Sona Rework
Now with 100% more tattoo!!!!!!!!!!!!!!
Cambios
Base armor increased to 15 from 12
Passive - Power Chord:
Q Powerchord amplification down from +100% damage to +50% damage
Q - Hymn of Valor
Creates a 350 unit aura that lasts for 3 seconds.
Sona and allies touched by the aura get 40/50/60/70/80 (+0.25 AP) bonus magic damage on their next auto attack. Buff lasts 3 seconds
Each ally Sona tags with the aura increases the duration of the aura by 0.5 seconds
Cooldown increased to 10 seconds from 7 seconds
No longer grants persistent AP and AD aura
Mana cost increased by 10 at all ranks (55/60/65/70/75)
W - Aria of Perseverance
Initial cast heals Sona plus the lowest health nearby ally for 20/40/60/80/100 (+ 0.2 AP) heath. This heal is increased by 1% for each 1% missing health of the target.
Creates a 350 unit aura that lasts for 3 seconds.
Sona and her allies touched by the aura get a shield that blocks 40/60/80/100/120 (+0.2 AP) damage.
Each ally Sona tags with the aura increases the duration of the aura by 0.5 seconds
Cooldown increased to 10 seconds from 7 seconds
No longer grants persistent MR and Armor aura
Mana cost increased by 10 at all ranks (70/75/80/85/90)
E - Song of Celerity
Initial cast grants Sona a boost of 13%/14%/15%/16%/17% + (7.5% for every 100 AP) move speed. This decays down to the amount Sona grants to her allies.
Creates a 350 unit aura that lasts for 3 seconds
Grants allies touched by the aura 10%/11%/12%/13%/14% move speed for 1.5 seconds.
Each ally Sona tags with the aura increases the duration of the aura by 0.5 seconds
Cooldown increased to 10 seconds from 7 seconds
No longer grants persistent move speed aura
No longer grants allies % move speed on cast
R - Crescendo
Ranking up Crescendo increases the strength of Sona’s auras
+10/20/30 magic damage for Hymn of Valor
+10/20/30 extra shield for Aria of Perseverance
+2%/4%/6% move speed for Song of Celerity
Crescendo has new VFX that more accurately show the affected area of the spell
Cambio masivo de Skins splash
Hilo para no saturar este con tanta imagenes
Debonair Ezreal - 750RP
Debonair Vi - 750 RP
HeadHunter caitlyn
Icons
Items
Ardent Censer
Ability power increased to 40 from 30
Bloodthirster
Lifesteal increased to 20% from 15%
Lifesteal is now unique.
Essence Reaver
Total Cost increased to 3400g from 2650g
Now Builds from BF sword + Vamp Scepter
Attack damage increased to 80 from 60
Manamune
Now builds out of Tear + Pick Axe + 625 G
Total cost increased to 2200 from 2100
Attack damage increased to 25 from 20
Muramana
[[ Looks like the tool tip hasn't been updated to reflect the new passive but the new passive is functional ( hit the hot key to activate it . The item is also bugged causing it to instant transform ]]
Attack damage increased to 25 from 20
New Passive: Gains 7 to 60 bonus true damage ( on hit and on single-target physical damage spells) and 0 to 30% attack speed based on stacks of Azure.
0 azure: +7 true damage, +0% attack speed
1 azure: +15 true damage, +10% attack speed
2 azure: +30 true damage, +20% attack speed
3 azure: +60 true damage, +30% attack speed
New Unique Active ( 150 mana ) : Gain Azure for 9 seconds, during which up to 2 additional activations may occur ( 20 second cool down )
Updated Sunfire Cape VFX
Launcher
Nuevo icono para el programa
Champions
Concussive Blows ( Passive ) passive trigger damage lowered to 32 (+8 per level ) from 38 (+12 per level )
Stand Behind Me ( W ) mana cost increased to 50/55/60/65/70 from 30/40/50/60/70
Glacial Fissure ( R ) knock up time reduced to 1/1.3/1.5 from 1.5 at all ranks
Glacial Fissure ( R ) slow field amount reduced to 40/50/60% from 60% at all ranks
Hate Spike ( Q ) damage lowered to 30/45/60/75/90 from 40/60/80/100/120 [may be additional changes ]
Hate Spike ( Q ) mana cost lowered to 12/18/24/30/36 from 16/22/28/34/40
Essence Flux (W) [ tool tip now says "If Ezreal or his allied champions are hit" instead of "Allied Champions." Ezreal can now get his own W buff if he uses Flash, E, or some how moves into his own W projectile. ]
Buckshot ( Q ) enemies hit with multiple bullets now take 40% damage from each additional bullet, up from 35%
Collateral Damage ( R ) initial damage increased to 250/400/550 from 250/350/450
Collateral Damage ( R ) explosion damage increased to 200/320/440 from 200/280/360
Rampage ( Q ) mana cost reduced to 24/26/28/30/32 from 24/28/32/36/40
Taste Their Fear (Q) damage increased to 70/95/120/145/170 from 55/80/105/130/155
Base HP lowered to 400 from 440
HP Per level increased to 88 from 84
Caustic Spittle ( Q ) MR/Armor shred changed to 12/16/20/24/28 from 20/22/24/26/28
Distortion ( W ) mana cost lowered to 80/85/90/95/100 from 80/90/100/110/120
Safeguard ( W 1 ) shield duration lowered to 2 seconds from 4 seconds
Cripple ( E 2 ) no longer lists that it reduces attack speed
Relentless Pursuit ( E ) no longer lists it reduces slow effects
Whimsy ( W ) movement speed duration lowered to 3/3.5/4/4.5/5 seconds from 5 seconds at all ranks
Base movement speed lowered to 335 from 340
Ebb and Flow ( W ) cooldown increased to 10 seconds from 9 seconds
Undertow ( Q ) cooldown reduced to 7 from 8 seconds
Vicious Strikes ( W ) increased healing from all sources changed to 1% for every 2% of health missing from 1% for every 2.5% of health missing.
Ragnarok ( R ) cooldown lowered to 100/90/80 from 120/100/80
Tremors ( R ) now has a range indicator when you hover over it on your ability bar, nothing else about the spell has changed.
On The hunt ( R ) movement speed bonus reduction time increased to 2/4/6 secons from 2/3/4 seconds
Rocket Jump ( W ) slow duration now 1/1.5/2/2.5/3.0 from 2.5 at all ranks
Explosive Shot ( E ) dot damage lowered to 80/125/170/215/260 from 110/150/190/230/270
Attack speed per level increased to 4 from 3.1
Final Hour ( R ) bonus AD increased to 30/50/70 from 25/40/55