Desde la distancia, Ghost Recon Breakpoint parecía que iba a innovar mucho frente a su predecesor; El nuevo sistema de heridas, una historia más oscura, muchos elementos de RPG etc. Sin embargo y una vez estando el juego ya en las tiendas, todas sus novedades no solo se han quedado en simples complementos poco elaborados y que apenas aportan profundidad, sino que incluso se siente que han desaprovechado en demasía esta oportunidad para darle un nuevo giro a la saga Ghost Recon, quedándose en esa sensación de parecer más una expansión de Wildlands, que una secuela propiamente dicha.
Plataformas:
- PlayStation 4 (Oct 4, 2019)
- Xbox One (Oct 4, 2019)
- PC (Oct 4, 2019)
Publisher: Ubisoft
Review Aggregator:
OpenCritic - 59 average - 15% recommended - 14 reviews
Critic Reviews
ACG - Jeremy Penter - Rent
Video Review - Quote not available
Bazimag - Vahid Zohrabi Nejad - Persian - 6.6 / 10
Breakpoint, in its nature has an interesting and enjoyable gameplay that unfortunately hasn't been well integrated in the world of the game. Tiresome side quests, depthless and cliche story, forgettable characters and various technical issues doesn't let the game offer a refreshing experience for the players. However, lack of competitive and strong titles in tactical shooter genre is the reason for this series to become the only option for the fans of this genre. Abundance of shameless microtransactions is another reason to reduce the experience for the players to the lowest amount possible.
COGconnected - Clayton Cyre - 81 / 100
After many hours with Breakpoint, I can safely say I’m looking forward to what’s coming next.
Cerealkillerz - Gabriel Bogdan - German - 8.3 / 10
Ghost Recon: Breakpoint is a well made successor to Wildlands that doesn't really manage to iron out every flaw of its predecessor. Countless bugs and lifeless NPCs reduce the otherwise great realistic shooter experience. If you are looking for a good tactical shooter at the moment you should still definitely get this game, no matter if you want to play it in Singleplayer or in Co-Op online with friends.
Digitally Downloaded - Harvard L. - 3 / 5 stars
The big question is: what, exactly, is the target audience for Breakpoint? I can find things that I personally like, as well as moments I can identify as hat-tips to devoted genre fans. I just think that, in its attempt to be a tactical-action-open-world-sandbox-looter-shooter-online-squad-based-co-op, it collapses under the weight of all the hyphens.
EGM - Michael Goroff - 4 / 10
Looting for better gear is a trend that's taken over gaming, but it's never seemed as unnecessary and as cynical as it does in Tom Clancy's Ghost Recon Breakpoint. Turning the game into an amalgamation of Wildlands and The Division, Breakpoint's gear system ruins any immersion you may have felt in pretending to be an elite spec ops soldier. If that was the game's only issue, it might have still been salvageable, but its predictable story, graphical infidelity, and obnoxious open world make this a failed experiment at marrying two or three different properties from the same publisher.
Gameblog - Camille Allard - French - 6 / 10
Ghost Recon Breakpoint is a half-hearted title.
IGN Italy - Angelo Bianco - Italian - 7.8 / 10
The new chapter of the Ghost Recon series is a good shooter that combines solid gameplay with a poorly integrate RPG structure.
MSPoweruser - Lewis White - 3 / 10
There is no saving Ghost Recon Breakpoint. It’s a disgustingly predatory experience wrapped around an expansive world with the soul of a corporate PowerPoint. It’s got all the features modern open world games have, but with none of the heart. If Ubisoft were aiming to make the dullest experience possible, well done, they’ve achieved their goal with flying colours.
Something of a greatest hits collection of ideas from Ubisoft's other open world games but it also has some fun new ideas of its own… as well as a mountain of glitches and microtransactions.
Push Square - Robert Ramsey - 6 / 10
Robust but bloated, Breakpoint is a mishmash that has its fun moments, but its identity is MIA.
Rock, Paper, Shotgun - Matt Cox - Unscored
In 2019, a massive and meticulously-crafted open world just doesn’t cut it. Any life breathed into Ghost Recon Breakpoint will have to be pumped into it by you and your friends, and you’d do better to save your breath for other games.
Tech Advisor - Jake Tucker - 3.5 / 5 stars
Quote not yet available
VG247 - Kirk McKeand - 1 / 5 stars
Ubisoft has failed in two areas where it usually excels here – sequels and open worlds – but there’s still a small glimmer of hope in another area: reinvention. Perhaps this concept will get scrapped entirely for the next one and we’ll go back to the good old days where Ghost Recon was an excellent shooter with its own identity. Right now it’s out of focus, confused, and frustrating. A ghost of its former self.