Por lo visto el mundo de Beseria es el pasado de Zestiria :\
Bandai Namco recently shared some key details on Tales of Berseria and how it is linked to the world of Tales of Zestiria, in this week’s issue of Famitsu magazine. [Thanks, Hachima.]
Tales of Berseria is set “Wasteland,” and in the middle of it is a continent called “Glenwood,” but Berseria’s era takes place much long before.
Compared to the future (in Zestiria) the scenery is vastly different, and the towns, and natural landmarks will be completely different as well; however, there are some places and civilization that will make you recall a thing or two of the future.
While you may not see too much in common, they say that if you explore the world of Tales of Berseria more, you may even discover the untold truth behind the distant past of Tales of Zestiria.
Here are some keywords for Tales of Berseria:
Gomabyo: A disease that transforms humans into monsters. While many that have the sickness lose themselves and begin to act violently and attack humans, there are some humans with Gomabyo that keep reason.
Goma: A human that has transformed into a monster. There’s also been reports of animals being infected by the Gomabyo.
Seirei: A tribe that uses the power of nature for their Artes. Many of them are lacking selfhood, as they’re used as familiars of humans. Your ally Laiphaset is also a Seirei.
Scarlet Night: A night when the moon becomes scarlet-colored. They say that it has some sort of connection with the Gomabyo.
Again, while there aren’t any specific details, the magazine mentions that the key items of “Compass,” “Comb,” and “Apple” play a big role in the game’s story and characters.
Finally, the characters designers from Tales of Zestiria in Mutsumi Inomata, Kosuke Fujishima, Daigo Okumura, and Minoru Iwatamoto are the character designers for Tales of Berseria.
Fuente