The shifting Shuriman sands harbor countless tales, and while most speak of its long-forgotten civilization, others reveal something else: terror within the dunes. The nomads and traders that cross through Runeterra’s golden lands know the stories well enough, the bloody remains of their kin testament to the void beast below. And while some enter Shurima unaware of the monster’s fearsome reputation, few last long once they enter Rek’Sai’s lands.
Passive: Fury of the Xer'Sai
Rek'Sai gains fury whenever she attacks her enemies. Burrowing consumes her fury, briefly regenerating her health.
Q: Queen's Wrath/Prey Seeker
Unburrowed - Queen's Wrath
Rek'Sai lashes out, dealing damage to all enemies around her with her next three basic attacks.
Burrowed - Prey Seeker
Rek'Sai fires out a pulse of void energy in a straight line skillshot that detonates on the first enemy struck, damaging, and revealing the target and all nearby enemies also hit by the missile's explosion.
W: Burrow/Unburrow
Unburrowed - Burrow
Rek'Sai burrows underground, gaining Tremor Sense (a unique mechanic that shows Rek'Sai all enemy movement in a wide area around her) and increased movement speed at the expense of vision range and access to her basic attacks. She ignores unit collision as she moves around.
Burrowed - Unburrow
Rek'Sai bursts out into the open, knocking up and damaging all surrounding enemies.
E: Furious Bite/Tunnel
Unburrowed - Furious Bite
Rek'Sai bites her target, dealing increasing damage based on her fury, or true damage if she has a full fury bar.
Burrowed - Tunnel
Rek'Sai digs toward a target location, creating a pair of long-lasting tunnels at the two ends of her path.
R: Void Rush
Passive: Rek'Sai gains attack speed.
Active: Rek'Sai channels briefly before burrowing and dashing towards any of her tunnels, briefly gaining significant movement speed once she emerges.