Parche 5.3: Escalation

Turkit0

El parche 5.3 estará en los servidores el miércoles 22 de mayo.

OJO: las notas están en inglés. En español tardan más en salir actualizadas. Tenéis el link de las notas en castellano del foro oficial un poco más abajo.

5.3. Escalation Round-up: http://eu.battle.net/wow/en/blog/8226261/53_Escalation_Round-Up-21_05_2013 (recopilación de info, entrevistas, blogs... en inglés). Lo mismo, en castellano: http://eu.battle.net/wow/es/blog/8226261/Resumen_del_Parche_53_Alzamiento-21_05_2013

Novedades más importantes:

  • Vuelven a poder upgradearse los ítems, esta vez por 250VP.

  • Escenarios heroicos!

  • La trama de la historia continúa en The Barrens

  • Especialización de Loot en el LFR

  • Continuación de la quest legendaria de Wrathion

  • Importantes cambios a las estadísticas de PvP

  • Dos nuevas BG's

usWorld of Warcraft Patch 5.3 notes (actualizado 20/05/13)

General

  • Please note: During the 5.3 PTR, not all the content listed may not be available for testing or may only be available during a limited testing window. Keep an eye on our PTR Discussion forum for details.

  • New Battleground: Deepwind Gorge. In the new Battleground situated in the Valley of the Four Winds, the Alliance and Horde continue their war for Pandaria’s precious resources. While the two factions battle for control over mines, they must also protect their own resources from being stolen and turned against them!

  • New Arena: The Tiger's Peak. Gladiator hopefuls have a new location to test their mettle amidst the Kun-Lai mountain tops, in the training grounds of the powerful Shado-Pan. Players must make use of the looming tiger statues and fenced platforms to gain an advantage that will bring victory and glory!

  • New Scenario: Battle on the High Seas. Help your faction fend off enemy forces in the midst of a battle for naval supremacy on the High Seas.

  • New Scenario: Blood in the Snow. An agent of Zandalar has infiltrated Dun Morogh and rallied the Frostmane trolls. At Varian’s request, Moira will lead her personal guard against them once the king’s champions have stopped the magical storm protecting Shimmer Ridge.

  • New Scenario: Dark Heart of Pandaria. Goblin engineers have been excavating in the Vale of Eternal Blossoms to find a mysterious artifact, but all they've found is trouble; you have been personally called upon by the Warchief to aid them in their hour of need.

  • New Scenario: The Secrets of Emberdeep. Infiltrate the Emberdeep Caverns and assist the Gob Squad in investigating a recent disappearance in Durotar.

  • Heroic Scenarios.
    A heroic difficulty for Scenarios have been added and are designed to provide challenging content for small groups of well-seasoned adventurers. Completing a Heroic Scenario awards Valor points, and a chance to obtain Raid Finder quality items.
    Heroic scenarios require a pre-made group to join.
    Heroic scenarios offer bonus objectives that will reward additional valor if completed.
    An option to run a random heroic scenario has been added as a drop-down in the scenario tab in Dungeon Finder.
    Players can complete a normal or heroic scenario for bonus valor each day, but not both.
    Six heroic scenarios will be available in patch 5.3. Four are new and two are upgrades of existing normal scenarios.
    Battle of the High Seas
    Blood in the Snow
    Dark Heart of Pandaria
    The Secrets of Ragefire
    Crypt of Forgotten Kings
    A Brewing Storm

  • Quest Campaign: Escalation
    The Darkspear Trolls are in open rebellion against the Warchief! Aid your faction in preparing to rout Garrosh Hellscream from Orgrimmar
    Alliance heroes will scout Orgrimmar's outskirts and engage in SI:7 espionage to weaken Garrosh’s power structure.
    Horde heroes will help Vol’jin’s insurgency survive a Kor’kron assault and advance towards the Horde capital.
    Visit Lorewalker Cho at the Seat of Knowledge in the Vale of Eternal Blossoms to begin questing

  • Battlefield: Barrens
    Put the stranglehold on Orgrimmar by undermining the Kor’kron supply chain in Northern Barrens.
    Collect resources by killing Kor’kron loyalists and their supporters.
    Get a group together to kill Kor’kron leaders for bonus resources.
    Escort your faction’s caravans across the zone for even more additional resources.
    The Darkspear Rebellion will reward your efforts to undermine the Warchief by helping you upgrade Latent Kor’kron Armor into useable gear.
    Participate in the Escalation Quest Campaign to learn how to engage in the Barrens conflict.

