Con motivo de la GDC (Game Developers Conference) que se está celebrando estos días, Microsoft ha compartido un vídeo donde habla del impacto directo que tiene el Game Pass en los jugadores como, por ejemplo, que los miembros suscritos al servicio juegan un 40% más después de unirse, a un 30% más de géneros diferentes o que los miembros gastan un 50% en juegos que los que no lo son.
- Members play 40% more titles after joining.
- Members play games across 30% more genres after joining.
- Average 8.3x player lift after a back catalog game joins Gamepass.
- For new games from large publishers 3.5x player lift compared similar games not on Gamepass.
- Similarly 15x player lift new indie games.
- 3.5x lift for games launching on Gamepass compared to steam.
- Social conversation increased by 3x for a game when it is announced for Gamepass.
- GP members 4x more likely to stream on twitch.
- GP members spend 50% more than similar users.
- Post-sale monetization increases by 2.8x after joining Gamepass, 50% of this comes from new players to the game.