Risen Fiddlesticks - 1350 RP
[Note: The helm is a little messed up atm. Should look more like this.]
Forsaken Jayce - 1350 RP
The dark and brooding Forsaken Jayce has descended onto the PBE! This skin includes:
All new model and texture!
All new particles!
All new recall animation!
All new SFX!
Note: His Acceleration Gate (E) is supposed to be blue. Due to game play concerns we made an entirely new particle but kept the coloring blue to make it obvious that this Gate is from a friendly Jayce. It's a similar situation to Ahris (Q) color which can't be changed since it shows if her passive is active or not."
Blood Moon Zilean - 975 RP
Master Arcanist Ziggs - 1350 RP
ARAM Improvements
Gameplay Changes
New Summoner Spell on ARAM: Mark/Dash
After analyzing the results of Legend of the Poro King, we realized that Poro Toss gave an across-the-board bump in viability to some historically unpopular picks and helped balance the playing field. After careful consideration and some tweaks we’re bringing this back to ARAM as an optional new summoner spell called Mark/Dash.
Mark allows you toss a projectile at an enemy unit, you can then follow up on a Marked unit with Dash to quickly travel to the Marked target.
Go forth and tower dive, but remember, it’s only worth it if you say so in chat.
Item Changes
Bloodthirster added
With the recent rework of Bloodthirster, it made sense to re-introduce the SR favorite to ARAM to help out champions that rely on high AD to be more successful on the map. The passive doesn’t hurt either - shields up!
Sanguine Blade removed
10 out of 10 ADCs agree that Bloodthirster is bigger, better and bloodier than Sanguine Blade. We can't argue with that, so we’ll be retiring it from ARAM.
Warmogs added
Ever shed a tear after purchasing Giant’s Belt on ARAM only to remember you can’t build Warmogs? We’re bringing the HP behemoth to ARAM to give tanks a little love and to help them survive poke long enough to initiate at the right time. Note that we’ll be keeping a close eye on this one to make sure tanks don’t become too overpowering.
Skin Boosts; Turning the Random Dial to 11:
After flicking some switches and fiddling with a couple of dials, we've successfully added Skin Boosts to our ARAM update! Throw down 95RP and you'll give everyone on your team a one-time random skin for the champ they're using that game. You'll also earn yourself 200IP while giving your teammates 100IP.
Map & Art Changes; No More Nexus Gnomes:
We’ve skinned some of the art from Summoner’s Rift to match the Howling Abyss theme and bring some consistency between the maps. We also took this opportunity to do some general art polish, make some performance improvements and fix an issue that caused champion spells to sometimes be clipped when drawing on the ground. Check out these screenshots for more details.
Reskinned Nexuses (Nexi?)
Reskinned Minions
New Loading Screen
[/spoiler]
Chroma Packs
Lucian: Prime Chroma - 590 RP
Dragonfist Lee Sin - 590 RP
Texture Rebalances
Poppy
Shaco
Shyvana
Teemo
Items
Farsight Orb
Tooltip now mentions "This Ward is untargetable by allies"
Hunter's Machete
Health regen per second lowered to 6 from 7
New Effect: Increases to 12 health regen per second when under 50% HP
Odyn's Veil (Dominion)
Recipe changed to Negatron Cloak + Catalyst + 450g from Null Magic + Catalyst + 800g
Randuin's Omen
Unique active has been changed and now reads: "UNIQUE Active: Slows the movement speed of nearby enemy units by 35% and afflicts them with Cold Steel's debuff for 3 seconds. For each enemy champion slowed, gain 15% attack speed for 6 seconds (60 second cooldown)."
[b]Changed: [/b]Slow duration increased to 3 seconds from 2 seconds
[b] New Effect:[/b] "For Each Enemy champion slowed, gain 15% attack speed for 6 seconds"
[b] New Effect:[/b] "afflicts them with Cold steel's debuff for 3 seconds"
[b]Removed Effect:[/b] "+1 second per 200 armor and +1 second per 200 magic resist"
Righteous Glory
Health reduced to 600 from 650
The Black Cleaver
The Black Cleaver has been redesigned in today's update:
Recipe: Phage + Kindlegem + 825 gold (3000 gold total)
400 HP
40 AD
20% CD
[b] Unique Passive [/b]- Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
[b]Unique passive - Rage[/b] - "Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 80 movement speed for 4 seconds instead. This Movement Speed is halved for ranged champions (Unique Passives with the same name don't stack.)