  • The Legendary Quest Continues
    Journey with Wrathion to the four corners of Pandaria to speak with the August Celestials.
    Champions will have had to complete Wrathion’s earlier tasks (including “Heart of the Thunder King”) to continue.

  • New Brawler’s Guild Bosses
    Test your might against two new tiers of bosses in the Brawl’gar Arena in Orgrimmar or Bizmo’s Brawl Pub in Stormwind.
    New VIP areas are now accessible for brawlers at or above rank 8.
    Bizmo has raised the floor in his arena to hide the bodies. Or... maybe to improve the sight lines. We’ll never know for sure.
    Special “Challenge Cards” can now drop from mobs or reward satchels, allowing you to summon and battle unique bosses.
    Brawlers that manage to prove their mettle and reach Rank 9 will receive an additional invitation to the Brawler's Guild that can be traded or given to a friend.

  • Experience needed to increase from level 85 to level 90 has been reduced by 33%.

Classes

  • Healing abilities and spells which automatically pick targets now follow consistent rules for targeting logic. Targets with lower % health will be preferred, and players are weighted more heavily than pets.

  • Avoidance passive on all pets and guardians has been changed. It now reduces area-of-effect damage from creatures and NPCs by 95% (up from 90%), and from players by 50% (up from 0%). Warlock pets already had the new version of Avoidance since Patch 5.0 and will not notice any differences.

  • The following summoned pets/totems will now chain cast their spells with no delay between casts, allowing them to cast their spells more frequently in the same amount of time.

    	Death Knight: Gargoyle
    	Druid: Force of Nature (Balance, Restoration), Mirror Image (Symbiosis)
    	Mage: Mirror Image, Water Elemental
    	Shaman: Searing Totem
    	Warlock: Doomguard, Terrorguard, Wild Imp

Death Knight

Druid

Hunter

Mage

Monk

Paladin

Priest

Rogue

Shaman

Warlock

Warrior

Quests

  • Shado-Pan and The August Celestials daily quests no longer have a faction prerequisite to be Revered with the Golden Lotus.

  • A Test of Valor: Reduced the amount of Valor needed for this achievement to 3000 Valor Points, down from 6000.

  • Flames of the Void: Fixed an issue where players were unable to mount the War Serpents.

  • The Strength of One's Foes: All bosses in Mogu’shan Vaults, Heart of Fear, and Terrace of the Endless Spring now have a chance to drop either a Sigil of Power or Sigil of Wisdom

Creatures

  • Creatures that are outdoors in the world and are Level-90 and above now have a chance to drop Lesser Charms of Good Fortune.

  • Rare spawns in Pandaria (except Zandalari Warscouts, and Zandalari Warbringers) and bosses in Battlefield: Barrens will now always drop Lesser Charms of Good Fortune.

  • Rare spawns in Pandaria (except those on Isle of Thunder) now have a chance to drop a bind-on-pickup invitation to the Brawler's Guild.

  • Oondasta: Shiny Pile of Refuse now has a chance to contain a Primal Egg, and a number of Dinosaur Bones. Spitfire Beam no longer increases in damage with each jump, deals a flat 200,000 damage(up from 150,000 damage), and jumps to 99 targets (up from 20 targets).

Pet Battles

General

  • Bonus damage has been added to many basic abilities, at the cost of slightly reduced accuracy. Check out our blog: Pet Battle Accuracy Changes in Patch 5.3 for additional information.

  • Pet Battle Duels are now available in all dungeons and raids. Enjoy!

