Es Wave, confirmado en Reddit:
#34 No, dijeron que el proximo campeon no iba a tener knock up :yawn:
Hoy hay mantenimiento de 2 horas en el PBE :3
Lol tiene pinta que va hacer que aliados traspasen paredes? O que se teleporten a otra parte del mapa con las marcas? Especulaaaaaaaaar
#42http://euw.leagueoflegends.com/es/champion-reveal/bardo-el-guardian-errante Ahí lo tienes con vídeos y tal. ¿La Q no os parece un poco bruta? Si lo usan de support (tiene toda la pinta) el equipo de delante lo tiene jodido. El deny puede ser importante. Debes tener cuidado no estar "detrás" de tus minions, compañero ni estar cerca de una pared :S
Ya me imagino a los trolls pasandoselo pipa con el ulti. Instaban para siempre, este OP o siendo una mierda de champ. Dejar a un niño de 7 años controlar cuando me puedo mover o no no será algo que permita.
La E haces que los enemigos traspasen la pared tambien...op as fuck.
Y el ulti en compis un puto zhonya en area y en enemigos stunt en area...omfg.
Passive: Traveler’s Call
Ancient Chimes
Bard’s presence causes sacred chimes to appear on the Fields of Justice. Collecting a chime grants Bard a brief burst of movement speed, experience, and mana.
Meeps
Bard’s presence attracts small spirits known as meeps to his side. Whenever Bard attacks, a meep throws itself at his target, dealing extra damage before disappearing back to the spirit world. As Bard collects more chimes, the meeps that follow him grow in both number and power.
Q: Cosmic Binding
Bard fires out a burst of spirit energy in a line, damaging and slowing the first enemy struck. After Cosmic Binding hits an enemy, the burst of energy continues through, searching for secondary targets. If it hits a wall, it stuns the initial target; if it hits a second enemy, it stuns both targets.
W: Caretaker’s Shrine
Bard conjures a health pack that gains power for a few seconds. Allied champions who walk over the pack gain health and a brief burst of movement speed, while enemies can stand on the pack for a moment to destroy it.
E: Magical Journey
Bard conjures a portal on a target wall. The portal tunnels through to the far end of the wall, granting one-way passage to all champions, friend and foe, who enter it.
R: Tempered Fate
After a brief delay, Bard places all units in a targeted area - friend or foe, including champions, minions, monsters and turrets - in stasis. Frozen units are immune to all damage until the effect wears off.
#50 No te gusta de lo OP que está, supongo? El zoneo que puedes hacerle al adc es brutal xD