Acaban de anunciar el nuevo modo de juego y las características que va a tener (copio y pego):
The sands of Shurima sweep across the Crystal Scar… bringing with them our next Featured Game Mode: Ascension
This time we’re bending the rules quite a bit for one of our most competitive game modes yet, so bear with us as we get into it!
-- Ascension is a 5v5 brawling skirmish played on the Crystal Scar.
-- The sands have restricted movement on the Crystal Scar to just the center of the map. You’ll need to use the new ‘Golden Transcendence’ trinket to teleport to a battle platform and enter the fray.
-- Victory is points based. The first team to earn 200 points wins!
-- Points can be earned by killing enemy players (1 point), capturing Relics of Shurima (3 points) or killing an Ascended (5 points).
-- At the sandstorm’s center in the middle of the map is an Ancient Ascendant, Xerath. Defeating him grants Ascension to whomever strikes the killing blow. Ascension gives you awe-inspiring power and double points for every kill you get! This power comes at a price though... all healing effects on the Ascended are dramatically reduced, so burn fast and burn bright!
Known issues:
Some announcement VO sounds are missing. We’ll have these in shortly. o_o
Air-client background and loading screen art is still WIP.
We’ll be making Ascension available soon™ on PBE, and as always, we want to hear your feedback or if you guys find any bugs. Let us know which champions feel strong, what strategies work best for you and of course.. who is the strongest Ascended!?
En español mas o menos:
Es un mapa para 5v5
Las arenas han restringido el mapa para que solo se pueda jugar por el centro, hara falta el nuevo "Golden Transcendence" trinket para que te teleporte a la plataforma de batalla
Gana el equipo que antes llegue a los 200 puntos, que se consiguen: matando jugadores enemigos (1 punto), consiguiendo reliquias de Shurima (3 puntos) o matando a un Ascendido (5 puntos)
En medio de la tormenta de arena hay un antiguo ascendiente: Xerath. Derrotarlo otorgara a aquel que le de el golpe mortal un gran incremento de poder y puntuacion doble por cada muerte que consigas. Sin embargo reducirá todos los efectos de curacion drasticamente, asi que date prisa!
Lo demas es solo diciendo, que lo tendran en el PBE lo antes posible y que estan trabajando en efectos de sonido que se han "perdido" xD. Corregidme el que sepa mas ingles pls.[/b]
Fuente: http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/mE0AKGAQ-ascension-game-mode-coming-soon-to-pbe