  • Pet Battles in the wild and duels are now viewable by other players in the world.

  • Hit Chance is now displayed for all abilities.

  • Abilities no longer have a base chance to miss or be dodged by opposing pets of the same level.

  • Reduced the chance to miss when fighting higher-level opponents from 5% per level to 2% per level.

  • A series of new achievements and rewards have been added for max-level matchmaking PvP pet battles

  • Wins for max-level, matchmaking PvP pet battles can now be tracked in statistics.

  • Battle pets' recent ability loadouts will now be saved when pets are swapped in and out of battle slots.

  • Pandaren Spirit Pet Supplies now has a chance to drop a family specific rare Battle-Stone.

  • Species specific Flawless Battle-Stones are now Bind to Battle.net account.

  • Black Claw now deals 20% less damage.

  • Blistering Cold had now deals 100% more damage.

  • Corrosion now deals 5 damage-per-round, up from 2, and increases damage taken by 2, down from 5.

  • Counterspell now deals 10 damage in addition to the ability's previous effects.

  • Deep Freeze now has a 10% reduced chance to hit.

  • Fury of 1,000 Fists now has a 4-round cooldown, up from 3 rounds.

  • Haymaker now has a 3-round cooldown.

  • Headbutt now has a 4-round cooldown, up from 3 rounds.

  • Hunting Party now has an increased cooldown of 4 rounds, up from 3 rounds.

  • Impale now has a cooldown of 3 rounds, down from 5 rounds, deals 17% less damage, and no longer deals damage as a percentage of the target’s health. The ability now deals a flat amount of bonus damage instead.

  • Interrupting Gaze now deals 50% more damage.

  • Interrupting Jolt now has a 4-round cooldown, down from 5 rounds.

  • Kick now deals 50% more damage.

  • Minefield now has a 5-round cooldown, and lasts for 9 rounds, down from 10 rounds.

  • Mudslide now has a 4-round cooldown, up from 3 rounds.

  • Predatory Strike no longer deal damage as a percentage of the target’s health. The ability now deals a flat amount of bonus damage instead.

  • Quicksand now has a 4-round cooldown, up from 3 rounds.

  • Reckless Strike now has a 1-round cooldown.

  • Rupture now has a 4-round cooldown, up from 3 rounds.

  • Shock and Awe now has a 4-round cooldown, up from 3 rounds.

  • Soulrush now has a 4-round cooldown, up from 3 rounds.

  • Fixed an issue where pet abilities that had a chance to stun were not working correctly.

Battle Pets

  • A number of new battle pets have been added to the Throne of Thunder and Isle of Thunder. Happy hunting!

  • Whispers from pet tamers in the north have spread word of an elusive new battle pet that can be found in the frozen tundras of Northrend. The Unborn Val'kyr awaits.

  • Battle Pet drops have been added to Burning Crusade raids. These new pets can be obtained from raid bosses in Karazhan, Tempest Keep and Serpentshrine Cavern. Obtaining all of these new pets will reward players with a new battle pet, Tito!

  • Tiny Blue Carp, Tiny Green Carp, Tiny Red Carp, and Tiny White Carp are now tradable, and can be caught more than once.

  • Electrified Razortooth: swapped positions of Blood In The Water and Paralyzing Shock abilities.

  • Ethereal Soul-Trader has been returned to his original, larger size.

  • Teldrassil Sproutling, Withers, and Ruby Sapling’s Shell Shield has been replaced with a new ability: Ironbark.

Battle Pet Quests

  • A new achievement and reward has been added for characters that complete every Pet Battle daily quest in a single day.

  • Protection for bad luck streaks have been added to Battle-Stones from pet supplies bags and wild battles. Each bag or battle that does not provide a stone has a progressively better chance to award a stone to the player.

  • Beasts of Fable daily quest has been broken into three separate chapters. Players can now choose to do any or all of the chapters each day. Rewards have been modified to include a new consumable that will boost battle pet XP for a limited time.

