Final Fantasy XIV Online

kaStyg

http://www.finalfantasyxiv.com/

Creo que con entrar ahí y ver el video, sobran las palabras :) que ganaaaaas :Q_________

n40k1

Lol, otro thread..., ya van 3, xD

Añade esta: www.thefinalfantasy14.com

Numi

Más datos, según pone ING el juego saldrá despues del FFXIII que sale en primavera, asi que sino se retrasa deberia salir entre verano e invierno del año que viene.

What platforms is Final Fantasy XIV coming to?
Currently the game is confirmed for PlayStation 3 and Windows PC. An Xbox 360 version isn't official, but Square Enix is considering the possibility that it could.

What do we know about the setting and the story?
It takes place on an all-new Final Fantasy world known as "Eorzea." Though it does share some monsters and races from Final Fantasy XI, they're not direct representations and have been altered in multiple ways that make them unique to Eorzea. The similarities in races will allow experienced FFXI players to create a new FFXIV character that looks somewhat comparable.

Does it have a direct connection to Final Fantasy XI?
In some ways, yes it does. Not only does it share the same development team as the FF11, but the game will also allow players to create a character that is similar to their current Final Fantasy XI. Square Enix has also revealed to IGN that it is currently finding a solution that will let you transfer your character's names from FFXI to FFXIV.

On a related note, at the press conference, it was said that FFXI has another year of content planned. Does that mean that after that year is up that FFXI is done with?
No. To be specific, Square Enix has one year of content currently planned but has told us here at IGN that it isn't a mandated end for the series. If fans continue to support the game, then so will Square Enix.

What is the combat system like?
The development team won't say, but it did confirm to us that... Additionally, the heavy team-play aspect of FF11 has been deemphasized, and now exploration and battle is said to be more balanced between solo and team play.

How does the leveling system work?
Square Enix is cagey about how characters advance, but it has confirmed with IGN that growth is not based on experience and that it will work on a different system entirely.

What about jobs?
Jobs will return in Final Fantasy XIV, but they will be much different than the job system present in FFXI.

How important are the weapons?
Weapons are very important and have a heavy influence on your character and how they succeed in the game world. Square Enix says to look closely at the official FFXIV logo for hints and hidden meanings about how the game will work.

What hidden meanings?
Square Enix told us that when it approached Amano to do the logo art for FFXIV, that weapons were very important and to think of the concept of a "wheel." Specifically, a wheel of adventurers that has their weapon in front of them and an exposed backside -- which leaves each adventurer to rely heavily on their comrades and their friends. Let the speculation begin.

Anything else about the weapons?
The team let slip to us that choosing weapons for specific tasks one day versus another could affect how your character develops.

How much of the first trailer is in-game versus pre-rendered?
The debut trailer is actually a mixture of real-time in-game footage and pre-rendered wizardry. The combat scene in particular was created using the in-game engine.

What languages will the game available in?
The same as Final Fantasy XI: Japanese, English, French and German. FFXIV will also be released simultaneously in all regions that use those languages.

Will the PlayOnline service be used for FFXIV?
No. Square Enix told us that the reason it is ditching the PlayOnline system is because it was originally meant as an all-in-one solution to house multiple content types. But as PlayOnline has offered less content over the years, the need for the next online Final Fantasy to us PO is moot. Whatever new service (if any) is used, PC and PlayStation 3 users will still be able to play with each other on the same servers, and Square Enix also confirmed with IGN that you can sign in with a universal ID on either system to pick up where you left off if you own both.

Who's Working on the Game?
It is produced by Hiromichi Tanaka (Final Fantasy I, II, III, and IX) and directed by Nobuaki Komoto (Final Fantasy IX, XI), with art direction by Akihiko Yoshida (Vagrant Story, Final Fantasy XII) and a musical score from Nobuo Uematsu (Most Final Fantasies ever). Yoshitaka Amano has designed the logo and is pulling additional art duties as well.

Uematsu only did a few tracks in FFXI, how much is he doing for XIV?
Square Enix revealed to IGN that Uematsu will be doing all the music for Final Fantasy XIV and that it will be composed in a range of different styles and genres.

What modern day MMOs have influenced the design and direction of FFXIV?
In addition to the team's original work on Final Fantasy XI, World of Warcraft, Age of Conan and Warhammer Online have been three recent games that have had some pull, but the FFXI community's feedback has been the most important factor in its design.

