Sacado de leaguecraft, al parecer han analizado los ficheros del proximo parche y han encontrado referencias, nombre de items y descripciones de lo que parece ser los proximos cambios en el lol, copio y pego:
Summoners!
In addition to the two item changes that are available to test, we'd also like to add changes to Shen and Vladimir. As always these changes are not final! Total changes are:
Shen
Vorpal Blade
Energy cost changed to 60 from 70/65/60/55/50
Heal piñata effect reduced to 10/16/22/28/34 from 18/26/34/42/50
Heal piñata also heals for 2% of maximum health
Shen gets the heal if he last hits with Vorpal Blade
Single target damaging spells can now also trigger Vorpal Blade instead of just attacks
Feint
Feint now grants 20/25/30/35/40 Armor while it's active
Feint duration increased to 3 from 2.5
Cost increased to 50 from 45
Shadow Dash
Cooldown changed to 11-9 from 10
Energy cost reduced to 100 from 120-100
Taunt Duration increased to 1/1.3/1.6/1.9/2.2 from 1/1.25/1.5/1.75/2
Restores 40 Energy per champion affected, from 50 Energy if you affect one
Ki Strike
Bonus Damage from Health increased to 12% from 8%
Cooldown is now reduced by 0.5 seconds for minion hits in addition to 2 seconds for champion hits
Vladimir
Transfusion
Cooldown reduced to 10/8.5/7/5.5/4 from 12/10/8/6/4
Tides of Blood
Health cost reduced to 25/35/45/55/65 from 30/40/50/60/75
Crimson Pact
AP -> health conversion reduced to 1.4 from 1.8
Ionic Spark
Now purchasable on Summoner's Rift and Twisted Treeline
Chain lightning proc increased to 120 from 110.
Ninja Tabi
+25 Armor
UNIQUE Passive: Reduces the damage taken from non-turret basic attacks by 10%.
UNIQUE Passive: Enhanced Movement 2
Nuevos items
Doran's Scroll (100+ HP, 100+ Mana, 8% Spell Vamp
Warwick's Firebomb (Active: Sets a target area on fire, dealing up to 50 damage to targets in the area over 10 seconds. 1 minute cooldown, grants 3 HP5)
Lux's Prism (Active: Briefly tags a target area with light. Any stealthed champions caught in the area are revealed for 8 seconds. 1 minute cooldown. 1.5 Mp5)
Krigger's Barrier (Adds a 1k HP spell shield)
Abpon's Paper Fan (Active is an indefinate stun)
Katsudion's Glue Gun (Active is an indefinate 50% slow)
Tosajiro's Funny Mask (Active is an indefinate snare)
(I believe the above 4 items may be for testing purposes only)
Runegorger (50 AD, 40 MR, 16% Life Steal. UNIQUE Passive: You gain 1 Attack Damage and 1 Magic Resistance for each 16 magic damage you take, stacking up to 50 Attack Damage and 50 Magic Resistance. Lasts 8 seconds.) Looks like it will be made from a Hexdrinker and a Vamp Scepter.
Hextech Souldrainer (50 AP, 250 Mana, UNIQUE Passive: For every 2.5% of missing health you gain 1% Spell Vamp.)
Augment: Power (For Viktor) (Power Transfer increases Viktor's Movement Speed by 30% for 3 seconds, 3AP/Level, 220 HP, 6HP5)
Augment: Gravity (For Viktor) (Gravity Field has an additional 30% cast range. 3AP/Level, 200 mana, 10cdr, 5Mp5)
Augment: Death (For Viktor) (Death Ray sets fire to enemies, dealing 30% additional magic damage over 4 seconds, 45AP, 3AP/Level)
The Hex Core (For Viktor) (This item can be upgraded into one of three augments that enhance Viktor's basic abilities. Click the item in the store to discover its upgrades, 3AP/Level)
Found new runes labelled as Elusion. They provide dodge per level, not sure why this is in the files with the impending removal of dodge.
Credit to PWade3 for finding the Sandstorm Katarina Skin and the Dark Crusader Mordekaiser Skin.
Also found Snowstrike Kennen, I believe there are a few christmas skins not announced but added and of which already appear in game despite not being available.
Está claro que los items permanentes los utilizan los admins para probar habilidades y tal... El Runegorger y el Souldrainer me parecen demasiado OP xD