  • All Pet Battle daily quests on Pandaria, Beasts of Fable and Spirit Tamer quests will now award experience, valor, and Lesser Charms of Good Fortune.

  • All Pet Battle quests will now award experience.

  • Increased the difficulty of elite pets on the Beasts of Fable quest.

  • A new weekly quest for max-level, matchmaking PvP pet battles has been added.

Raids, Dungeons, and Scenarios

Loot Specialization

Players can now choose to receive loot for specializations other than the one that's currently active. This feature can be accessed by right-clicking on the character portrait and selecting the option from the drop-down list. Loot specialization is available for bonus rolls, Raid Finder, and Pandarian quest rewards.
Please check out the blog: Patch 5.3 Adds Off-Spec Loot and Rewards for an in-depth explanation of how the Loot Specialization system will work.

Raids
Bonus rolls, Treasures of the Thunder King, Amber Encased Treasure Pouch, Cache of Mogu Riches, and Dividends of the Everlasting Spring now have a small chance to award a larger than usual amount of gold.

Bonus Roll: Protection for bad luck streaks have been added to bonus rolls. Each bonus roll that does not provide loot has a progressively better chance to award loot to the player.

Serpentshrine Cavern:

  • For the Fathom-Lord Karathress encounter, Cataclysmic Bolt now deals 10% of the target's maximum health plus 500 damage, down from 50% of target's maximum health, the stun effect is now a Stun mechanic, and can target any player instead of only characters with mana.

  • Lady Vashj: Coilfang Strider's Panic ability now activates every 4 seconds, up from every 2 seconds. Shock Blast's stun effect is now a Stun mechanic. Tainted Elementals now despawn after 20 seconds, up from 15 seconds.

Tempest Keep

  • For the High Astromancer Solarian encounter, Nether Scryer's Domination spell now has a 2 second cast time, up from instant cast, and can be silenced.

  • For the Void Reaver encounter, the radius for Arcane Orb has been reduced to 15 yards, down from 20 yards.

Throne of Thunder

  • Horridon: Amani’shi Beast Shaman no longer casts Chain Lightning while mounted on Amani Warbears.

  • Primordius: The Genetically Unmodified Organism achievement has been redesigned. It now requires players to defeat Primordius while none of the players in the raid received a harmful mutation.

Dungeons

  • Completing the Challenge mode daily quest now awards a Heroic Cache of Treasures with a chance to contain an epic item!

  • Minimum level requirement to enter and equip items found in the following dungeons via Dungeon Finder have been adjusted.

  • Gate of the Setting Sun is now available in Normal difficulty, and accessible to level 89 characters.

  • Grim Batol is now accessible at level 84, down from level 85.

  • Lost City of the Tol'vir is now accessible at level 84, down from level 85.

  • Magisters' Terrace is now accessible at level 68, down from level 70.

  • The Mechanar is now accessible at level 68, down from level 70.

  • Zul'Gurub: Bloodlord Mandokir will no longer use Decapitate against his current target.

Scenarios

  • Lorewalker Cho will allow heroes to take part in either faction's scenarios, so players can see what the other side has been up to.

  • Crypt of the Forgotten Kings: Fixed an issue where Uncontrolled Anger was improperly causing characters to drop out of stealth.

PvP

  • A blog titled: PvP Gear in Patch 5.3 has additional information and reasoning behind the PvP changes in 5.3.

  • All characters now have a base Resilience of 65%.

  • Battle Fatigue now reduces the amount of healing and absorbs by 45%, up from 30%.

  • PvP Power conversion ratio to obtain 1% damage at level 90 has been changed from 265 to 400.

  • PvP Power bonus to healing is now based on class and specialization.
    Healing specializations receive a 100% bonus to healing from PvP Power.
    Damage specializations for Druids, Monks, Paladins, Priests, and Shamans receive a 70% bonus to healing from PvP Power.
    All other specializations and classes (including tanking) receive a 40% bonus to healing from PvP Power.

