6.79 Gameplay Update
GENERAL
Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes
When buying back, 25% of the remaining respawn time will be added to your next death
Creeps now meet a bit closer to the tower in your offlane
Ranged Heroes now get the same denied experience as melee heroes (instead of less)
XP AoE increased from 1200 to 1300
Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them
Swapped the medium pullable Neutral Camp with the small camp
A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
Small reduction to the pull timing duration of the mid Radiant and mid-top Dire camp
Satyr Mindstealer XP bounty reduced from 88 to 62
Satyr Tormentor XP bounty reduced from 155 to 119
Mud Golems XP bounty reduced from 119 to 88
Mud Golems armor reduced from 4 to 2
Dark Troll Summoner bounty XP reduced from 155 to 119
Hellbear Smasher HP reduced from 1100 to 950
Hellbear armor reduced from 5 to 3
Satyr Trickster's Purge cast point improved from 0.5 to 0.2
Dragon Ancient Neutral Camp now have flying movement capability
Fixed Neutral Envenomed Weapons debuff dispelling regen items
Day/Night length decreased from 6 to 4 minutes
The following heroes now have the standard 800 night vision: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo and Treant Protector
Roshan will respawn at a random time between 8 and 11 minutes after death
When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)
Starting gold increased from 603 to 625
Random Gold bonus reduced by 50
Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000
Your gold income is now 1 per 0.6 seconds, up from 1 per 0.8 seconds
Tower last hit bonus gold increased from 100-200 to 150-250
Melee Barracks HP regen increased from 2.5 to 5
Ranged Barracks HP regen decreased from 2.5 to 0
Ranged Barracks HP reduced from 1500 to 1200 and armor increased from 5 to 10 (same EHP vs physical damage)
Evasion now stacks diminishingly
Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite)
The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs
- Update # 2
- Fixed various tooltips
- Fixed Armlet Toggle still having a small cooldown
- Fixed Bloodseeker getting slowed down by haste
- Update # 3
- Fixed Level 4 Sprint duration being slightly too low
- Fixed clients visual FoW not being updated properly with Darkness
- Fixed Brewmaster Primal Split units and Call of the Wild Legacy Keys
- Fixed multi target style attacks lifestealing from each hit under Vampiric Aura
- Reverted Flying Dragons change for now
- Update # 4
- Added Legacy Key support for neutral Ogre Magi
- Fixed some items not always working during Omnislash
- Fixed visual effect duration on Scepter Static Storm
- Fixed Primal Roar not showing the cast animation
- Shadow Amulet tooltip fix
- Fixed Sound FX for Netherstrike
- Fixed Riki sometimes revealing himself briefly when casting
- Tweaked Roshan respawn timer visuals
- Fixed some tooltips
- Update # 5
- Fixed Meat Hook not tracking the original pull position for purposes of pathing allowance in the restricted areas
- Removed extra glaives of wisdom buff icon
- Fixed various issues with Omnislash
- Update # 6
- Fixed some vision skills disabling Shadow Dance passive when ultimate is active
- Fixed Smoke interaction with shared vision
- Pathing for Meat Hook/Swap is now removed once the hero leaves the stuck area
- Fixed Rubick being unable to steal the Boar from Call of the Wild
- Fixed Stolen Scepter upgraded Blackhole not doing Midnight Pulse damage
- Fixed Stolen Scepter upgraded Primal Split not having the secondary abilities
- Fixed gold command not working after buyback
HEROES
ITEMS
Urn of Shadows
- Soul Release cooldown reduced from 10 to 7
Vanguard
- Damage Block chance increased from 70 to 80%
Veil of Discord
- Now uses Null Talisman instead of Robe of the Magi (from +12 int to +6 int, +3 str, +3 agi, +3 dmg)
- Magic weakness duration increased from 20 to 25 seconds
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- Broodmother and Slark are temporarily disabled from CM, they will be added back shortly.