Visto el video así un poco por encima, espero que dejen usar una cámara táctica o similar, que así no me mola mucho. Bueno, pues el juego parece que va a ser una adaptación, con 4 bandas disponibles incialmente: Reikland Mercenaries, Skaven, Sisters of Sigmar, Cult of the Possessed. Pego algunas de las diferencias con respecto al juego de tablero que han puesto en un FAQ en el foro oficial:
- Instead of playing every units of a warband and watch the enemy play his warbands, units are mixed in an initiative ladder. The purpose is to increase strategy and reduce the waiting time before playing actively again.
- Exploration is done in combat by the Player rather than rolled randomly after combat. It's an active part of gameplay.
- Warbands have been revamped with new units.
- Injuries encountered, besides giving penalties to the unit, also cost gold and takes time to heal putting units Out of Action for a while.
Besides having the units gain ranks, the Warbands along with the Player will gain ranks and unlock new bonuses.
- The game has a full campaign mode with a compelling story.
- Special chaotic events might occur and affect the battle. This is different during every skirmishes.[/i]
Y de un comentario de alguien del equipo del juego en un hilo del foro de steam:
- Warbands are limited to 10 units on the battlefield along with a backlog of 5 units (so the player can swap them with ative units)
- Each warband has access to 7 different units to create their warband: 1 Leader, 3 Heroes, 1 Impressive unit (such as the Rat Ogre), and 2 Henchman. This means new units are added to the warbands to reflect this change
- Players do not play all of their warband before the opponent play; it is now based on an Initiative ladder to make the game more dynamic[/i]