PvP Items

  • Season 13 Tyrannical gear had their item levels increased to ilevel 496, up from ilevel 493. Weapons and shields/off-hand items remain unchanged at ilevel 498.

  • Season 13 Tyrannical Elite gear had their item levels decreased to ilevel 496, down from ilevel 512.

  • Resilience has been removed from most PvP gear. Resilience gems and enchants will continue to be available and remain unchanged. 4-piece PvP set bonus for all Season 12 and 13 armor sets that granted 1000 Resilience now grants 1000 PvP Power instead.

  • PvP Power will remain exclusively on PvP gear.

  • The amount of PvP Power and Resilience on gems and Mystic Cogwheel have been reduced by 50%.

  • Tyrannical weapons no longer have a conquest-earned prerequisite to purchase them.

  • Glorious Tyranny weapon enchantment now grants 600 PvP Power instead of 400 PvP Power and 200 Resilience.

  • New weapon enchantment: Bloody Dancing Steel is functionally equivalent to Dancing Steel, shares the same visual effect as Glorious Tyranny, costs a scroll of the base enchant, and requires a 2200 rating.

  • New weapon enchantment: Spirit of Conquest is functionally equivalent to Jade Spirit, shares the same visual effect as Glorious Tyranny, costs a scroll of the base enchant, and requires a 2200 rating.

  • Tyrannical Gladiator’s Tabard and Tyrannical Gladiator’s Greatcloak are available as new prestige items at 2500 rating for 1000 Conquest Points.

  • Big Zokk Torquewrench has returned from their leave of absence.

  • Glorious Conquest Quartermasters (Acon Deathwielder, Ethan Natice) have returned after refitting their wares.

Battlegrounds

  • Battlegrounds, Rated Battlegrounds, and Arenas now have an ilevel cap. All gear will be scaled down to ilevel 496.

  • To facilitate a more balanced team composition, players now need to select a role when queuing up for a Battleground or Rated Battleground.

  • Picking up the Alliance or Horde flag while in a Rated Battleground now increases damage taken by 50% for characters in a tanking specialization, and increases damage taken by 20% for characters in a non-tanking specialization.

  • Dalaran Arena: Masons of Dalaran have been hard at work installing steps in the two remaining corners of the arena.

  • Eye of the Storm: The starting platforms have been lowered.

Professions

  • Herbalists of low skill can now pick herbs in Pandaria for a small amount of usable material. The yield an herbalist will be able to harvest from each node is determined by skill level.

  • Miners of low skill can now mine mineral deposits in Pandaria for a small amount of usable material. The yield a miner will be able to harvest from each node is determined by skill level.

Items

The Voidbinders are back in capital cities and shrines.

PvE Item Upgrades

  • Items upgradable by Valor now require 250 Valor to upgrade per 4 item levels, for a total of 500 Valor for 8 item levels per item. This is retroactive to all items that use Valor.

  • Items upgradable by Justice now require 750 Justice to upgrade per 8 item levels, for a total of 750 Justice for 8 item levels per item. This is retroactive to all items that use Justice.


PvP Item Upgrades

  • Malevolent Gladiator’s Conquest (Season 12) items that have upgrades available are still upgradable at their original costs.

  • Dreadful Gladiator’s Honor (Season 12) items that have upgrades available are still upgradable at their original costs.

  • No other PvP items are upgradable.

Other:

  • Players can now use items that are in the bank or Void Storage for transmogrification.

  • Reduced the amount of Justice, Honor, and Darkmoon Faire tickets needed to upgrade heirloom items by 60%.

  • Players starting on Cataclysm content can purchase level-80 gear from Iris Moonweaver in Hyjal and Erunak in Vashj'ir to more easily qualify for Blackrock Caverns and Abyssal Maw: Throne of Tides.

  • Two new purchasable items using Elder Charms of Good Fortune have been added to the quartermasters on the Isle of Thunder.
    An Empty Supply Crate that can be placed and jumped on in the Troves of the Thunder King Scenario.
    Excess Elder Charms of Good Fortune can be used to purchase an Arcane Trove/Sunreaver Bounty.

