En una entrevista que Geoff Keighley ha dado al medio glixel sobre los The Game Awards, se ha dado a conocer la noticia de que Hideo Kojima fue apartado por parte de Konami del desarrollo de Metal Gear Solid V: The Phantom Pain, durante los últimos 6 meses de su desarrollo:
"I haven't talked much about that, but it was such a difficult time because he was going through a lot last year," Keighley says. He was shocked when he found out – just days before the show – that Konami wasn't going to allow Kojima to attend, and he felt he had to say something, despite the company being a sponsor. "The fact that he finished that game under those circumstances is just amazing. He was locked in a separate room on a different floor than his development team for the final six months of development. He couldn't even talk to them – he had to talk through someone else. That's how that game was finished."