Are Chocobos back?
Yes, they will return. But Square Enix has told IGN that it is looking at using them in a completely different way than they were used in Final Fantasy XI (where they were used as riding steeds).

When is it coming out and when is the beta?
The game will come out in 2010, and after Final Fantasy XIII which is scheduled for spring of the same year. Beta plans are still being finalized, but that the plan is to have a longer beta period than that of FFXI (which had a beta of about 3-4 months).

http://ps3.ign.com/articles/991/991483p1.html

SgtOpio

In addition to the team's original work on Final Fantasy XI, World of Warcraft, Age of Conan and Warhammer Online have been three recent games that have had some pull, but the FFXI community's feedback has been the most important factor in its design.

Que Dios nos pille confesados...

No digo nada del FF XI porque no lo he probado, pero como se fijen en semejantes bodrios...xD

kOnOrZ

#1 Ya que abres el post podrías molestarte un poquito en poner algo más de info :@

thunder_

warhammer o wow son bodrios? no serán de lo mejor del mercado ni lo más complejo, pero te recuerdo que es a lo único que juega la gente, millones.

/paraguas

Numi

Cada juego tiene sus cosas buenas y malas. El FFXI requiere mucho tiempo y lo que supongo que querrán es darle un toque más casual sin dejar de lado a los jugadores hardcore en el FFXIV.

Me da curiosidad como será la forma de hacerse más fuerte sino depende de experiencia, supongo que irá por skills o algo del estilo.

Kite

Wenas, yo he encontrado ya un par de páginas en español que tratan o pretenden tratar del juego. Como he visto que colgabais enlaces sin cortaros un pelo, supongo que no estará prohibido, asique yo también me lanzo a la piscina jeje :P

Por si os interesa exarle un vistazo, que yo no le veo mala pinta, aki os las dejo ^^
www.ffxivconfederacion.com
www.ffxiv-esp.com

Yo la verdad las prefiero en español, por lo que he visto de alguna de las ke poniais iban colgando noticias de las teorías de un personajillo del foro, o algo así entendí (tampoco soy muy diestro con esto del inglés), y eso no me gusta. Donde esté la cosa de buena mano en caste que se quite lo demás ^^

Un saludete! /adios

Numi

Gracias por las webs, parece que muchos antiguos jugadores del ffxi van a volver, esto cada vez lo veo mejor :D

Pues yo prefiero las páginas en inglés, de ahi viene la información más actual. Os pongo las más conocidas, se que muchas son del XI pero en todas ellas se van a comentar noticias sobre el FFXIV:

Blue gatr: http://www.bluegartrls.com/forum/
Este es el foro en ingles donde mas gente "hardcore" se reune del FFXI, aqui suelen salir todas las noticias bastante rapidas en el subforo "advanced". Mi foro favorito con diferencia.

JPButton: http://www.jpbutton.com/
Es un blog de un jugador japo del FFXI, tiene noticias muy interesantes. Hace traducciones del japonés al inglés y viceversa, él intenta juntar o hacer que que se entiendan jugadores japoneses(son un poco cerrados) y el resto de personas.

FFXI.Allakhazam: http://ffxi.allakhazam.com/
Página muy conocida del FFXI.

KillingIfrit: http://www.killingifrit.com/index.php
La otra pagina importante, yo prefiero esta a Allakhazam porque tiene mejores guias en los foros sobre el FFXI.

Una que acabo de ver del FFXIV:

http://wiki.eorzeapedia.com/Main_Page

ch3ris

nunca entendere que tenga pagina en frances, pagina en ingles (dos tipos de ingles) japones y aleman y no tengan una de habla hispana, con la cantidad de gente que habla castellano en el mundo.

Kite

Seguramente termine saliendo también en español... se está poniendo de moda expandir idiomas ^^

Bul0

la mejor noticia para mi del año :DD que ganas que salga ya

D

he dejado el video a la mitad porque me corro...

