooldown decreased from 160 to 140
- Global Silence duration decreased from 3/4.5/6 to 4/5/6
- Base Intelligence increased by 6
- Base Damage reduced by 6
- Curse of the Silent duration rescaled from 5/6/7/8 to 6
- Curse of the Silent hp drain rescaled from 20/30/40/50 to 20/35/50/65
- Curse of the Silent mana drain rescaled from 10/15/20/25 to 8/16/24/32
- Int Steal moved from Last Word back to Glaives of Wisdom
- Glaives of Wisdom now steals Intelligence from outside of the AOE if Silencer gets the kill
- Int Steal aoe increased from 850 to the standard 900 aoe range
- Last Word replaced with new active skill
Last Word:
Targets an enemy unit placing a debuff on it. While the debuff is active, casting any spell casuses the target to become silenced and take damage. If the duration of the debuff runs out without the target casting a spell, it will still take damage and be silenced but also be disarmed.
Debuff Duration: 5
Damage: 150/200/250/300
Silence/Disarm Duration: 3/4/5/6
Cast Range: 900
Cooldown: 36/28/20/12
Manacost: 100
Note: You have basic vision over the last word target while the initial buff is on them
- Recipe reworked
Old Force Staff:
Requires:
Staff of Wizardry (1000)
Quarterstaff (900)
Recipe (500)
Total: 2400
Grants:
+10 Intelligence
+10 Damage
+10 Attack Speed
Force (600 units forward, 25 mana, 20 cd, 800 cast range)
New Force Staff:
Requires:
Staff of Wizardry (1000)
Ring of Regeneration (350)
Recipe (1000)
Total: 2350
Grants:
+10 Intelligence
+3 Regeneration
Force (600 units forward, 25 mana, 20 cd, 800 cast range)
Boots of Speed
Price decreased from 500 to 450
Move speed bonus from 55 to 50
Arcane Boots
Move speed bonus decreased form 65 to 60
Phase Boots
Move speed bonus decreased from 60 to 55
Power Treads
Move speed bonus decreased from 60 to 55
Tranquil Boots
Move speed bonus decreased from 80 to 75