  • A new achievement and reward has been added for obtaining 200 mounts.

  • Unclaimed Black Market Containers are now available on the Black Market Auction House. What's inside? It's a mystery! When opened, the container has a chance to contain any item that can be available on the BMAH.

  • Eye of the Black Prince can now be used to apply a prismatic socket on Reborn weapons.

  • Justice Heirloom vendors now have Heirloom shields in stock.

  • Kirin Tor and Sunreaver Beacons are now usable from inside the Throne of Thunder.

  • Shado-Pan Assault belts now require Friendly reputation to purchase, down from Revered.

  • Shado-Pan Assault chest pieces now require Honored reputation to purchase, down from Revered.

  • The following PvP trinkets now have a cooldown of 2 minutes, down from 5 minutes.
    Bequeathed Insignia of the Alliance
    Bequeathed Insignia of the Horde
    Inherited Insignia of the Alliance
    Inherited Insignia of the Horde
    Inherited Mark of Tyranny
    Insignia of the Alliance
    Insignia of the Horde

  • The following trinkets have on-use effects reduced by 33%, but have a 100% increase to duration when used in a Battleground or Arena.
    Fabled Feather of Ji-Kun
    Renataki’s Soul Charm
    Steadfast Talisman of the Shado-Pan Assault
    Wushoolay’s Final Choice

  • The following trinkets have on-use effects reduced by 75%, but have a 400% increase to duration when used in a Battleground or Arena.
    Delicate Vial of the Sanguinaire
    Gaze of the Twins
    Primordius’ Talisman of Rage
    Talisman of Bloodlust

  • All other trinkets above ilevel 502 have on-use effects reduced by 50%, but have a 100% increase to duration when used in a Battleground or Arena.

  • Courageous Primal Diamond had its clearcasting effect renamed to “Lucidity” to differentiate it from other spells with that name.

UI

  • In-game support system is now a direct portal to the Battle.net Support site, allowing players to access the knowledge base and support contact system.

  • Dungeon Journal has been reorganized. The model view has moved into a sub-tab and replaced with a listing of bosses for the dungeon or raid.

  • A new option to display pet tamers on the world map has been added. This should help players looking to find unlocked Pet Battle daily quests.

  • When using name plates, castbars will now display for all creatures and players in the area..


Fuente: http://eu.battle.net/wow/en/blog/7892888/53_PTR_Patch_Notes-May_14-15_05_2013

5
YDC

El cambio de herbo y minning me parece una mierda, sinceramente xD

Zeru

La resilience, que para mi era una de las mejores cosas que habían hecho... van y se la cargan (o casi) de un plumazo? y todos 65% resi de base? vamos a ver como queda al final, pero me parece una cagada.

1 1 respuesta
Ligia

Te lo pongo bonito. Luego metemos en spoiler lo de uno de los idiomas.

2 respuestas
Turkit0

#4 oki, ya he terminado de ponerlo algo mas decente :)

edit: he añadido los pics esos, espero k te guste :D

Turkit0

#4 looool me lo has quitado xD

1 respuesta
Ligia

#6 Estabamos editando a la vez xDDD qué habías añadido?

1 respuesta
Turkit0

#7 jejeje, nada, unos pics y las bars en todos los titulos, pero como lo has hecho tu queda mucho mejor ;)

Ahora añado los pics y listo

#7 edit: ya ta, era eso na mas :D

soryus

Como odio los escenarios, y blizzard empeñado a meterlos con calzador.

HeXaN

Pobre Oondasta :'(

Posie

Menudo nerf a Oodasta.. por que? Si asi esta bien!!

1 respuesta
Mitts

Vaya tela lo del pvp, al menos no habrá diferencia de ilvl entre los conos rushed y la gente normal.

mnDl

#3 Blizzard dijo que una de las mayores cagadas que han hecho en el WoW fue meter el resilence para PvP allá por la Burning.
Y razón no les falta.

