PROJECT: Yi - 1820 RP
New armor equipped, featuring orange emissions.
Orange particle light amplification system for utilization in combat and movement
Updated sound pack with version 2.0 processing for all movement and combat
Implemented new voice interaction system - all new VO - and voice processing. (Version 2.0)
Equipped with new movement set for several movement and combat commands // including spawn and recall.
PROJECT: Fiora - 1350 RP
Monarch SR armor, featuring pink emissions.
Combat and movement particles utilize pink light amplification.
Processing sound pack for all movement and combat.
Implemented voice processing.
Utilizes movement set 1.2 // contains new recall and spawn.
PROJECT: Leona - 1350 RP
PROJECT: Lucian - 1350 RP
PROJECT: Zed - 1350 RP
RR Solid Smoke armor, featuring red emissions.
Combat and movement particles utilize red light amplification.
Processing sound pack for all movement and combat.
Implemented voice processing.
Unit utilizes movement set 1.2 // contains new recall and spawn.
PROJECT: Start of Game Effect
New Ward Skin
Champions
Movement speed reduced to 325 from 335
Conquering Sands [Q] - Multiple Sand Soldier hits will now have the slow duration refreshed but will not take additional damage.
Magical Journey (E) cooldown lowered to 18/17/16/15/14 from 20/19/18/17/16
League of Draven [Passive] - Now gains 2 bonus adoration stacks if he kills 6 minions without dropping an axe
Seastone Trident (W) active's damage chnaged to 10/15/20/25/30 (+.3 AP) from 10/20/30/40/50 (+.25 AP)
Chum The Waters (R) [tooltip now specifies "magic damage" is amplified]
Drunken Rage (W) [ 8% down from 8/9/10/11/12% targets max hp]
Howling Gale [Q] - Whirlwind now travels 35% further each second it charges (up from 20)
Monsoon [R] - AP ratio lowered to 0.4 (down from 0.6)
Counter Strike (!) mana cost reduced to 50/60/70/80/90 from 70/75/80/85/90
Fate's Call [R] - Cooldown changed to 120/90/60 (from 90/75/60)
Sentinel [W] - Passive damage lowered to 10/12.5/15/17.5/20% (down from 12/14/16/18/20)
Focused Resolve [W] - Cooldown lowered to 12/12/12/12/12 (down from 16/15/14/13/12)
Vengeful Maelstrom [R] - Cooldown raised to 60/50/40 (up from 40/30/20)
Double Up [Q] - Second hit now always critically strikes
Fury of the Xer'Sai [Passive] - No longer generates bonus Fury on next attack or spell after burrowing
Vorpal Blade [Q] - Base heal value lowered to 3/6/9/12/15 (down from 6/10/14/18/22)
Shadow Slash [E] - Damage increased to 80/130/180/230/280 (up from 60/90/120/150/180)
ARcade minions
Chaos Minions
Order Minions