Sting

esperemos que tambien salga en español... sobre todo porque tendrá un gran guión y gusta tenerlo en la lengua natal...

otra comunidad más
http://www.ffxiv-hero.com/

Y

Ojala tenga una historia bonitaaaaa! xDD

xTr3m1S

a ver si bajan la dificultad, siempre quise probar el XI pero al leer la opinion de la gente nunca me atrevi, me gusta jugar solo y me joderia bastante quedarme sin jugar al XIV

Sting

venga gente, que no decaiga el post, segun SE el sistema de leveling sera algo novedoso y tendrá que ver contra las armas, ¿será más parecido a UO?

Puni

What is the combat system like?
The development team won't say, but it did confirm to us that... Additionally, the heavy team-play aspect of FF11 has been deemphasized, and now exploration and battle is said to be more balanced between solo and team play.

entre eso y lo de q se fijaron en otros mmo's directamente ya podeis descartar un juego tan hardcore como era el ff11

13 días después
c4rL0oS

hace tiempo que no escribo un comentario pero como dice #13 yo tambien estoy sufriendo ahora mismo una eyaculación... me quedao en el barco

Bul0

lo que triunfaba del final fantasy XI era su nivel de dificultad que tenias q currarte las cosas mucho para ser algo y siempre tenias algo que hacer, no como ahora la mitad de los juegos los estan desarrollando demasiado facil , ejemplo wow el nivel de dificultad del juego parece estar realizado en estos momentos para gente de a partir de 10 años comparado con lo que era al principio.
Perdonar la critica pero es mi punto de vista

13 días después
kaStyg

Bulo, lo del final fantasy tienes algo de razón. Yo lo que más he jugado a un MMROPG han sido 2 años, y han sido justo en este juego.

El que un juego como el Wow lleges al 80 en un par de meses, no tiene mucha gracia. Es como que eso de llegar al nivel máximo se desvanece y volver a empezar una vez vale, pero dos,tres,cuatro... (sí, se que no solo es llegar a nivel 80, que esta Ulduar 10/25, Naxx...) pero bueno.

Sin embargo, una vez llegas al 75 en el Final Fantasy XI se te abren puertas en las que tienes que demostrar cierto nivel como jugador, así como currartelo en bastantes más horas para conseguir algo (Para los que juegan, recuerdo mis 8horas para conseguir el Optical Hat.. XD)

Aunque claro, así como el wow puedes volver, un juego como el FF-XI no te deja muchas ganas de volver trás haberlo dejado.

ElKimiii

Hombre el PVE de FFXI flipas y el PVP del Conan he de admitir que molaba muchisimo.

13 días después
Vegon

Entrevista con toneladas de información (japones subtitulado al ingles)

Articulo donde destacan lo más importante de las declaraciones aquí.

Y yo os hago un resumen gitano:

  • Las razas del juego serán las de XI re-imaginadas.
  • Sin sistema de niveles, preparan algo "totalmente nuevo".
  • Habrá una historia dentro del juego, como las de otros FF, que se irá desarrollando a través de quests. Según las quests que hagas la historia se desarrollara de una manera u de otra (a lo wrpg). Cut-scenes con sus momentos épicos incluidas.
  • El nuevo sistema de personalización del personaje tendrá que ver con las quests que hagas.
  • El job-system de XI vuelve, pero muy mejorado.
  • Están probando batallas masivas.
  • Quieren reinventar el genero.
  • Toda la música es del maestro Nobuo Uematsu.
Aries89

bufff voy a hacerme 1:

Sting

ya hay scans de las razas, con sus nombres etc.

Nombres de Razas:

  • Hume > Hyuran
  • Tarutaru > Lalafell
  • Galka > Roegadyn
  • Elvaan > Elzen
  • Mithra > Mmicott

Sistema de jobs:
Por ahora hay cuatro categorías: Warriors, Magus, Crafters y Hunters/Fielders.
En cada categoría, hay distintos jobs.

  • Warrior : Swordsman, Archer
  • Magus : Enchanter, Sorcerer
  • Crafter : Smith, Cook
  • Hunter/Fielder : Gardener, Fisher

las scans estan disponibles en FFXIV-HERO

Numi
  • Crafter : Smith, Cook
  • Hunter/Fielder : Gardener, Fisher

Esto no son jobs, son "negocios", crafts. Muy raro me parece que lo junten todo D;

Edit:
Posible nueva raza:

http://4.bp.blogspot.com/_GZkV8rDUCfc/SizMUw8yblI/AAAAAAAAABU/bByQxjM8C7M/s320/Gria3.bmp

Esto es de otros FF, la raza se llama Gria:

Sting

no será el primer mmorpg en el que los "craft" son jobs :), por cierto, nuevas scans de las nuevas mithras y elvaans

aqui

Aries89

joder los lalafell tan guapos e :D ahora si que me hare 1 de esos XD que en el 11 me daba hasta verguenza.

