/* 4 gate normal */
Basic Build (Zealot before Stalker)
* 9 Pylon[1]
* 12 Gateway [1] + Probe sent to scout
* 14 Assimilator
* 16 Pylon
* 18 Cybernetics Core
* (19 Zealot)[2]
* 23 Pylon
* 24 Stalker
* 26 Warpgate research
* 27 Gateway
* 28 Sentry
* 30 Two Gateways
* 31 Proxy Pylon
- ↑ 1.0 1.1 If the opponent is Zerg, building these building near the choke to create a Wall is advisable.
- ↑ This Zealot can be skipped in favor of a faster second Gateway depending on the map, spawn locations, matchup and scouting information. Against Zerg, a Zealot should always be made to block the entrance to the base.
/* 4 gate koreano */
* Chronoboost your Nexus ASAP once, then save Chronoboost for the Warpgate Upgrade
* 10 Pylon (scout)
* 10 Gateway
* 13 (@ 60/65 Gateway) Assimilator[1]
* 15 (@ 100% Gateway) Core[2]
* 18 (@ 450 minerals, no later than 40/140 Warpgate Upgrade) Gateway + Gateway + Gateway[3]
* Warpgate 75% done, start building pylons in opponents main with the scouting probe [4]
- ↑ Mine with 3 workers until you have 50 gas, pulling one worker off at 44, another at 48 and the last at 52.
- ↑ When this completes begin warpgate and chronoboost continuously.
- ↑ Let minerals build up to 450 and build them all at once, rather than one by one (send probe out before just 450 accordingly, of course)
- ↑ 4 is a good number of pylons, if he is killing them add a pylon in your main so you'll have enough supply for a second round of zealots
/* 4 gate koreano variante gas */
* 10 Pylon
* 10 Gateway (scout)
* 10 Probe (use two chronoboosts only on nexus)
* 14 Assimilator (mine with three probes, remove at most 1, ideally leave them all on)
* 16 Cybernetics Core
* Chronoboost Warpgate Tech as soon as your Cybernetics Core finishes
* 18 Build 3 Gateways as you have the minerals for them
* When warp is about 75% done start building pylons in the other guys main (2-3 is a good number)
Tips 4 gate
* Hotkeying your Cybernetics Core and constantly checking the wireframe for the chronoboost status icon is a good way to ensure that it is always chronoboosted
* If he is chronoboosting his first Stalker, lay down Pylons as quick as you can in his main - even if it's before 75%, since otherwise he will probably be able to kill your probe before you get enough down.
* Hiding the first of your 4 Pylons in a corner is a good idea since he may miss it if he kills the other 3, or if he does try to kill it, he'll have to waste a lot of precious time to do so.
* Only use one chronoboost on your Nexus - this way you'll have 100 energy on your nexus just as you start Warpgate research.
* If he is building Stalkers just have one Zealot attack his Stalker while using the other 3 to attack Probes. If you can kill sufficient probes, you're very likely to win the game.
* If he has a Zealot, build Pylons in between your Probe and the Zealot, if you build them in front there will be a slight pause in the probe's movement allowing the Zealot to possibly get a hit in (which is very bad).
* If you are unable to plant Pylons in his main, getting a Proxy Pylon close to his natural and using that to warp in units can also be extremely effective. If he doesn't quickly match your Warpgate count he'll have a tough time defending.