4 1 respuesta
DEVE

#11 los lloros mayormente de la población de dun mord las vegas (y servidores similares) que se caia cada dos por tres, pese que era un boss "hero", no un boss outdoor tipo Sha de la ira pero con más vida.

dZ

Que se cargan el resi significa que ahora vendran los Pveros a dar por culo? Que alguien me lo explique plz.

2 respuestas
HeXaN

#15 ¿Dar por culo? Con lo bueno que serás no creo que tengas problemas en ganarles.

1 1 respuesta
B

Hunters: all crowd controls are casted, stampede not allowed in arenas, can not get more pets instant and while in deterrance can not move.

Indashadow

Donde pone lo del hunt?

#15 A ver... los pveeros te van a dar igual... piensa q 1: vas a tener pvppower... por lo tanto les meterás mas que ellos a ti en principio, y 2: van a downgradear todo el ilvl a 496.... por lo tanto ya pueden tener ilvl de pve 799, q te va a dar igual, van a estar a la par contigo en ilvl, y te digo, no te van a meter ni la mitad en principio de lo q les meterás tu con tu gear de pvp.

PiTiFiNi

Y no dicen nada de la montura de ingenieria o esta ya disponible?

Sky Claw

edit: Na, aun no esta.

B

Hay una cosa que no me ha quedado clara, las gemas y enchants de PvP Resilence tbn desapareceran?

B

entonces lo de s13 elite.. no existe? O.o

B

Pero entonces que diferencia habra entre equipo PvP y PvE?, ¿PvP power?.

Loot Specialization -> I like... por fin!

1
Warbarx

All characters now have a base Resilience of 65%.
Resilience has been removed from most PvP gear.

Esto me parece una cagada y gorda. Quien raidea heroics tendra BiS gear para usar en arena, parecido a hace años solo que antes necesitabas algo de resilence por gear PvP y ahora ni eso. BiS PvE para matar dragones que ya bastante hay con hunters backpedalers que te explotan (pet ofc) mientras tiran doble deterrance.

Battlegrounds, Rated Battlegrounds, and Arenas now have an ilevel cap. All gear will be scaled down to ilevel 496.

Esto no se de que va el tema si en plan solo te puedes enfrentar a gente con el mismo gear que tú en PvP o como.

1 respuesta
D

#23 Battlegrounds, Rated Battlegrounds, and Arenas now have an ilevel cap. All gear will be scaled down to ilevel 496.

significa que la peña que raidee heroics y tengan su BiS gear cuando entren en una arena, bg o rbg se les hace downgrade a los equipos hasta dejarlos en ilvl 496; vamos, que no vas a ver a nadie con pve

1 1 respuesta
Mitts

Lo del ilvl cap es como los challenge modes, que todo tu gear baja hasta tener las stats de ilvl 496 si tienes más. Si tienes menos, obviamente no sube. Es un top por arriba, así evitar que el gear hc afecte demasiado al implementar el cambio de 65% resi para todos.

Las cosas serán así:

pvp ilvl 496 (o sea, todo el tyrannical) es mejor que el hc pve gear, porque por mucho ilvl 535 que tengas te baja a 496.

1 respuesta
Warbarx

#24 #25 Eso cambia entonces un poco las cosas. Aún así no veo el sentido de ese cambio realmente... nose

Ligia

Pero sigue estando el PvP Power ese, no? Ahi estara la diferencia entre gear pve y pvp.

Nyarla

#16

yo soy ciego, podre con ellos?

TicTaK

Dark Intent had its mana cost reduced to 1%, down from 4%.

GRACIAS, ESO ERA, GRACIAS

2 1 respuesta
PalesTina

Lo que tendrian que quitar es el PvP power, o hacer que se integrara con la resilence

#29 Blessing of Kings had its mana cost reduced to 5%, down from 22.3%.
Blessing of Might had its mana cost reduced to 5%, down from 22.3%.

Con esto los palas ya estan fixeados xD

Tema cerrado