Porcierto alguien sabe si haran publicidad masiva como el wow? XD porque sino me veo un ff11 otra vez pero con graficos bestias :S

Numi

*** RACES ***

Hyuran
Most prolific race in Eorzea. They migrated from nearest islands and continents, taken with them their technology. The Hyurans are split up into two big groups according to their geographic localisation: inhabitants from low-lands and high-lands. Their cultures and languages are numerous.

Elzen
This race is native from Eorzea. They clashed with the Hyuran after the latter's massive migration. Their auditory ability is noteworthy.

Roegadyn
Most live in the northern sea on fishing. Some of them are hired as mercenaries or bodyguards by other races, but the other ones prefer to go towards the sea and choose to become pirates.

Lalafell
This race of farmers is above all settled near the southern sea. The Lalafells may appear to be small but their intelligence is superior to the other races. It seems there aren't many women.

Miqo'te
This minority race in Eorzea splits up into two big groups: sun seekers and moon guardians. Most of them are dreadful hunters. Men are extremely rare.

Differences between races is rather minor but differences between genders will be more important.

Character Customization will be more complete: possibility to change face, skin, color of eyes and hair, etc

*** AREAS ***

In the region of Eorzea, there're three big towns: Uldaha in the desert, Gridania in the forest, and Rimsa-Rominsa in the seaside. There're pirates in the latter one. Developers promise to give a story to each inhabitant of these towns. Money is gils.

*** TIME/WEATHER ***

Weather changes.
Day-Night cycle.
1 day Eorzea = 1 hour Earth

*** GAME SYSTEM ***

Game system is named "Armory System", it depends on character's equipment. To change play style, you need to change equipment parts: this modification is executed in real time.

For example, if you're invited to join a team of warriors to fight the enemies, you only need to wear the corresponding equipment to be ready. Once the party disbanded, you only need to change equipment to come back as a crafter, fisherman, etc.

This freedom will make the solo play easier since a warrior who wants to be cured can change into a healer himself. Thereof the number of inventory's slots is more important than FFXI. The developers thought about an easier way to change equipment.

To get more powerful in each specifications, it is advised to balance out the equipment parts between them. In FFXIV, the equipment's level is essential, even more than the character's level itself. The developers insist once again on the huge freedom of this system wherer change can be made whenever. That's probably why the name of the jobs are more neutral than FFXI. The game's team has deliberately chosen to avoid the usual job class.

*** BATTLE ***

Fights are in real-time although te developers point out they won't be the "action" type.
In FFXIV, fights won't be only target and engage the enemy! You'll need to think to other parameters but no more details yet. (the magical barrier in the trailer?)

The items' resistance will be reduced through their use.

*** GUILDS & MISSIONS ***

In FFXIV, guilds delivers licences/permits to players. These illustrated (and beautiful?) cards match with the missions the character has to fulfill. The players will be able to share these permits (having the card or not) and even decide on the number of persons who can participate to the mission.

The game will be irrevelant to the level of each players but some permits can't be obtained before a definite level. These tasks would take 30min~ to be fulfilled, even if some of them will be shorter. Of course, you can carry several permits at the same time.

Those missions will have different and various goals: monster hunting, enemies' raid, skill ups... These operations are called "etherites" (?) and will allow you to be instantly teleported to the specified area.

More info to come.

Resumen: Será como una mezcla de Monster Hunter+FFXI. Si te cambias de arma, cambiarás de job instantaneamente.

Sting

La cosa se pone interesante con todos los nuevos datos, sobre todo porque si usan ese sistema no existiran los problemas para jugar con los colegas de no poder ir con ellos por no tener el job adecuado o la set adecuada.

traducción del tochaco anteriormente posteado -> aqui

Edito: Han salido otro par de nuevas scans sobre las cartas del sistema de quest y paisajes

Tema cerrado

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