En IGN han probado el mando de PLAYSTATION 3 y la conclusión a la que han llegado es que no es muy bueno:
Compared to Microsoft's uber-comfortable Xbox 360 pad, the SIXAXIS feels cheap, plasticky, uncomfortable and disconcertingly light - almost as if it's going to fly out of your hands during those more extreme gaming moments.
Comparado al más que confortable mando de Xbox 360, SixAxis se siente cutre, plasticoso, incómodo y demasiado ligero - tan ligero que parece que va a salir volando en los momentos de juego más frenéticos.
More worrying still, the newly-designed lower L and R shoulder triggers feel more like they belong on an early controller prototype than the near-final model. Replicating the 360 pad, rather than being simple shoulder-mounted buttons, the triggers are now hinged horizontally along the controller, with pressure forcing them inward along the bottom - like triggers then, really. Trouble is, they're placed almost unnaturally low meaning we found ourselves operating them by jamming our fingers in between the hinges to apply pressure, rather than using the buttons themselves. What's more, the triggers are convex, with no grooves to keep your fingers in place - an issue further compounded by their smooth finish, offering no resistance against your finger tips. Invariably we found our digits slipping off with the triggers snapping back to their default position. Bah.
... estoy un poco vago, traducción corta:
Los nuevos gatillos L y R sientan como si perteneciesen a un prototipo y no a un producto terminado. Imitan a los gatillos del mando de 360, pero están situados demasiado bajos y su diseño y material hacen complicado mantener los dedos en posición.
Fuente: http://www.kotaku.com/gaming/ign/sixaxis-worst-controller-ever-207777.php